Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HeIIheim
Cthulhu
Level 23
God Stats
2W - 0L
1,680 SR
Queue Stats
2W - 7L
1,077 Elo+
Party 1
Anubis
Anubis
Nicolvsss___
Anubis
Level 48
God Stats
2W - 1L
1,447 SR
Queue Stats
7W - 16L
1,169 Elo+
Party 1
Team Averages
Level 51
1,542 SR
1,249 Elo+

VS

Team Averages
Level 57
1,551 SR
1,245 Elo+
Medusa
Medusa
NastYxNatuRe
Medusa
Level 40
God Stats
1W - 2L
1,637 SR
Queue Stats
233W - 349L
1,226 Elo+
Solo
Xing Tian
Xing Tian
PatientZer092
Xing Tian
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 132L
1,241 Elo+
Solo
Hel
Hel
SunMater
Hel
Level 68
God Stats
0W - 1L
1,516 SR
Queue Stats
150W - 202L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
6 / 0 / 6
8,330
833
12,773
7,841
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
HeIIheim
Cthulhu
12
1 / 2 / 11
7,549
755
6,028
8,939
7,596
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
5 / 0 / 6
8,051
805
8,160
7,209
3,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 3 / 2
6,088
609
3,849
10,519
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
PatientZer092
Xing Tian
9
0 / 6 / 0
5,799
580
3,205
13,594
10,468
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 0
6,335
634
3,918
9,566
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
0
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
6
9
W
Cthulhu
HeIIheim
Cthulhu
1
2
11
3.25
L
Medusa
0
3
2
0.33
W
Anubis
5
0
6
8
L
Xing Tian
PatientZer092
Xing Tian
0
6
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
10,972
23,989
Taken
33,679
14,482
Mitigated
18,667
9,793
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,773
8,226
0
2,800
7,841
2,993
1,404
1,947
5,894
0
34,728
W
Cthulhu
HeIIheim
Cthulhu
6,028
741
197
1,530
8,939
7,596
417
2,911
6,028
15,631
0
L
Medusa
3,849
1,541
0
496
10,519
3,199
0
3,705
6,814
0
9,869
W
Anubis
8,160
567
0
5,266
7,209
3,893
401
2,707
4,502
32,876
0
L
Xing Tian
PatientZer092
Xing Tian
3,205
516
123
286
13,594
10,468
0
5,109
8,485
11,210
0
L
3,918
709
1,494
2,242
9,566
5,000
0
5,593
3,973
18,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
18,222
110
Minions Killed
51
7
Camps Cleared
1
504,259
Distance Traveled
445,778
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,330
833
44
4
3
159,595
0
W
Cthulhu
7,549
755
17
2
1
185,101
0
L
Medusa
6,088
609
19
2
0
114,685
1
W
Anubis
8,051
805
49
5
3
159,563
1
L
Xing Tian
5,799
580
12
1
1
157,599
0
L
Hel
6,335
634
20
2
0
173,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role