Player Matchup

Cthulhu
Cthulhu
AceViperCobra
Cthulhu
Level 149
God Stats
3W - 2L
1,600 SR
Queue Stats
215W - 162L
1,559 Elo+
Party 1
Skadi
Skadi
Lor Ron35
Skadi
Level 77
God Stats
4W - 5L
1,504 SR
Queue Stats
65W - 49L
1,535 Elo+
Party 1
Hera
Hera
PerpetualPick
Hera
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 99L
1,484 Elo+
Party 1
Team Averages
Level 92
1,534 SR
1,526 Elo+

VS

Team Averages
Level 36
1,488 SR
1,757 Elo+
Chiron
Chiron
Lurtsyz
Chiron
Level 65
God Stats
2W - 1L
1,302 SR
Queue Stats
78W - 23L
1,842 Elo+
Party 2
Ravana
Ravana
TerminOEra
Ravana
Level 17
God Stats
6W - 0L
1,663 SR
Queue Stats
30W - 2L
1,928 Elo+
Party 2
Chang'e
Chang'e
VitalCorgi16489
Chang'e
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 4 / 2
8,410
765
8,999
17,342
19,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Lor Ron35
Skadi
11
1 / 7 / 1
8,031
730
7,409
15,050
4,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 0
7,393
672
5,521
10,525
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Lurtsyz
Chiron
14
13 / 2 / 6
10,047
913
18,805
12,601
5,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
TerminOEra
Ravana
13
5 / 0 / 13
9,260
842
11,043
13,585
14,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 14
8,347
759
8,668
10,159
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
19
19
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
2
0.5
L
Skadi
Lor Ron35
Skadi
1
7
1
0.21
W
Chiron
Lurtsyz
Chiron
13
2
6
8
L
1
8
0
0.13
W
Ravana
TerminOEra
Ravana
5
0
13
11.5
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,929
Damage
38,516
42,917
Taken
36,345
27,393
Mitigated
24,489
5,301
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,999
717
522
1,822
17,342
19,096
0
5,132
12,210
24,574
0
L
Skadi
Lor Ron35
Skadi
7,409
2,886
1,257
726
15,050
4,847
0
2,451
12,599
0
19,860
W
Chiron
Lurtsyz
Chiron
18,805
6,750
1,095
2,140
12,601
5,932
1,249
5,844
6,757
0
40,701
L
5,521
1,499
333
641
10,525
3,450
0
1,205
9,320
18,688
0
W
Ravana
TerminOEra
Ravana
11,043
2,981
0
2,502
13,585
14,255
337
5,320
8,265
0
27,957
W
8,668
309
3,281
5,592
10,159
4,302
584
3,558
6,601
33,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,834
Gold Earned
27,654
78
Minions Killed
126
1
Camps Cleared
10
569,274
Distance Traveled
661,925
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,410
765
23
2
0
216,599
1
L
Skadi
8,031
730
24
2
1
178,716
1
W
Chiron
10,047
913
32
3
3
206,276
2
L
Hera
7,393
672
31
3
0
173,959
0
W
Ravana
9,260
842
38
3
4
233,662
1
W
Chang'e
8,347
759
56
5
3
221,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role