Player Matchup

Anubis
Anubis
B3rry on xbl
Anubis
Level 79
God Stats
1W - 3L
1,397 SR
Queue Stats
50W - 51L
1,454 Elo+
Solo
Shiva
Shiva
ShadowBoy127
Shiva
Level 157
God Stats
75W - 86L
1,457 SR
Queue Stats
107W - 115L
1,444 Elo+
Solo
Ishtar
Ishtar
Trashcan god176
Ishtar
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,417 Elo+
Solo
Team Averages
Level 106
1,451 SR
1,438 Elo+

VS

Team Averages
Level 103
1,668 SR
1,526 Elo+
Chaac
Chaac
Tabor7417
Chaac
Level 75
God Stats
5W - 2L
1,806 SR
Queue Stats
43W - 32L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
VigorHunter69
Kukulkan
Level 129
God Stats
4W - 4L
1,578 SR
Queue Stats
117W - 119L
1,508 Elo+
Party 1
Fafnir
Fafnir
xFrankWhiteX
Fafnir
Level 106
God Stats
9W - 6L
1,622 SR
Queue Stats
196W - 176L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 5 / 0
6,319
632
7,600
9,706
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
3 / 1 / 0
7,394
739
7,331
8,832
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 1
6,306
631
4,800
9,577
3,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Tabor7417
Chaac
12
2 / 2 / 7
7,486
749
8,865
10,253
6,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
VigorHunter69
Kukulkan
13
5 / 0 / 7
8,307
831
8,513
5,019
1,948
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
6 / 2 / 6
8,559
856
6,623
11,082
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
13
13
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
0
0.2
L
3
1
0
3
W
Chaac
Tabor7417
Chaac
2
2
7
2.75
L
0
7
1
0.07
W
Kukulkan
VigorHunter69
Kukulkan
5
0
7
8.5
W
Fafnir
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
24,001
28,115
Taken
26,354
16,998
Mitigated
19,426
1,599
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,600
337
0
662
9,706
4,838
0
5,514
4,192
20,657
0
L
7,331
1,083
0
425
8,832
8,251
0
4,094
4,738
0
13,855
W
Chaac
Tabor7417
Chaac
8,865
2,301
0
2,624
10,253
6,595
0
3,648
6,355
0
20,440
L
4,800
3,139
0
512
9,577
3,909
0
5,752
3,825
0
17,342
W
Kukulkan
VigorHunter69
Kukulkan
8,513
974
0
250
5,019
1,948
536
1,072
3,865
30,329
0
W
Fafnir
6,623
1,740
0
3,094
11,082
10,883
37
2,754
8,052
14,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,019
Gold Earned
24,352
87
Minions Killed
99
4
Camps Cleared
5
503,174
Distance Traveled
588,539
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,319
632
40
4
3
144,483
3
L
Shiva
7,394
739
10
1
0
199,787
2
W
Chaac
7,486
749
30
3
0
200,302
3
L
Ishtar
6,306
631
37
4
1
158,904
2
W
Kukulkan
8,307
831
62
6
3
199,829
3
W
Fafnir
8,559
856
7
1
2
188,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role