Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SOULS4GOTTEN
Zhong Kui
Level 4
God Stats
3W - 0L
1,700 SR
Queue Stats
6W - 2L
1,671 Elo+
Solo
Terra
Terra
christopher535
Terra
Level 44
God Stats
35W - 28L
1,491 SR
Queue Stats
416W - 429L
1,566 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,547 Elo+

VS

Team Averages
Level 115
1,509 SR
1,527 Elo+
Baba Yaga
Baba Yaga
DavidDs86
Baba Yaga
Level 41
God Stats
0W - 2L
1,166 SR
Queue Stats
62W - 70L
1,463 Elo+
Solo
Danzaburou
Danzaburou
JMiah20
Danzaburou
Level 157
God Stats
7W - 8L
1,459 SR
Queue Stats
542W - 572L
1,525 Elo+
Solo
Nike
Nike
JayglizzE
Nike
Level 102
God Stats
1W - 1L
1,722 SR
Queue Stats
104W - 90L
1,550 Elo+
Party 2
Ymir
Ymir
Jneko24
Ymir
Level 124
God Stats
19W - 22L
1,523 SR
Queue Stats
266W - 307L
1,499 Elo+
Solo
Ares
Ares
RayRay435
Ares
Level 151
God Stats
3W - 8L
1,675 SR
Queue Stats
604W - 621L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 0 / 2
6,223
1,037
6,491
5,280
3,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
 
Loki
12
1 / 1 / 2
5,620
937
4,463
6,437
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
 
Nemesis
10
1 / 2 / 2
5,252
875
2,275
6,526
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
SOULS4GOTTEN
Zhong Kui
10
2 / 3 / 3
5,641
940
9,209
6,560
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 6
5,522
920
3,802
7,792
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DavidDs86
Baba Yaga
6
0 / 0 / 0
2,821
470
0
0
0
Danzaburou
JMiah20
Danzaburou
11
1 / 0 / 3
5,527
921
2,729
5,254
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
10
2 / 3 / 3
5,192
865
6,691
7,425
5,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Jneko24
Ymir
10
1 / 3 / 4
5,200
867
3,860
8,060
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
11
3 / 2 / 1
5,479
913
6,755
9,816
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
7
7
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
2
5
W
Loki
 
Loki
1
1
2
2
W
Nemesis
 
Nemesis
1
2
2
1
L
Baba Yaga
DavidDs86
Baba Yaga
0
0
0
0
L
Danzaburou
JMiah20
Danzaburou
1
0
3
2.5
L
Nike
2
3
3
1.17
L
Ymir
Jneko24
Ymir
1
3
4
1
L
Ares
3
2
1
1.75
W
Zhong Kui
SOULS4GOTTEN
Zhong Kui
2
3
3
1.17
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,240
Damage
20,035
32,595
Taken
30,555
17,360
Mitigated
20,915
10,192
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,491
1,279
0
1,383
5,280
3,095
0
2,804
2,376
0
18,803
W
Loki
 
Loki
4,463
1,314
0
2,028
6,437
2,438
0
1,958
4,359
0
22,958
W
Nemesis
 
Nemesis
2,275
713
0
1,424
6,526
2,724
0
1,245
5,225
0
8,931
L
Baba Yaga
DavidDs86
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
JMiah20
Danzaburou
2,729
1,009
0
1,106
5,254
2,517
0
1,962
3,292
0
16,284
L
Nike
6,691
820
317
1,769
7,425
5,605
0
3,269
3,961
0
9,339
L
Ymir
Jneko24
Ymir
3,860
467
0
281
8,060
4,557
0
4,462
3,598
11,364
0
L
Ares
6,755
549
0
660
9,816
8,236
0
3,123
6,693
14,025
0
W
Zhong Kui
SOULS4GOTTEN
Zhong Kui
9,209
1,073
0
2,324
6,560
3,904
0
2,168
4,306
16,980
0
W
3,802
980
500
2,533
7,792
5,199
0
2,031
5,714
8,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,258
Gold Earned
24,219
121
Minions Killed
72
0
Camps Cleared
0
728,959
Distance Traveled
492,560
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,223
1,037
27
5
0
160,655
1
W
Loki
5,620
937
49
8
0
151,076
4
W
Nemesis
5,252
875
17
3
0
152,764
0
L
Baba Yaga
2,821
470
0
0
0
0
0
L
Danzaburou
5,527
921
24
4
0
118,724
2
L
Nike
5,192
865
12
2
0
139,821
0
L
Ymir
5,200
867
27
5
0
108,821
2
L
Ares
5,479
913
9
2
0
125,194
0
W
Zhong Kui
5,641
940
23
4
0
132,642
2
W
Terra
5,522
920
5
1
0
131,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role