Player Matchup

Osiris
Osiris
CosmicWarri0r
Osiris
Level 125
God Stats
8W - 9L
1,320 SR
Queue Stats
572W - 554L
1,490 Elo+
Solo
Ares
Ares
Sertos69
Ares
Level 101
God Stats
8W - 7L
1,571 SR
Queue Stats
171W - 179L
1,476 Elo+
Party 2
Mulan
Mulan
SomeOriginalGuy
Mulan
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 52L
1,414 Elo+
Solo
Izanami
Izanami
TheArckoS
Izanami
Level 63
God Stats
7W - 9L
1,402 SR
Queue Stats
23W - 39L
1,363 Elo+
Party 2
Chang'e
Chang'e
josscan003
Chang'e
Level 155
God Stats
14W - 7L
1,643 SR
Queue Stats
479W - 504L
1,431 Elo+
Solo
Team Averages
Level 114
1,487 SR
1,435 Elo+

VS

Team Averages
Level 94
1,481 SR
1,478 Elo+
Hades
Hades
FityShadesofSlay
Hades
Level 146
God Stats
18W - 10L
1,421 SR
Queue Stats
147W - 129L
1,496 Elo+
Solo
King Arthur
King Arthur
Kbdavis
King Arthur
Level 99
God Stats
1W - 4L
1,522 SR
Queue Stats
66W - 66L
1,536 Elo+
Party 1
Anhur
Anhur
King_Barie24
Anhur
Level 102
God Stats
3W - 5L
1,452 SR
Queue Stats
84W - 78L
1,483 Elo+
Party 1
Ratatoskr
Ratatoskr
Yumi46
Ratatoskr
Level 56
God Stats
16W - 17L
1,506 SR
Queue Stats
40W - 45L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
ghosty3002
Cthulhu
Level 67
God Stats
2W - 3L
1,504 SR
Queue Stats
98W - 84L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 2
11,461
716
12,172
12,067
9,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
12
3 / 5 / 8
8,369
523
7,707
18,840
18,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 2 / 3
9,733
608
9,330
14,246
10,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TheArckoS
Izanami
13
6 / 6 / 4
8,355
522
12,381
12,784
5,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
josscan003
Chang'e
14
1 / 2 / 4
8,864
554
9,037
11,931
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,363
460
7,432
13,838
7,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Kbdavis
King Arthur
13
2 / 4 / 0
7,907
494
11,519
13,573
14,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 6 / 7
6,832
427
10,130
11,248
3,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Yumi46
Ratatoskr
14
11 / 6 / 3
8,872
555
9,316
13,159
5,887
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ghosty3002
Cthulhu
9
0 / 6 / 2
6,135
383
6,042
14,464
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
27
Kills
16
16
Deaths
27
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
14
1
2
15
L
1
5
5
0.7
L
King Arthur
Kbdavis
King Arthur
2
4
0
0.5
L
2
6
7
0.92
W
Ares
3
5
8
1.4
W
3
2
3
2.25
W
Izanami
TheArckoS
Izanami
6
6
4
1.33
L
Ratatoskr
Yumi46
Ratatoskr
11
6
3
2.08
L
Cthulhu
ghosty3002
Cthulhu
0
6
2
0.17
W
Chang'e
josscan003
Chang'e
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,627
Damage
44,439
69,868
Taken
66,282
47,603
Mitigated
39,393
22,668
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,172
4,617
0
2,687
12,067
9,062
0
1,870
10,102
0
91,091
L
7,432
1,408
410
5,215
13,838
7,075
0
6,726
7,112
44,842
0
L
King Arthur
Kbdavis
King Arthur
11,519
2,698
0
1,122
13,573
14,857
294
0
13,573
329
61,387
L
10,130
6,135
0
1,426
11,248
3,652
702
2,229
9,019
0
39,513
W
Ares
7,707
1,392
0
3,528
18,840
18,228
138
4,555
14,285
21,748
0
W
9,330
1,709
0
6,468
14,246
10,521
0
626
12,887
0
68,419
W
Izanami
TheArckoS
Izanami
12,381
8,903
0
3,587
12,784
5,120
744
2,159
10,625
0
63,582
L
Ratatoskr
Yumi46
Ratatoskr
9,316
3,636
0
2,422
13,159
5,887
0
4,338
8,821
0
53,329
L
Cthulhu
ghosty3002
Cthulhu
6,042
1,692
350
2,080
14,464
7,922
0
3,451
11,013
28,425
0
W
Chang'e
josscan003
Chang'e
9,037
738
287
6,111
11,931
4,672
625
5,193
6,738
73,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,782
Gold Earned
37,109
501
Minions Killed
353
0
Camps Cleared
0
1,529,178
Distance Traveled
1,428,901
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,461
716
151
9
0
374,024
2
L
Hades
7,363
460
74
5
0
287,377
6
L
King Arthur
7,907
494
115
7
0
280,161
0
L
Anhur
6,832
427
61
4
0
242,499
0
W
Ares
8,369
523
19
1
0
284,104
0
W
Mulan
9,733
608
126
8
0
285,862
2
W
Izanami
8,355
522
98
6
0
255,857
2
L
Ratatoskr
8,872
555
72
5
0
333,013
0
L
Cthulhu
6,135
383
31
2
0
285,851
0
W
Chang'e
8,864
554
107
7
0
329,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role