Player Matchup

Morgan Le Fay
Morgan Le Fay
SociallySick
Morgan Le Fay
Level 146
God Stats
8W - 8L
1,486 SR
Queue Stats
183W - 188L
1,490 Elo+
Party 1
Bakasura
Bakasura
Theodinn
Bakasura
Level 128
God Stats
3W - 1L
1,489 SR
Queue Stats
47W - 38L
1,482 Elo+
Solo
Ishtar
Ishtar
czR900
Ishtar
Level 130
God Stats
7W - 5L
1,260 SR
Queue Stats
33W - 37L
1,314 Elo+
Solo
Horus
Horus
imEighties
Horus
Level 148
God Stats
1W - 0L
1,501 SR
Queue Stats
68W - 65L
1,469 Elo+
Solo
Cabrakan
Cabrakan
lueythemansam
Cabrakan
Level 108
God Stats
8W - 5L
1,689 SR
Queue Stats
171W - 175L
1,521 Elo+
Party 1
Team Averages
Level 132
1,485 SR
1,455 Elo+

VS

Team Averages
Level 129
1,484 SR
1,513 Elo+
Shiva
Shiva
DandiestBeast96
Shiva
Level 157
God Stats
23W - 20L
1,437 SR
Queue Stats
253W - 316L
1,515 Elo+
Solo
Ganesha
Ganesha
ESTEFANO-ELPRO97
Ganesha
Level 122
God Stats
2W - 4L
1,478 SR
Queue Stats
281W - 295L
1,508 Elo+
Solo
Agni
Agni
Moargan
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,535 Elo+
Solo
Freya
Freya
OtterSpace18
Freya
Level 126
God Stats
1W - 3L
1,504 SR
Queue Stats
224W - 273L
1,453 Elo+
Solo
Set
Set
xxmephistox
Set
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SociallySick
Morgan Le Fay
20
13 / 1 / 4
13,971
607
23,728
18,414
8,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Theodinn
Bakasura
20
6 / 3 / 8
12,661
550
15,330
20,805
10,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
czR900
Ishtar
19
2 / 2 / 4
11,877
516
5,584
14,723
6,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
19
0 / 4 / 2
12,400
539
12,525
24,616
20,966
Cabrakan
lueythemansam
Cabrakan
17
5 / 3 / 11
12,086
525
14,705
18,994
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 4
12,228
532
18,749
24,563
21,657
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 5
9,736
423
7,224
24,107
29,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Moargan
Agni
17
3 / 6 / 0
10,561
459
13,543
14,588
6,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
2 / 6 / 2
10,183
443
9,012
16,929
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
5 / 5 / 3
10,935
475
8,863
23,073
14,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
26
Kills
12
13
Deaths
26
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
0
6
5
0.42
L
Agni
Moargan
Agni
3
6
0
0.5
L
2
6
2
0.5
W
Morgan Le Fay
SociallySick
Morgan Le Fay
13
1
4
15
W
Bakasura
Theodinn
Bakasura
6
3
8
3.33
W
Ishtar
czR900
Ishtar
2
2
4
2
W
Horus
0
4
2
0.25
W
Cabrakan
lueythemansam
Cabrakan
5
3
11
3.5
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,872
Damage
57,391
97,552
Taken
103,260
60,169
Mitigated
81,525
33,212
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,749
4,850
126
7,230
24,563
21,657
906
1,399
22,182
0
116,401
L
7,224
579
0
2,125
24,107
29,250
29
10,190
12,600
43,459
0
L
Agni
Moargan
Agni
13,543
175
0
1,463
14,588
6,764
0
9,533
5,055
81,705
0
L
9,012
2,818
0
5,977
16,929
9,026
340
5,208
10,731
67,573
8,943
W
Morgan Le Fay
SociallySick
Morgan Le Fay
23,728
1,797
204
5,626
18,414
8,982
1,802
7,319
10,628
117,303
0
W
Bakasura
Theodinn
Bakasura
15,330
9,535
0
5,499
20,805
10,018
380
5,167
15,496
0
100,053
W
Ishtar
czR900
Ishtar
5,584
3,418
813
4,936
14,723
6,616
1,556
6,807
7,916
0
87,683
W
Horus
12,525
6,936
389
9,704
24,616
20,966
906
643
23,945
0
99,666
W
Cabrakan
lueythemansam
Cabrakan
14,705
1,712
731
5,310
18,994
13,587
891
8,947
9,768
67,803
0
L
8,863
3,135
0
2,128
23,073
14,828
36
12,103
10,086
0
87,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,995
Gold Earned
53,643
697
Minions Killed
635
0
Camps Cleared
0
2,130,715
Distance Traveled
2,022,624
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,228
532
193
8
0
369,903
3
L
Ganesha
9,736
423
27
1
0
421,080
0
L
Agni
10,561
459
150
7
0
420,041
3
L
Freya
10,183
443
138
6
0
381,778
1
W
Morgan Le Fay
13,971
607
153
7
0
434,865
2
W
Bakasura
12,661
550
163
7
0
465,515
2
W
Ishtar
11,877
516
130
6
0
400,092
6
W
Horus
12,400
539
180
8
0
431,068
5
W
Cabrakan
12,086
525
71
3
0
399,175
4
L
Set
10,935
475
127
6
0
429,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role