Player Matchup

Charybdis
Charybdis
BunniesBun
Charybdis
Level 44
God Stats
20W - 5L
1,834 SR
Queue Stats
43W - 20L
1,667 Elo+
Party 3
Ishtar
Ishtar
Frostbytee1
Ishtar
Level 82
God Stats
17W - 8L
1,692 SR
Queue Stats
62W - 39L
1,588 Elo+
Party 3
Zhong Kui
Zhong Kui
HDHRUDD
Zhong Kui
Level 79
God Stats
11W - 5L
1,689 SR
Queue Stats
46W - 25L
1,573 Elo+
Party 3
Cerberus
Cerberus
TheeMilo
Cerberus
Level 88
God Stats
5W - 3L
1,609 SR
Queue Stats
29W - 23L
1,527 Elo+
Party 3
Scylla
Scylla
poiizonzero
Scylla
Level 105
God Stats
12W - 4L
1,798 SR
Queue Stats
61W - 35L
1,605 Elo+
Party 3
Team Averages
Level 80
1,725 SR
1,592 Elo+

VS

Team Averages
Level 107
1,511 SR
1,447 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Arusity
Da Ji
Level 158
God Stats
1W - 2L
1,458 SR
Queue Stats
141W - 116L
1,582 Elo+
Party 1
Neith
Neith
BadFruitJuice
Neith
Level 7
God Stats
0W - 2L
1,483 SR
Queue Stats
1W - 3L
1,189 Elo+
Party 2
Ishtar
Ishtar
darkstabbed
Ishtar
Level 76
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 67L
1,334 Elo+
Party 2
Cupid
Cupid
oFlustered
Cupid
Level 146
God Stats
42W - 25L
1,615 SR
Queue Stats
122W - 97L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BunniesBun
Charybdis
11
1 / 1 / 0
6,605
600
3,557
7,754
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
12
14 / 1 / 3
8,123
738
13,464
6,424
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
HDHRUDD
Zhong Kui
9
1 / 1 / 2
5,687
517
3,912
5,971
3,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
TheeMilo
Cerberus
10
3 / 1 / 6
6,951
632
3,031
6,947
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
8
2 / 1 / 0
5,125
466
978
3,529
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 1 / 0
6,830
621
3,612
4,816
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Arusity
Da Ji
8
0 / 2 / 3
5,015
456
1,967
7,407
2,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
1 / 7 / 1
4,251
386
1,808
7,001
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ishtar
7
0 / 9 / 0
4,499
409
2,303
12,024
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
10
0 / 2 / 3
5,549
504
5,114
9,382
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
21
Kills
5
5
Deaths
21
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
1
0
4
L
Da Ji
Arusity
Da Ji
0
2
3
0.75
L
1
7
1
0.21
W
Charybdis
BunniesBun
Charybdis
1
1
0
1
W
Ishtar
14
1
3
15.5
W
Zhong Kui
HDHRUDD
Zhong Kui
1
1
2
2
W
Cerberus
TheeMilo
Cerberus
3
1
6
6
L
Ishtar
0
9
0
0
L
Cupid
0
2
3
0.75
W
Scylla
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
14,804
30,625
Taken
40,630
16,280
Mitigated
13,728
10,525
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,612
660
0
750
4,816
1,883
0
2,362
2,454
34,277
0
L
Da Ji
Arusity
Da Ji
1,967
316
0
125
7,407
2,435
0
2,042
5,365
0
23,019
L
1,808
1,006
0
327
7,001
2,703
0
920
6,081
0
10,361
W
Charybdis
BunniesBun
Charybdis
3,557
2,100
0
4,722
7,754
2,431
1,075
417
7,337
0
50,850
W
Ishtar
13,464
9,098
0
669
6,424
3,182
4,110
425
5,999
0
50,558
W
Zhong Kui
HDHRUDD
Zhong Kui
3,912
180
0
2,619
5,971
3,793
0
1,825
4,146
33,021
0
W
Cerberus
TheeMilo
Cerberus
3,031
600
0
1,889
6,947
6,043
136
653
6,294
19,764
0
L
Ishtar
2,303
1,400
0
1,627
12,024
3,704
0
873
11,151
0
21,027
L
Cupid
5,114
2,939
70
5,012
9,382
3,003
0
1,724
7,658
0
38,261
W
Scylla
978
44
0
626
3,529
831
331
292
3,237
12,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
26,144
314
Minions Killed
246
0
Camps Cleared
0
890,500
Distance Traveled
949,983
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,830
621
70
6
0
180,279
3
L
Da Ji
5,015
456
47
4
0
215,801
1
L
Neith
4,251
386
16
1
0
194,366
1
W
Charybdis
6,605
600
103
9
0
170,528
0
W
Ishtar
8,123
738
84
8
0
186,903
4
W
Zhong Kui
5,687
517
55
5
0
208,334
4
W
Cerberus
6,951
632
51
5
0
194,764
2
L
Ishtar
4,499
409
41
4
0
176,025
0
L
Cupid
5,549
504
72
7
0
183,512
4
W
Scylla
5,125
466
21
2
0
129,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role