Player Matchup

Charybdis
Charybdis
DaSwayzeExpress
Charybdis
Level 125
God Stats
5W - 6L
1,451 SR
Queue Stats
77W - 84L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
NSG__Clutch
Baron Samedi
Level 35
God Stats
8W - 14L
1,275 SR
Queue Stats
41W - 55L
1,289 Elo+
Party 1
Kuzenbo
Kuzenbo
NSG__Surge
Kuzenbo
Level 60
God Stats
4W - 5L
1,363 SR
Queue Stats
58W - 72L
1,327 Elo+
Party 1
Team Averages
Level 73
1,363 SR
1,314 Elo+

VS

Team Averages
Level 74
1,249 SR
1,242 Elo+
Danzaburou
Danzaburou
BraytonWilliams
Danzaburou
Level 45
God Stats
20W - 17L
1,377 SR
Queue Stats
75W - 84L
1,383 Elo+
Solo
Geb
Geb
Prototype_X_17
Geb
Level 79
God Stats
0W - 2L
1,172 SR
Queue Stats
20W - 46L
1,161 Elo+
Solo
Hel
Hel
SK33M
Hel
Level 97
God Stats
1W - 9L
1,198 SR
Queue Stats
84W - 152L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaSwayzeExpress
Charybdis
17
5 / 4 / 9
12,099
672
25,623
20,256
9,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
NSG__Clutch
Baron Samedi
16
7 / 2 / 6
12,483
694
14,747
13,532
7,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
NSG__Surge
Kuzenbo
16
2 / 0 / 11
12,817
712
15,398
26,895
25,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BraytonWilliams
Danzaburou
16
5 / 4 / 1
11,895
661
16,257
22,744
11,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 6 / 4
10,077
560
10,543
21,492
17,767
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
SK33M
Hel
16
1 / 4 / 5
11,277
627
15,710
21,773
16,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
14
Kills
6
6
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BraytonWilliams
Danzaburou
5
4
1
1.38
W
Charybdis
DaSwayzeExpress
Charybdis
5
4
9
2.38
W
Baron Samedi
NSG__Clutch
Baron Samedi
7
2
6
5
W
Kuzenbo
NSG__Surge
Kuzenbo
2
0
11
7.5
L
0
6
4
0.33
L
Hel
SK33M
Hel
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,768
Damage
42,510
60,683
Taken
66,009
42,742
Mitigated
45,274
22,281
Healing
21,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BraytonWilliams
Danzaburou
16,257
5,481
0
3,487
22,744
11,172
786
13,115
9,629
0
56,330
W
Charybdis
DaSwayzeExpress
Charybdis
25,623
18,009
0
6,602
20,256
9,290
2,065
9,737
10,519
0
72,830
W
Baron Samedi
NSG__Clutch
Baron Samedi
14,747
1,105
1,747
3,043
13,532
7,744
617
6,081
7,451
37,338
0
W
Kuzenbo
NSG__Surge
Kuzenbo
15,398
5,776
434
10,455
26,895
25,708
612
11,496
15,399
39,010
0
L
10,543
1,828
0
956
21,492
17,767
56
9,242
12,209
24,495
0
L
Hel
SK33M
Hel
15,710
537
6,618
10,548
21,773
16,335
0
8,746
13,027
47,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
33,249
168
Minions Killed
151
9
Camps Cleared
3
958,710
Distance Traveled
861,954
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,895
661
75
4
1
271,081
3
W
Charybdis
12,099
672
86
5
5
291,447
3
W
Baron Samedi
12,483
694
31
2
2
311,125
0
W
Kuzenbo
12,817
712
51
3
2
356,138
0
L
Geb
10,077
560
25
1
0
243,569
0
L
Hel
11,277
627
51
3
2
347,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role