Player Matchup

Baron Samedi
Baron Samedi
Fernglass_Mo
Baron Samedi
Level 104
God Stats
6W - 1L
1,738 SR
Queue Stats
49W - 60L
1,388 Elo+
Party 1
Horus
Horus
TheGirthyCarrot
Horus
Level 120
God Stats
9W - 4L
1,611 SR
Queue Stats
136W - 110L
1,533 Elo+
Solo
Osiris
Osiris
vnsmokesj
Osiris
Level 78
God Stats
2W - 2L
1,442 SR
Queue Stats
73W - 85L
1,397 Elo+
Party 1
Team Averages
Level 101
1,597 SR
1,439 Elo+

VS

Team Averages
Level 59
1,451 SR
1,323 Elo+
Anubis
Anubis
Fakin_Piratt
Anubis
Level 52
God Stats
26W - 29L
1,461 SR
Queue Stats
119W - 151L
1,360 Elo+
Party 2
Ymir
Ymir
Perzyval CZ
Ymir
Level 5
God Stats
0W - 4L
1,193 SR
Queue Stats
0W - 6L
1,086 Elo+
Party 2
Hachiman
Hachiman
xxxjchasxxx
Hachiman
Level 119
God Stats
0W - 3L
1,699 SR
Queue Stats
111W - 116L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fernglass_Mo
Baron Samedi
15
3 / 2 / 8
9,776
698
11,508
9,821
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 1 / 6
9,793
700
11,973
16,312
15,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
vnsmokesj
Osiris
15
5 / 3 / 3
9,743
696
13,425
15,993
9,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 6 / 1
9,252
661
10,580
14,864
8,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 3
8,972
641
5,844
13,201
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
xxxjchasxxx
Hachiman
14
1 / 3 / 4
8,749
625
13,423
13,013
5,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
6
6
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
6
1
0.75
W
Baron Samedi
Fernglass_Mo
Baron Samedi
3
2
8
3.5
L
1
3
3
0.83
W
4
1
6
7
W
Osiris
vnsmokesj
Osiris
5
3
3
2.17
L
Hachiman
xxxjchasxxx
Hachiman
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,906
Damage
29,847
42,126
Taken
41,078
29,068
Mitigated
27,786
19,539
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,580
704
101
4,666
14,864
8,370
0
4,087
10,502
33,048
0
W
Baron Samedi
Fernglass_Mo
Baron Samedi
11,508
593
2,822
3,274
9,821
4,386
607
5,091
4,730
30,590
0
L
5,844
523
0
744
13,201
14,288
0
3,117
9,807
12,082
0
W
11,973
5,263
1,427
7,073
16,312
15,322
198
5,398
10,914
0
27,837
W
Osiris
vnsmokesj
Osiris
13,425
4,220
0
4,943
15,993
9,360
396
6,481
9,512
0
47,550
L
Hachiman
xxxjchasxxx
Hachiman
13,423
7,419
0
3,243
13,013
5,128
0
4,570
8,166
0
44,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
26,973
150
Minions Killed
141
5
Camps Cleared
7
768,272
Distance Traveled
668,694
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,252
661
66
5
4
219,860
0
W
Baron Samedi
9,776
698
53
4
1
226,848
2
L
Ymir
8,972
641
15
1
0
216,034
4
W
Horus
9,793
700
31
2
0
251,295
0
W
Osiris
9,743
696
66
5
4
290,129
2
L
Hachiman
8,749
625
60
4
3
232,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role