Player Matchup

Set
Set
GTF2_Killer_65
Set
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 191L
1,259 Elo+
Party 2
Guan Yu
Guan Yu
JTF2_zarka_88
Guan Yu
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 16L
1,085 Elo+
Party 2
Olorun
Olorun
Mr_GanFPS
Olorun
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,323 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,222 Elo+

VS

Team Averages
Level 51
1,508 SR
1,423 Elo+
Atlas
Atlas
CrueLxMenace
Atlas
Level 91
God Stats
5W - 5L
1,465 SR
Queue Stats
70W - 83L
1,358 Elo+
Party 1
Ymir
Ymir
Hozaye
Ymir
Level 34
God Stats
3W - 2L
1,559 SR
Queue Stats
9W - 13L
1,338 Elo+
Party 1
Ishtar
Ishtar
Low6key
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
5,958
596
4,116
12,016
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
9
0 / 7 / 2
5,790
579
4,180
12,827
9,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Mr_GanFPS
Olorun
10
3 / 4 / 1
7,092
709
4,695
7,939
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 10
8,382
838
12,046
8,454
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Hozaye
Ymir
11
3 / 2 / 11
8,260
826
5,172
8,423
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Low6key
Ishtar
13
8 / 1 / 8
8,627
863
10,568
5,593
2,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
17
17
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
0
6
2
0.17
W
Ymir
Hozaye
Ymir
3
2
11
4.25
L
Guan Yu
0
7
2
0.14
W
Ishtar
Low6key
Ishtar
8
1
8
12
L
Olorun
Mr_GanFPS
Olorun
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,991
Damage
27,786
32,782
Taken
22,470
19,374
Mitigated
13,279
5,618
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,046
4,677
0
447
8,454
4,151
422
1,971
6,259
31,556
0
L
4,116
1,721
375
1,684
12,016
6,105
168
5,145
6,871
0
13,812
W
Ymir
Hozaye
Ymir
5,172
2,122
0
664
8,423
6,790
510
1,388
6,904
11,153
0
L
Guan Yu
4,180
800
374
1,275
12,827
9,902
0
7,612
5,215
0
10,214
W
Ishtar
Low6key
Ishtar
10,568
7,489
0
1,854
5,593
2,338
1,182
1,705
3,795
0
25,298
L
Olorun
Mr_GanFPS
Olorun
4,695
2,375
288
1,622
7,939
3,367
0
4,880
3,059
17,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,840
Gold Earned
25,269
66
Minions Killed
99
5
Camps Cleared
4
449,532
Distance Traveled
489,826
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,382
838
48
5
2
178,468
0
L
Set
5,958
596
25
3
2
153,213
2
W
Ymir
8,260
826
13
1
1
164,912
3
L
Guan Yu
5,790
579
14
1
1
167,085
1
W
Ishtar
8,627
863
38
4
1
146,446
0
L
Olorun
7,092
709
27
3
2
129,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role