Player Matchup

Yu Huang
Yu Huang
AmarinTV1112
Yu Huang
Level 160
God Stats
58W - 57L
1,413 SR
Queue Stats
235W - 218L
1,495 Elo+
Solo
Ymir
Ymir
Sk3wban
Ymir
Level 126
God Stats
1W - 2L
1,161 SR
Queue Stats
59W - 43L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
gammaction
Danzaburou
Level 134
God Stats
1W - 0L
1,430 SR
Queue Stats
154W - 134L
1,598 Elo+
Party 1
Team Averages
Level 140
1,335 SR
1,565 Elo+

VS

Team Averages
Level 98
1,553 SR
1,692 Elo+
Sol
Sol
DidacticMushroom
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 1L
1,873 Elo+
Party 2
Nu Wa
Nu Wa
Gandi011
Nu Wa
Level 137
God Stats
0W - 1L
1,773 SR
Queue Stats
77W - 41L
1,642 Elo+
Party 2
Lancelot
Lancelot
Lambo762
Lancelot
Level 128
God Stats
1W - 1L
1,385 SR
Queue Stats
69W - 43L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AmarinTV1112
Yu Huang
15
3 / 2 / 9
9,816
755
13,482
9,756
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Sk3wban
Ymir
14
1 / 4 / 7
9,650
742
5,520
17,484
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
gammaction
Danzaburou
16
10 / 2 / 3
11,811
909
20,682
15,549
7,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,507
654
9,718
13,652
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Gandi011
Nu Wa
12
0 / 4 / 4
8,139
626
11,345
10,265
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Lambo762
Lancelot
13
6 / 7 / 2
10,102
777
15,095
21,298
14,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
14
Kills
8
8
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AmarinTV1112
Yu Huang
3
2
9
3.75
L
2
3
3
1.17
L
Nu Wa
Gandi011
Nu Wa
0
4
4
0.5
L
Lancelot
Lambo762
Lancelot
6
7
2
1
W
Ymir
Sk3wban
Ymir
1
4
7
1.13
W
Danzaburou
gammaction
Danzaburou
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
36,158
42,789
Taken
45,215
30,281
Mitigated
22,657
11,244
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AmarinTV1112
Yu Huang
13,482
1,740
288
2,340
9,756
4,283
384
4,793
4,963
39,157
0
L
9,718
2,464
0
3,621
13,652
5,164
0
5,834
7,504
25,167
1,712
L
Nu Wa
Gandi011
Nu Wa
11,345
2,631
0
500
10,265
3,350
0
4,984
4,955
33,748
0
L
Lancelot
Lambo762
Lancelot
15,095
2,446
0
5,984
21,298
14,143
0
7,446
13,635
51
25,734
W
Ymir
Sk3wban
Ymir
5,520
1,273
0
2,877
17,484
18,811
194
8,930
8,554
21,251
0
W
Danzaburou
gammaction
Danzaburou
20,682
8,916
0
5,739
15,549
7,187
1,949
6,911
8,638
0
60,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
26,748
181
Minions Killed
122
8
Camps Cleared
4
759,055
Distance Traveled
727,711
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,816
755
61
5
1
261,809
2
L
Sol
8,507
654
54
4
2
227,712
0
L
Nu Wa
8,139
626
48
4
2
226,777
2
L
Lancelot
10,102
777
20
2
0
273,222
3
W
Ymir
9,650
742
35
3
4
241,750
0
W
Danzaburou
11,811
909
85
7
3
255,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role