Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
MEU_lesgEEkdu68
Tyr
Level 70
God Stats
2W - 4L
1,543 SR
Queue Stats
49W - 47L
1,499 Elo+
Party 1
Ishtar
Ishtar
Piigi98
Ishtar
Level 60
God Stats
3W - 6L
1,399 SR
Queue Stats
22W - 25L
1,378 Elo+
Solo
Bacchus
Bacchus
lordmichoudu76
Bacchus
Level 145
God Stats
5W - 8L
1,428 SR
Queue Stats
65W - 84L
1,386 Elo+
Party 1
Sol
Sol
mimile2580
Sol
Level 126
God Stats
8W - 9L
1,518 SR
Queue Stats
54W - 71L
1,359 Elo+
Party 1
Team Averages
Level 105
1,478 SR
1,425 Elo+

VS

Team Averages
Level 117
1,432 SR
1,367 Elo+
Skadi
Skadi
AmOkBuFu1266
Skadi
Level 139
God Stats
153W - 154L
1,546 SR
Queue Stats
659W - 696L
1,389 Elo+
Solo
Serqet
Serqet
LE-DUC-OKLM
Serqet
Level 128
God Stats
4W - 9L
1,376 SR
Queue Stats
296W - 329L
1,395 Elo+
Solo
Chaac
Chaac
hiimm61000
Chaac
Level 105
God Stats
2W - 2L
1,280 SR
Queue Stats
15W - 16L
1,290 Elo+
Solo
Chronos
Chronos
iGunShipz
Chronos
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 158L
1,385 Elo+
Solo
Hades
Hades
ii Iz LeGeNd 1
Hades
Level 101
God Stats
6W - 2L
1,460 SR
Queue Stats
80W - 60L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 3 / 1
6,481
499
5,041
9,380
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
6,366
490
5,602
13,360
10,966
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Piigi98
Ishtar
9
0 / 5 / 1
5,355
412
1,498
6,942
2,233
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,557
427
2,414
5,055
3,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 5 / 1
6,327
487
7,584
14,147
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,031
541
3,461
9,263
3,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
13
3 / 2 / 2
7,604
585
4,654
12,334
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
11
4 / 0 / 1
7,167
551
7,527
8,017
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
iGunShipz
Chronos
12
3 / 1 / 1
7,670
590
7,345
7,320
2,969
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 1
7,559
581
9,259
10,985
5,346
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
16
16
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
1
0.5
W
2
2
1
1.25
W
Serqet
3
2
2
2
L
2
2
1
1.25
L
Ishtar
Piigi98
Ishtar
0
5
1
0.1
W
Chaac
4
0
1
4.5
W
Chronos
iGunShipz
Chronos
3
1
1
3.5
W
4
3
1
1.5
L
1
1
0
1
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
32,246
48,884
Taken
47,919
25,473
Mitigated
22,268
11,322
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,041
4,014
0
2,001
9,380
3,748
40
6,415
2,810
0
35,998
W
3,461
1,636
0
1,262
9,263
3,452
2,781
2,017
7,246
0
46,905
W
Serqet
4,654
1,507
0
6,500
12,334
5,284
0
3,760
8,574
0
49,866
L
5,602
1,050
138
3,568
13,360
10,966
0
5,112
7,842
0
44,550
L
Ishtar
Piigi98
Ishtar
1,498
957
0
888
6,942
2,233
0
328
6,382
0
20,201
W
Chaac
7,527
1,127
0
3,410
8,017
5,217
475
1,787
6,230
0
42,139
W
Chronos
iGunShipz
Chronos
7,345
2,380
0
2,244
7,320
2,969
21
755
6,565
47,947
0
W
9,259
579
0
5,727
10,985
5,346
1,033
1,679
9,306
48,260
0
L
2,414
368
0
753
5,055
3,819
0
0
4,859
23,451
0
L
7,584
3,527
0
3,974
14,147
4,707
0
4,749
9,236
40,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,086
Gold Earned
37,031
291
Minions Killed
399
0
Camps Cleared
0
1,102,303
Distance Traveled
1,210,689
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,481
499
66
5
0
194,403
3
W
Skadi
7,031
541
86
7
0
209,594
6
W
Serqet
7,604
585
95
7
0
295,326
5
L
Tyr
6,366
490
76
6
0
255,283
0
L
Ishtar
5,355
412
48
4
0
187,775
1
W
Chaac
7,167
551
51
4
0
274,048
4
W
Chronos
7,670
590
90
7
0
221,362
3
W
Hades
7,559
581
77
6
0
210,359
1
L
Bacchus
5,557
427
40
3
0
226,176
4
L
Sol
6,327
487
61
5
0
238,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role