Player Matchup

Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
DizzyBoy
Anhur
Diamond III
Level 49
God Stats
1W - 1L
1,301 SR
Queue Stats
45W - 35L
2,160 MMR
Solo
Mercury
Mercury
Diamond II
Ekasoly
Mercury
Diamond II
Level 158
God Stats
8W - 6L
1,617 SR
Queue Stats
103W - 93L
2,256 MMR
Solo
Agni
Agni
Diamond IV
HideOnnBush
Agni
Diamond IV
Level 103
God Stats
3W - 1L
1,821 SR
Queue Stats
169W - 149L
2,115 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Zoncui
Erlang Shen
Masters
Level 129
God Stats
5W - 9L
1,398 SR
Queue Stats
465W - 418L
3,163 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,527 SR
2,239 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,575 SR
2,260 MMR
Loki
Loki
Diamond V
 
Loki
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
BuscandoADory
Chronos
Masters
Level 109
God Stats
9W - 7L
1,682 SR
Queue Stats
125W - 100L
2,540 MMR
Solo
Tiamat
Tiamat
Diamond II
HongoGucci
Tiamat
Diamond II
Level 97
God Stats
7W - 8L
1,641 SR
Queue Stats
208W - 187L
2,511 MMR
Solo
Amaterasu
Amaterasu
Diamond II
P1nnK
Amaterasu
Diamond II
Level 64
God Stats
0W - 1L
1,553 SR
Queue Stats
135W - 137L
2,434 MMR
Solo
Sobek
Sobek
Diamond II
SycaroS
Sobek
Diamond II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 39L
2,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 1 / 9
9,248
544
4,823
12,718
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
DizzyBoy
Anhur
18
6 / 0 / 1
11,609
683
7,064
8,776
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Ekasoly
Mercury
18
5 / 1 / 5
11,219
660
11,599
14,986
6,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 4
10,331
608
6,033
6,883
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Zoncui
Erlang Shen
18
6 / 0 / 2
11,848
697
13,855
18,408
13,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KhepriCliodhnaThothGeb

VS

Bans
LancelotSusanoRatatoskrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 3 / 0
5,952
350
2,142
6,805
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
13
0 / 4 / 2
8,158
480
2,398
9,737
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
HongoGucci
Tiamat
14
1 / 5 / 0
8,065
474
10,251
13,071
8,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
P1nnK
Amaterasu
11
0 / 6 / 0
7,184
423
6,439
16,282
12,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
SycaroS
Sobek
13
1 / 1 / 1
7,948
468
3,447
13,331
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
19
Kills
2
3
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
9
5.5
L
Loki
 
Loki
0
3
0
0
L
Chronos
0
4
2
0.25
W
Anhur
DizzyBoy
Anhur
6
0
1
6.5
W
Mercury
Ekasoly
Mercury
5
1
5
7.5
W
1
1
4
3
L
Tiamat
HongoGucci
Tiamat
1
5
0
0.2
L
Amaterasu
P1nnK
Amaterasu
0
6
0
0
L
Sobek
SycaroS
Sobek
1
1
1
1.5
W
Erlang Shen
Zoncui
Erlang Shen
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,374
Damage
24,677
61,771
Taken
59,226
38,208
Mitigated
35,124
23,417
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,823
1,375
0
3,262
12,718
10,933
222
3,608
8,801
47,600
0
L
Loki
 
Loki
2,142
645
0
2,253
6,805
1,959
0
669
6,136
0
23,987
L
Chronos
2,398
629
0
2,860
9,737
3,285
0
805
8,932
68,243
0
W
Anhur
DizzyBoy
Anhur
7,064
3,683
0
4,618
8,776
3,695
5,296
3,407
5,369
42
94,432
W
Mercury
Ekasoly
Mercury
11,599
6,306
0
1,160
14,986
6,768
0
3,503
11,483
0
104,160
W
6,033
921
0
1,443
6,883
2,850
2,124
3,585
3,298
85,596
0
L
Tiamat
HongoGucci
Tiamat
10,251
1,075
0
1,832
13,071
8,593
0
4,271
8,800
74,384
0
L
Amaterasu
P1nnK
Amaterasu
6,439
3,706
0
5,239
16,282
12,228
0
776
15,506
0
50,119
L
Sobek
SycaroS
Sobek
3,447
422
0
4,033
13,331
9,059
0
4,377
8,954
29,384
0
W
Erlang Shen
Zoncui
Erlang Shen
13,855
8,792
0
12,934
18,408
13,962
1,333
2,281
16,127
0
97,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,255
Gold Earned
37,307
670
Minions Killed
444
0
Camps Cleared
0
1,772,087
Distance Traveled
1,381,996
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,248
544
49
3
0
318,034
4
L
Loki
5,952
350
60
4
0
194,752
1
L
Chronos
8,158
480
141
8
0
305,274
3
W
Anhur
11,609
683
158
9
0
324,051
5
W
Mercury
11,219
660
129
8
0
415,358
4
W
Agni
10,331
608
179
11
0
363,189
2
L
Tiamat
8,065
474
142
8
0
296,854
6
L
Amaterasu
7,184
423
77
5
0
249,883
4
L
Sobek
7,948
468
24
1
0
335,233
5
W
Erlang Shen
11,848
697
155
9
0
351,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role