Player Matchup

Izanami
Izanami
Breykesito
Izanami
Level 67
God Stats
7W - 2L
1,643 SR
Queue Stats
138W - 149L
1,440 Elo+
Party 3
Serqet
Serqet
CT__JAPS__
Serqet
Level 106
God Stats
2W - 1L
1,532 SR
Queue Stats
173W - 172L
1,507 Elo+
Party 3
Tyr
Tyr
PICU_ERRE
Tyr
Level 106
God Stats
4W - 9L
1,421 SR
Queue Stats
142W - 122L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
ad2825861
Cthulhu
Level 108
God Stats
10W - 4L
1,678 SR
Queue Stats
124W - 118L
1,465 Elo+
Party 3
Vulcan
Vulcan
jakemateOMG
Vulcan
Level 47
God Stats
3W - 3L
1,664 SR
Queue Stats
74W - 42L
1,552 Elo+
Party 3
Team Averages
Level 87
1,588 SR
1,495 Elo+

VS

Team Averages
Level 70
1,653 SR
1,368 Elo+
Cabrakan
Cabrakan
BHtb11
Cabrakan
Level 27
God Stats
11W - 13L
1,517 SR
Queue Stats
50W - 78L
1,312 Elo+
Party 2
Raijin
Raijin
KinoaLaSoaX
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 269L
1,387 Elo+
Party 1
Mercury
Mercury
RickySmith123
Mercury
Level 109
God Stats
4W - 1L
1,914 SR
Queue Stats
271W - 294L
1,444 Elo+
Solo
Guan Yu
Guan Yu
Toace3218
Guan Yu
Level 68
God Stats
6W - 6L
1,633 SR
Queue Stats
149W - 176L
1,409 Elo+
Party 1
Hou Yi
Hou Yi
lBa70-
Hou Yi
Level 58
God Stats
6W - 5L
1,702 SR
Queue Stats
74W - 132L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Breykesito
Izanami
20
6 / 1 / 13
15,334
511
22,737
22,296
10,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
CT__JAPS__
Serqet
20
1 / 3 / 12
14,515
484
10,317
28,179
15,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 9
17,552
585
33,382
25,757
30,516
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
ad2825861
Cthulhu
20
4 / 2 / 22
15,974
532
22,079
37,443
42,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
20
18 / 5 / 9
17,879
596
47,539
28,091
15,911
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BHtb11
Cabrakan
17
2 / 11 / 3
11,160
372
14,580
33,011
17,769
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
20
3 / 8 / 2
13,251
442
14,349
31,381
13,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
20
7 / 6 / 4
15,919
531
14,562
32,932
15,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Toace3218
Guan Yu
19
1 / 6 / 4
13,078
436
12,627
33,755
42,144
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
lBa70-
Hou Yi
17
0 / 6 / 5
11,267
376
13,242
31,849
14,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
37
Kills
13
13
Deaths
37
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BHtb11
Cabrakan
2
11
3
0.32
W
Izanami
Breykesito
Izanami
6
1
13
12.5
W
Serqet
CT__JAPS__
Serqet
1
3
12
2.33
L
Raijin
3
8
2
0.5
W
8
2
9
6.25
L
Mercury
7
6
4
1.5
L
Guan Yu
Toace3218
Guan Yu
1
6
4
0.5
W
Cthulhu
ad2825861
Cthulhu
4
2
22
7.5
W
Vulcan
18
5
9
4.5
L
Hou Yi
lBa70-
Hou Yi
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,054
Damage
69,360
141,766
Taken
162,928
114,967
Mitigated
102,825
43,490
Healing
29,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BHtb11
Cabrakan
14,580
1,456
0
6,393
33,011
17,769
359
16,461
16,550
72,382
0
W
Izanami
Breykesito
Izanami
22,737
18,316
0
10,176
22,296
10,661
9,073
5,529
16,767
0
137,549
W
Serqet
CT__JAPS__
Serqet
10,317
1,592
0
8,667
28,179
15,311
2,700
2,338
25,537
0
139,077
L
Raijin
14,349
1,533
820
3,919
31,381
13,180
191
18,531
12,050
88,171
0
W
33,382
4,249
0
7,387
25,757
30,516
1,901
2,970
22,787
0
145,438
L
Mercury
14,562
6,573
760
3,543
32,932
15,594
1,230
8,312
24,370
0
142,569
L
Guan Yu
Toace3218
Guan Yu
12,627
1,650
1,927
6,828
33,755
42,144
1,007
12,711
20,023
0
92,211
W
Cthulhu
ad2825861
Cthulhu
22,079
1,175
2,977
6,426
37,443
42,568
206
9,186
28,257
67,591
0
W
Vulcan
47,539
12,294
0
7,857
28,091
15,911
3,453
9,770
18,321
172,688
0
L
Hou Yi
lBa70-
Hou Yi
13,242
5,047
0
5,047
31,849
14,138
0
13,603
18,246
0
92,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,254
Gold Earned
64,675
795
Minions Killed
697
0
Camps Cleared
0
2,936,592
Distance Traveled
2,593,353
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,160
372
106
4
0
443,313
0
W
Izanami
15,334
511
204
7
0
513,220
1
W
Serqet
14,515
484
164
5
0
626,374
0
L
Raijin
13,251
442
151
5
0
500,724
3
W
Tyr
17,552
585
211
7
0
636,534
4
L
Mercury
15,919
531
179
6
0
595,825
4
L
Guan Yu
13,078
436
143
5
0
530,287
0
W
Cthulhu
15,974
532
56
2
0
606,171
0
W
Vulcan
17,879
596
160
5
0
554,293
3
L
Hou Yi
11,267
376
118
4
0
523,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role