Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
AdriHz8
Bacchus
Level 105
God Stats
0W - 2L
1,366 SR
Queue Stats
28W - 35L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
FunkyyyPanda
Gilgamesh
Level 62
God Stats
0W - 3L
1,352 SR
Queue Stats
41W - 58L
1,275 Elo+
Party 3
Hades
Hades
JimminyBillabong
Hades
Level 82
God Stats
1W - 5L
1,215 SR
Queue Stats
43W - 57L
1,281 Elo+
Party 3
Ishtar
Ishtar
i-am-on
Ishtar
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 34L
1,213 Elo+
Party 3
Team Averages
Level 68
1,386 SR
1,354 Elo+

VS

Team Averages
Level 97
1,595 SR
1,513 Elo+
Kukulkan
Kukulkan
Azerii95
Kukulkan
Level 22
God Stats
6W - 3L
1,662 SR
Queue Stats
28W - 29L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
EinfachNurIljas
Erlang Shen
Level 80
God Stats
2W - 4L
1,324 SR
Queue Stats
178W - 207L
1,413 Elo+
Party 2
Poseidon
Poseidon
IX_BB-Ghost_XI
Poseidon
Level 158
God Stats
2W - 0L
1,623 SR
Queue Stats
91W - 65L
1,626 Elo+
Party 1
Chernobog
Chernobog
Wir_sind_CARNAGE
Chernobog
Level 101
God Stats
4W - 2L
1,867 SR
Queue Stats
172W - 167L
1,593 Elo+
Party 1
Bellona
Bellona
the_real_storm7
Bellona
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
113W - 99L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 3 / 0
4,711
471
1,280
7,651
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
AdriHz8
Bacchus
8
1 / 0 / 0
5,260
526
2,757
6,883
4,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
FunkyyyPanda
Gilgamesh
8
2 / 2 / 0
5,223
522
3,808
8,613
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 0
4,612
461
4,247
7,863
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
i-am-on
Ishtar
7
0 / 2 / 0
4,480
448
1,047
5,007
1,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azerii95
Kukulkan
9
1 / 1 / 3
5,583
558
3,638
3,448
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
EinfachNurIljas
Erlang Shen
9
1 / 2 / 2
5,406
541
3,740
7,758
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
9
2 / 0 / 3
5,671
567
4,648
6,402
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
11
2 / 0 / 3
6,205
621
3,221
3,148
1,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 0 / 5
5,564
556
3,847
6,631
5,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
9
9
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Bacchus
AdriHz8
Bacchus
1
0
0
1
W
Kukulkan
Azerii95
Kukulkan
1
1
3
2.5
W
Erlang Shen
EinfachNurIljas
Erlang Shen
1
2
2
1
L
Gilgamesh
FunkyyyPanda
Gilgamesh
2
2
0
1
W
Poseidon
2
0
3
3.5
L
0
2
0
0
W
Chernobog
2
0
3
3.5
L
Ishtar
i-am-on
Ishtar
0
2
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,139
Damage
19,094
36,017
Taken
27,387
17,283
Mitigated
14,637
9,984
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,280
229
0
1,877
7,651
3,018
0
1,577
5,853
0
24,468
L
Bacchus
AdriHz8
Bacchus
2,757
401
753
2,327
6,883
4,924
0
1,387
5,381
21,686
0
W
Kukulkan
Azerii95
Kukulkan
3,638
547
0
410
3,448
1,561
70
3,095
353
25,565
0
W
Erlang Shen
EinfachNurIljas
Erlang Shen
3,740
2,303
0
3,905
7,758
4,226
166
1,865
5,893
0
27,453
L
Gilgamesh
FunkyyyPanda
Gilgamesh
3,808
1,661
39
2,049
8,613
3,344
0
662
7,951
0
22,655
W
Poseidon
4,648
864
0
3,694
6,402
1,836
374
919
5,483
35,963
0
L
4,247
212
120
2,248
7,863
4,394
0
3,326
4,311
27,000
0
W
Chernobog
3,221
1,392
0
739
3,148
1,369
1,757
0
3,148
0
49,552
L
Ishtar
i-am-on
Ishtar
1,047
935
108
463
5,007
1,603
0
1,111
3,896
0
16,927
W
3,847
1,243
54
1,716
6,631
5,645
151
1,125
5,506
164
20,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,286
Gold Earned
28,429
190
Minions Killed
303
0
Camps Cleared
0
1,000,670
Distance Traveled
975,574
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,711
471
44
4
0
213,952
0
L
Bacchus
5,260
526
41
4
0
198,257
1
W
Kukulkan
5,583
558
61
6
0
161,843
0
W
Erlang Shen
5,406
541
45
5
0
209,843
3
L
Gilgamesh
5,223
522
39
4
0
228,088
0
W
Poseidon
5,671
567
72
7
0
227,251
2
L
Hades
4,612
461
41
4
0
196,214
1
W
Chernobog
6,205
621
90
9
0
188,210
2
L
Ishtar
4,480
448
25
3
0
164,159
0
W
Bellona
5,564
556
35
4
0
188,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role