Player Matchup

Hercules
Hercules
Buffbrah
Hercules
Level 84
God Stats
29W - 34L
1,489 SR
Queue Stats
69W - 71L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CraigM370
Morgan Le Fay
Level 46
God Stats
1W - 4L
1,126 SR
Queue Stats
73W - 86L
1,361 Elo+
Party 2
Gilgamesh
Gilgamesh
babybackribs04
Gilgamesh
Level 83
God Stats
0W - 5L
1,138 SR
Queue Stats
111W - 135L
1,452 Elo+
Party 2
Cupid
Cupid
seanlikesguac
Cupid
Level 74
God Stats
24W - 42L
1,349 SR
Queue Stats
277W - 322L
1,336 Elo+
Solo
Yemoja
Yemoja
udieeez
Yemoja
Level 46
God Stats
4W - 1L
1,918 SR
Queue Stats
39W - 31L
1,499 Elo+
Solo
Team Averages
Level 67
1,404 SR
1,406 Elo+

VS

Team Averages
Level 48
1,577 SR
1,363 Elo+
Ah Puch
Ah Puch
Nerdgasmo4706
Ah Puch
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 27L
1,343 Elo+
Party 1
Bellona
Bellona
PayPepper
Bellona
Level 63
God Stats
45W - 37L
1,583 SR
Queue Stats
273W - 291L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Playeralex111
Baron Samedi
Level 18
God Stats
2W - 0L
1,693 SR
Queue Stats
17W - 21L
1,343 Elo+
Party 1
Neith
Neith
Ropoko123
Neith
Level 58
God Stats
5W - 3L
1,659 SR
Queue Stats
181W - 217L
1,333 Elo+
Solo
Apollo
Apollo
justincr10
Apollo
Level 55
God Stats
1W - 1L
1,450 SR
Queue Stats
31W - 40L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Buffbrah
Hercules
15
3 / 3 / 1
9,520
529
14,822
24,225
25,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
CraigM370
Morgan Le Fay
13
4 / 10 / 0
8,384
466
11,222
18,172
8,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
babybackribs04
Gilgamesh
14
2 / 1 / 3
8,613
479
3,953
15,352
9,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 3
7,747
430
8,882
16,096
6,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
udieeez
Yemoja
11
1 / 6 / 2
7,657
425
4,456
19,480
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
4 / 3 / 2
8,949
497
9,745
11,271
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
PayPepper
Bellona
15
1 / 4 / 2
9,916
551
15,222
20,025
22,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Playeralex111
Baron Samedi
15
3 / 1 / 5
9,047
503
15,798
8,714
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Ropoko123
Neith
18
10 / 2 / 4
11,324
629
19,824
14,124
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Apollo
justincr10
Apollo
17
5 / 4 / 7
10,588
588
9,903
16,155
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
12
Kills
23
23
Deaths
14
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Buffbrah
Hercules
3
3
1
1.17
L
Morgan Le Fay
CraigM370
Morgan Le Fay
4
10
0
0.4
W
Ah Puch
4
3
2
1.67
W
Bellona
PayPepper
Bellona
1
4
2
0.5
W
Baron Samedi
Playeralex111
Baron Samedi
3
1
5
5.5
W
Neith
Ropoko123
Neith
10
2
4
6
L
Gilgamesh
babybackribs04
Gilgamesh
2
1
3
3.5
W
Apollo
justincr10
Apollo
5
4
7
2.13
L
2
3
3
1.17
L
Yemoja
udieeez
Yemoja
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,335
Damage
70,492
93,325
Taken
70,289
68,930
Mitigated
46,383
22,454
Healing
29,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Buffbrah
Hercules
14,822
7,292
0
10,296
24,225
25,558
0
1,413
22,766
0
62,454
L
Morgan Le Fay
CraigM370
Morgan Le Fay
11,222
1,735
149
3,295
18,172
8,842
896
2,194
15,978
53,001
0
W
Ah Puch
9,745
270
0
3,318
11,271
4,599
1,072
2,250
9,021
38,223
0
W
Bellona
PayPepper
Bellona
15,222
6,914
0
6,906
20,025
22,543
150
328
19,697
0
76,981
W
Baron Samedi
Playeralex111
Baron Samedi
15,798
458
1,582
4,331
8,714
4,299
2,096
2,611
6,103
60,642
0
W
Neith
Ropoko123
Neith
19,824
11,196
0
7,407
14,124
7,623
2,379
7,124
7,000
0
93,971
L
Gilgamesh
babybackribs04
Gilgamesh
3,953
361
0
3,007
15,352
9,901
0
2,991
12,279
0
57,309
W
Apollo
justincr10
Apollo
9,903
7,410
0
6,448
16,155
7,319
1,291
3,901
12,254
0
82,379
L
8,882
4,246
214
3,475
16,096
6,101
0
8,783
6,711
0
56,990
L
Yemoja
udieeez
Yemoja
4,456
1,087
394
1,624
19,480
18,528
406
8,866
10,048
27,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
49,824
425
Minions Killed
543
0
Camps Cleared
0
1,535,579
Distance Traveled
1,695,339
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,520
529
123
7
0
326,606
0
L
Morgan Le Fay
8,384
466
62
3
0
294,412
1
W
Ah Puch
8,949
497
64
4
0
342,285
2
W
Bellona
9,916
551
131
7
0
365,364
3
W
Baron Samedi
9,047
503
95
5
0
315,569
1
W
Neith
11,324
629
133
7
0
329,714
2
L
Gilgamesh
8,613
479
94
5
0
326,098
3
W
Apollo
10,588
588
120
7
0
342,407
0
L
Cupid
7,747
430
96
5
0
300,509
5
L
Yemoja
7,657
425
50
3
0
287,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role