Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ForeverPeace
Anubis
Level 49
God Stats
1W - 4L
1,432 SR
Queue Stats
42W - 39L
1,606 Elo+
Solo
Ravana
Ravana
Helemina
Ravana
Level 46
God Stats
11W - 8L
1,621 SR
Queue Stats
177W - 162L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
PropperPatty
Jing Wei
Level 38
God Stats
1W - 1L
1,150 SR
Queue Stats
66W - 73L
1,455 Elo+
Solo
Loki
Loki
Silibrin
Loki
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 168L
1,525 Elo+
Party 1
Team Averages
Level 57
1,441 SR
1,520 Elo+

VS

Team Averages
Level 91
1,665 SR
1,707 Elo+
Ratatoskr
Ratatoskr
AkuSokuZan
Ratatoskr
Level 102
God Stats
19W - 16L
1,586 SR
Queue Stats
71W - 68L
1,487 Elo+
Party 3
Izanami
Izanami
Jakkeuuuhh
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,597 Elo+
Party 3
Sol
Sol
Mah1337
Sol
Level 149
God Stats
8W - 1L
1,899 SR
Queue Stats
224W - 67L
1,851 Elo+
Party 2
Cthulhu
Cthulhu
Mhhen
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 53L
1,808 Elo+
Party 2
Agni
Agni
Safi1337
Agni
Level 157
God Stats
17W - 3L
1,838 SR
Queue Stats
283W - 94L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 5 / 5
10,346
450
6,452
23,323
28,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
17
3 / 8 / 2
11,228
488
13,870
24,692
14,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Helemina
Ravana
18
0 / 4 / 5
11,612
505
8,923
17,145
16,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
PropperPatty
Jing Wei
17
4 / 5 / 1
11,566
503
13,222
19,305
9,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
20
7 / 7 / 3
12,550
546
13,302
22,410
10,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AkuSokuZan
Ratatoskr
19
12 / 3 / 4
13,308
579
14,783
20,220
9,595
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
Jakkeuuuhh
Izanami
17
0 / 6 / 6
11,568
503
5,686
14,736
5,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
19
3 / 4 / 11
12,524
545
20,457
18,148
8,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Mhhen
Cthulhu
17
0 / 1 / 12
11,656
507
12,558
15,875
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
20
14 / 1 / 4
15,967
694
26,013
14,756
6,053
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
15
Kills
29
29
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
5
0.7
W
Ratatoskr
AkuSokuZan
Ratatoskr
12
3
4
4.67
L
Anubis
3
8
2
0.5
L
Ravana
Helemina
Ravana
0
4
5
0.63
W
Izanami
Jakkeuuuhh
Izanami
0
6
6
0.5
W
Sol
3
4
11
2.13
W
Cthulhu
Mhhen
Cthulhu
0
1
12
6
L
Jing Wei
PropperPatty
Jing Wei
4
5
1
0.9
W
Agni
14
1
4
16
L
Loki
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,769
Damage
79,497
106,875
Taken
83,735
78,272
Mitigated
40,481
34,509
Healing
34,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,452
1,371
0
4,246
23,323
28,287
66
12,376
10,856
15,584
0
W
Ratatoskr
AkuSokuZan
Ratatoskr
14,783
5,638
0
6,732
20,220
9,595
297
3,972
16,248
0
100,665
L
Anubis
13,870
1,398
0
11,014
24,692
14,253
126
16,481
7,208
100,513
0
L
Ravana
Helemina
Ravana
8,923
2,941
0
6,704
17,145
16,037
0
8,913
7,959
0
101,923
W
Izanami
Jakkeuuuhh
Izanami
5,686
3,827
0
3,063
14,736
5,116
1,322
2,738
11,998
0
72,269
W
Sol
20,457
8,353
0
9,662
18,148
8,046
643
4,689
13,459
101,830
10,534
W
Cthulhu
Mhhen
Cthulhu
12,558
1,057
496
4,522
15,875
11,671
91
5,994
9,881
55,012
0
L
Jing Wei
PropperPatty
Jing Wei
13,222
9,509
0
5,562
19,305
9,245
2,294
7,724
11,503
0
97,228
W
Agni
26,013
2,548
0
9,831
14,756
6,053
2,808
3,926
10,830
146,279
0
L
Loki
13,302
4,273
0
6,983
22,410
10,450
0
10,721
11,547
0
136,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,302
Gold Earned
65,023
653
Minions Killed
703
0
Camps Cleared
0
2,187,160
Distance Traveled
2,369,969
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,346
450
19
1
0
444,376
5
W
Ratatoskr
13,308
579
134
6
0
508,624
5
L
Anubis
11,228
488
155
7
0
362,952
3
L
Ravana
11,612
505
159
7
0
468,616
2
W
Izanami
11,568
503
119
5
0
393,030
0
W
Sol
12,524
545
151
7
0
439,149
4
W
Cthulhu
11,656
507
76
3
0
528,903
4
L
Jing Wei
11,566
503
161
7
0
419,000
8
W
Agni
15,967
694
223
10
0
500,263
4
L
Loki
12,550
546
159
7
0
492,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role