Player Matchup

Zhong Kui
Zhong Kui
DS Vibes
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 189L
1,242 Elo+
Party 1
Nemesis
Nemesis
Garou894
Nemesis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 178L
1,275 Elo+
Party 1
Achilles
Achilles
ImNotASmurf42069
Achilles
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,140 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,219 Elo+

VS

Team Averages
Level 105
1,593 SR
1,370 Elo+
Poseidon
Poseidon
Híságí
Poseidon
Level 121
God Stats
6W - 2L
1,783 SR
Queue Stats
14W - 11L
1,408 Elo+
Solo
Odin
Odin
NukeNationy
Odin
Level 105
God Stats
20W - 28L
1,504 SR
Queue Stats
227W - 294L
1,322 Elo+
Solo
Cernunnos
Cernunnos
ezcallouts
Cernunnos
Level 89
God Stats
16W - 20L
1,493 SR
Queue Stats
85W - 99L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DS Vibes
Zhong Kui
10
2 / 2 / 2
6,163
770
3,819
6,860
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Garou894
Nemesis
11
2 / 1 / 2
6,026
753
4,868
7,482
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 3
5,473
684
2,220
6,614
5,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Híságí
Poseidon
7
2 / 1 / 3
5,788
724
2,713
3,274
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 3
5,536
692
2,452
4,110
2,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
ezcallouts
Cernunnos
10
3 / 2 / 2
6,703
838
8,609
6,435
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
5
5
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DS Vibes
Zhong Kui
2
2
2
1.5
W
Nemesis
Garou894
Nemesis
2
1
2
3
L
Poseidon
Híságí
Poseidon
2
1
3
3.5
W
0
2
3
0.75
L
0
1
3
1.5
L
Cernunnos
ezcallouts
Cernunnos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,907
Damage
13,774
20,956
Taken
13,819
12,733
Mitigated
6,154
3,061
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DS Vibes
Zhong Kui
3,819
459
0
1,169
6,860
4,153
0
908
5,952
15,205
0
W
Nemesis
Garou894
Nemesis
4,868
2,070
0
1,784
7,482
3,030
0
1,254
6,228
0
18,061
L
Poseidon
Híságí
Poseidon
2,713
588
0
487
3,274
898
72
838
2,326
9,100
0
W
2,220
749
0
108
6,614
5,550
0
1,034
5,580
0
9,100
L
2,452
396
398
1,118
4,110
2,290
0
1,113
2,801
0
8,171
L
Cernunnos
ezcallouts
Cernunnos
8,609
3,602
0
601
6,435
2,966
39
1,485
4,804
0
22,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,662
Gold Earned
18,027
86
Minions Killed
65
5
Camps Cleared
3
474,641
Distance Traveled
318,930
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,163
770
37
5
3
147,316
0
W
Nemesis
6,026
753
32
4
2
184,807
3
L
Poseidon
5,788
724
15
2
0
85,109
0
W
Achilles
5,473
684
17
2
0
142,518
0
L
Odin
5,536
692
18
2
1
98,983
2
L
Cernunnos
6,703
838
32
4
2
134,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role