Player Matchup

Izanami
Izanami
Dishoriking
Izanami
Level 146
God Stats
2W - 0L
1,770 SR
Queue Stats
30W - 49L
1,302 Elo+
Solo
Sol
Sol
Fir3wolf88
Sol
Level 61
God Stats
2W - 2L
1,300 SR
Queue Stats
6W - 11L
1,358 Elo+
Solo
Hercules
Hercules
Skii_OG
Hercules
Level 75
God Stats
1W - 1L
1,501 SR
Queue Stats
32W - 43L
1,242 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,301 Elo+

VS

Team Averages
Level 65
1,413 SR
1,209 Elo+
Yu Huang
Yu Huang
Brokeboywonder
Yu Huang
Level 100
God Stats
1W - 6L
1,162 SR
Queue Stats
13W - 62L
1,101 Elo+
Solo
Atlas
Atlas
Parathax
Atlas
Level 47
God Stats
5W - 10L
1,577 SR
Queue Stats
128W - 151L
1,337 Elo+
Solo
Charybdis
Charybdis
rayinw0nderland
Charybdis
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
102W - 229L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dishoriking
Izanami
17
4 / 7 / 11
13,690
685
22,591
20,832
12,185
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 0 / 10
14,713
736
24,495
19,726
9,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Skii_OG
Hercules
20
7 / 2 / 9
14,123
706
17,652
30,918
32,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
19
5 / 4 / 3
13,308
665
22,171
22,212
12,015
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Parathax
Atlas
18
2 / 6 / 6
13,456
673
24,783
31,798
46,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charybdis
rayinw0nderland
Charybdis
16
2 / 8 / 4
12,176
609
15,562
24,691
10,911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
18
Kills
9
9
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
5
4
3
1.63
W
Izanami
Dishoriking
Izanami
4
7
11
1.36
W
7
0
10
12
L
Atlas
Parathax
Atlas
2
6
6
0.83
W
Hercules
Skii_OG
Hercules
7
2
9
5.75
L
Charybdis
rayinw0nderland
Charybdis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,738
Damage
62,516
71,476
Taken
78,701
54,148
Mitigated
69,298
32,978
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
22,171
1,465
1,019
2,977
22,212
12,015
0
8,026
14,186
65,667
0
W
Izanami
Dishoriking
Izanami
22,591
13,998
821
5,040
20,832
12,185
957
14,663
6,169
0
58,457
W
24,495
6,628
0
11,407
19,726
9,257
1,815
14,114
5,612
67,646
0
L
Atlas
Parathax
Atlas
24,783
9,370
0
1,886
31,798
46,372
0
10,276
21,522
54,572
0
W
Hercules
Skii_OG
Hercules
17,652
2,153
354
15,356
30,918
32,706
377
18,633
12,285
0
51,626
L
Charybdis
rayinw0nderland
Charybdis
15,562
9,393
610
1,291
24,691
10,911
326
6,844
17,847
0
53,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
38,940
222
Minions Killed
203
6
Camps Cleared
6
1,013,408
Distance Traveled
976,289
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
13,308
665
81
4
3
342,215
0
W
Izanami
13,690
685
59
3
2
309,064
2
W
Sol
14,713
736
100
5
1
340,936
0
L
Atlas
13,456
673
47
2
1
341,917
0
W
Hercules
14,123
706
63
3
3
363,408
6
L
Charybdis
12,176
609
75
4
2
292,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role