Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DavidAFM
Ymir
Level 67
God Stats
11W - 5L
1,649 SR
Queue Stats
47W - 42L
1,430 Elo+
Solo
Sylvanus
Sylvanus
REZpin00
Sylvanus
Level 49
God Stats
38W - 42L
1,490 SR
Queue Stats
50W - 56L
1,424 Elo+
Solo
Artemis
Artemis
The Popper King
Artemis
Level 108
God Stats
44W - 25L
1,476 SR
Queue Stats
121W - 120L
1,400 Elo+
Party 1
Bellona
Bellona
belonor
Bellona
Level 64
God Stats
114W - 99L
1,429 SR
Queue Stats
211W - 225L
1,407 Elo+
Party 1
Team Averages
Level 70
1,509 SR
1,432 Elo+

VS

Team Averages
Level 80
1,474 SR
1,414 Elo+
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BuLaCiOs
Thanatos
Level 86
God Stats
2W - 4L
1,233 SR
Queue Stats
100W - 90L
1,366 Elo+
Solo
Ratatoskr
Ratatoskr
Extremo994
Ratatoskr
Level 68
God Stats
4W - 1L
1,936 SR
Queue Stats
171W - 163L
1,456 Elo+
Solo
Ah Puch
Ah Puch
Ginger41
Ah Puch
Level 54
God Stats
4W - 2L
1,344 SR
Queue Stats
83W - 110L
1,417 Elo+
Solo
Apollo
Apollo
ZeroSlayer04
Apollo
Level 42
God Stats
2W - 6L
1,358 SR
Queue Stats
22W - 45L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
1 / 1 / 0
3,210
642
1,060
3,628
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
5
0 / 0 / 0
3,542
708
765
2,534
1,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
REZpin00
Sylvanus
7
1 / 0 / 1
3,936
787
1,271
2,341
1,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 0 / 0
3,151
630
2,847
2,201
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
belonor
Bellona
7
2 / 0 / 0
4,329
866
1,873
3,617
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 0
3,190
638
692
2,406
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
BuLaCiOs
Thanatos
6
1 / 2 / 0
3,552
710
267
3,161
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Extremo994
Ratatoskr
5
0 / 2 / 0
3,158
632
723
3,499
936
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Ginger41
Ah Puch
1
0 / 0 / 0
993
199
0
0
0
Apollo
4
0 / 0 / 0
2,794
559
1,083
2,974
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
4
Kills
1
1
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
0
1
L
Athena
 
Athena
0
0
0
0
L
Thanatos
BuLaCiOs
Thanatos
1
2
0
0.5
W
Ymir
0
0
0
0
L
Ratatoskr
Extremo994
Ratatoskr
0
2
0
0
L
Ah Puch
Ginger41
Ah Puch
0
0
0
0
W
Sylvanus
REZpin00
Sylvanus
1
0
1
1.5
W
0
0
0
0
L
Apollo
0
0
0
0
W
Bellona
belonor
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,816
Damage
2,765
14,321
Taken
12,040
6,048
Mitigated
3,710
7,704
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,060
404
0
1,689
3,628
1,069
0
0
3,628
0
11,568
L
Athena
 
Athena
692
237
0
730
2,406
990
0
166
2,240
6,021
0
L
Thanatos
BuLaCiOs
Thanatos
267
44
0
1,731
3,161
1,193
0
956
2,205
0
13,939
W
Ymir
765
222
0
1,021
2,534
1,257
0
235
2,299
10,326
0
L
Ratatoskr
Extremo994
Ratatoskr
723
179
0
780
3,499
936
0
0
3,499
0
11,576
L
Ah Puch
Ginger41
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
REZpin00
Sylvanus
1,271
729
153
1,422
2,341
1,175
192
0
2,341
15,897
6,270
W
2,847
1,461
64
1,260
2,201
594
148
457
1,744
0
16,853
L
Apollo
1,083
863
0
1,142
2,974
591
0
599
2,375
0
5,468
W
Bellona
belonor
Bellona
1,873
421
0
2,095
3,617
1,953
412
0
3,617
0
22,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,168
Gold Earned
13,687
162
Minions Killed
65
0
Camps Cleared
0
502,654
Distance Traveled
405,534
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,210
642
26
5
0
108,990
0
L
Athena
3,190
638
11
2
0
97,495
1
L
Thanatos
3,552
710
26
5
0
109,481
0
W
Ymir
3,542
708
19
4
0
99,170
2
L
Ratatoskr
3,158
632
16
3
0
105,111
3
L
Ah Puch
993
199
0
0
0
0
0
W
Sylvanus
3,936
787
43
9
0
90,343
1
W
Artemis
3,151
630
28
6
0
89,864
1
L
Apollo
2,794
559
12
2
0
93,447
2
W
Bellona
4,329
866
46
9
0
114,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role