Player Matchup

Medusa
Medusa
FELEMONADE
Medusa
Level 30
God Stats
2W - 1L
1,483 SR
Queue Stats
4W - 4L
1,434 Elo+
Party 3
Ne Zha
Ne Zha
FazeJimjim2886
Ne Zha
Level 107
God Stats
2W - 1L
1,455 SR
Queue Stats
128W - 112L
1,523 Elo+
Party 4
Sylvanus
Sylvanus
Gunter0411
Sylvanus
Level 101
God Stats
15W - 6L
1,495 SR
Queue Stats
66W - 55L
1,544 Elo+
Party 3
Pele
Pele
Klay midia
Pele
Level 67
God Stats
8W - 2L
1,414 SR
Queue Stats
63W - 49L
1,449 Elo+
Party 4
Poseidon
Poseidon
SheLuvTxmara
Poseidon
Level 23
God Stats
5W - 2L
1,274 SR
Queue Stats
34W - 31L
1,496 Elo+
Party 4
Team Averages
Level 66
1,424 SR
1,489 Elo+

VS

Team Averages
Level 49
1,481 SR
1,495 Elo+
Bellona
Bellona
MiSTA_WAYNE69
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
OnlyDriven
Ravana
Level 58
God Stats
1W - 5L
1,215 SR
Queue Stats
89W - 99L
1,450 Elo+
Party 2
Mulan
Mulan
Segi Adrian
Mulan
Level 79
God Stats
43W - 43L
1,618 SR
Queue Stats
593W - 512L
1,488 Elo+
Party 1
Izanami
Izanami
SteelersNati0n4
Izanami
Level 20
God Stats
44W - 28L
1,671 SR
Queue Stats
156W - 138L
1,616 Elo+
Party 1
Discordia
Discordia
masonpizza9
Discordia
Level 85
God Stats
1W - 3L
1,399 SR
Queue Stats
181W - 198L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FELEMONADE
Medusa
14
6 / 0 / 2
8,768
585
8,582
8,229
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 2
9,761
651
13,326
12,131
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Gunter0411
Sylvanus
13
1 / 1 / 8
7,740
516
7,795
14,384
13,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
4 / 2 / 1
7,930
529
5,765
10,130
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SheLuvTxmara
Poseidon
14
3 / 2 / 1
8,646
576
6,037
6,389
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 7 / 0
5,547
370
3,542
13,016
9,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
OnlyDriven
Ravana
8
1 / 3 / 1
5,722
381
3,647
7,569
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 6 / 1
6,860
457
4,724
14,931
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 2 / 0
6,831
455
6,034
9,806
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
masonpizza9
Discordia
13
4 / 2 / 2
7,888
526
8,618
7,811
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
20
Kills
6
6
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
FELEMONADE
Medusa
6
0
2
7
W
6
1
2
7
W
Sylvanus
Gunter0411
Sylvanus
1
1
8
5
W
4
2
1
2.25
L
Bellona
0
7
0
0
L
Ravana
OnlyDriven
Ravana
1
3
1
0.5
L
1
6
1
0.25
W
Poseidon
SheLuvTxmara
Poseidon
3
2
1
1.75
L
0
2
0
0
L
Discordia
masonpizza9
Discordia
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,505
Damage
26,565
51,263
Taken
53,133
29,249
Mitigated
27,602
22,109
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FELEMONADE
Medusa
8,582
5,108
0
2,932
8,229
3,205
4,050
1,072
7,157
0
66,451
W
13,326
4,279
0
6,256
12,131
6,610
1,379
1,680
10,451
0
76,133
W
Sylvanus
Gunter0411
Sylvanus
7,795
3,022
2,203
4,971
14,384
13,175
1,138
1,328
13,056
27,812
11,731
W
5,765
1,777
0
5,357
10,130
3,912
0
1,974
8,156
0
48,217
L
Bellona
3,542
881
0
1,954
13,016
9,280
0
0
13,016
0
18,731
L
Ravana
OnlyDriven
Ravana
3,647
1,180
0
1,988
7,569
2,656
0
1,103
6,466
0
23,417
L
4,724
1,041
0
2,443
14,931
9,879
0
5,842
9,089
0
27,040
W
Poseidon
SheLuvTxmara
Poseidon
6,037
336
0
390
6,389
2,347
290
2,564
3,825
77,652
0
L
6,034
4,617
0
4,005
9,806
2,769
1,338
3,071
6,735
0
61,909
L
Discordia
masonpizza9
Discordia
8,618
851
0
500
7,811
3,018
0
2,562
5,249
44,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,845
Gold Earned
32,848
518
Minions Killed
288
0
Camps Cleared
0
1,463,425
Distance Traveled
1,205,062
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,768
585
103
7
0
285,727
0
W
Ne Zha
9,761
651
127
8
0
291,348
1
W
Sylvanus
7,740
516
61
4
0
265,263
3
W
Pele
7,930
529
101
7
0
318,089
1
L
Bellona
5,547
370
19
1
0
217,871
0
L
Ravana
5,722
381
43
3
0
217,232
0
L
Mulan
6,860
457
55
4
0
270,423
0
W
Poseidon
8,646
576
126
8
0
302,998
1
L
Izanami
6,831
455
107
7
0
235,392
1
L
Discordia
7,888
526
64
4
0
264,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role