Player Matchup

Discordia
Discordia
Mingginyu
Discordia
Level 125
God Stats
2W - 0L
1,766 SR
Queue Stats
11W - 6L
1,538 Elo+
Party 2
King Arthur
King Arthur
Tio Yaxer
King Arthur
Level 66
God Stats
1W - 3L
1,311 SR
Queue Stats
25W - 30L
1,403 Elo+
Party 2
Apollo
Apollo
i_amadd
Apollo
Level 160
God Stats
4W - 0L
1,845 SR
Queue Stats
272W - 256L
1,429 Elo+
Solo
Team Averages
Level 117
1,641 SR
1,457 Elo+

VS

Team Averages
Level 40
1,411 SR
1,247 Elo+
Olorun
Olorun
DS Vibes
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 189L
1,247 Elo+
Party 1
Lancelot
Lancelot
Garou894
Lancelot
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 178L
1,281 Elo+
Party 1
Ymir
Ymir
ImNotASmurf42069
Ymir
Level 4
God Stats
0W - 2L
1,232 SR
Queue Stats
1W - 5L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mingginyu
Discordia
16
4 / 1 / 10
10,427
745
17,179
8,144
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Tio Yaxer
King Arthur
14
2 / 1 / 8
9,466
676
7,316
10,430
8,997
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
i_amadd
Apollo
17
12 / 0 / 5
11,634
831
17,665
8,522
3,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DS Vibes
Olorun
13
1 / 5 / 1
8,304
593
8,969
15,740
8,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Garou894
Lancelot
13
1 / 5 / 1
8,266
590
7,501
15,742
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 8 / 1
7,495
535
4,799
18,677
11,483
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
18
Kills
2
2
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
DS Vibes
Olorun
1
5
1
0.3
L
Lancelot
Garou894
Lancelot
1
5
1
0.3
L
0
8
1
0.06
W
Discordia
Mingginyu
Discordia
4
1
10
9
W
King Arthur
Tio Yaxer
King Arthur
2
1
8
6
W
Apollo
i_amadd
Apollo
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,160
Damage
21,269
27,096
Taken
50,159
16,361
Mitigated
26,814
3,577
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DS Vibes
Olorun
8,969
3,515
756
3,640
15,740
8,097
0
4,925
10,386
22,183
2,495
L
Lancelot
Garou894
Lancelot
7,501
625
0
2,188
15,742
7,234
0
3,669
11,730
0
32,097
L
4,799
919
31
863
18,677
11,483
0
7,583
10,578
13,634
0
W
Discordia
Mingginyu
Discordia
17,179
1,385
0
0
8,144
3,451
294
4,204
3,808
42,732
0
W
King Arthur
Tio Yaxer
King Arthur
7,316
97
0
660
10,430
8,997
45
3,745
6,553
0
22,350
W
Apollo
i_amadd
Apollo
17,665
13,635
0
2,917
8,522
3,913
2,462
4,529
3,710
0
57,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
24,065
173
Minions Killed
122
9
Camps Cleared
3
766,692
Distance Traveled
648,915
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,304
593
49
4
2
216,003
0
L
Lancelot
8,266
590
54
4
1
251,597
2
L
Ymir
7,495
535
19
1
0
181,315
0
W
Discordia
10,427
745
66
5
3
244,255
2
W
King Arthur
9,466
676
28
2
2
266,945
2
W
Apollo
11,634
831
79
6
4
255,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role