Player Matchup

Bakasura
Bakasura
Eminent Strike
Bakasura
Level 141
God Stats
54W - 54L
1,314 SR
Queue Stats
221W - 244L
1,294 Elo+
Solo
Atlas
Atlas
IvanRojas07
Atlas
Level 84
God Stats
14W - 10L
1,478 SR
Queue Stats
268W - 260L
1,316 Elo+
Solo
Chaac
Chaac
jaded-blockade7
Chaac
Level 89
God Stats
7W - 6L
1,447 SR
Queue Stats
110W - 149L
1,267 Elo+
Solo
Neith
Neith
jazkiller
Neith
Level 62
God Stats
15W - 13L
1,402 SR
Queue Stats
179W - 198L
1,235 Elo+
Solo
Sol
Sol
suck666
Sol
Level 62
God Stats
8W - 10L
1,424 SR
Queue Stats
46W - 67L
1,225 Elo+
Solo
Team Averages
Level 88
1,413 SR
1,267 Elo+

VS

Team Averages
Level 89
1,453 SR
1,359 Elo+
Mulan
Mulan
 
Mulan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DevPlayz9509
Anubis
Level 61
God Stats
2W - 1L
1,502 SR
Queue Stats
20W - 15L
1,295 Elo+
Solo
Ishtar
Ishtar
LissyMaeB
Ishtar
Level 150
God Stats
18W - 17L
1,544 SR
Queue Stats
844W - 930L
1,340 Elo+
Party 1
Chang'e
Chang'e
SweetBunny79133
Chang'e
Level 63
God Stats
3W - 0L
1,249 SR
Queue Stats
63W - 57L
1,360 Elo+
Solo
Pele
Pele
annie war marie
Pele
Level 76
God Stats
29W - 26L
1,468 SR
Queue Stats
273W - 388L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 0 / 0
4,222
384
859
4,474
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 0
5,642
513
5,523
9,712
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 0
7,169
652
7,354
9,006
4,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
jazkiller
Neith
1
0 / 0 / 0
2,094
190
0
0
0
Sol
10
0 / 2 / 0
5,650
514
4,105
7,539
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 3 / 0
5,477
498
4,165
10,999
5,976
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
2 / 0 / 0
6,788
617
3,648
5,748
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
LissyMaeB
Ishtar
10
1 / 1 / 0
5,483
498
7,330
8,353
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 1
6,103
555
2,729
5,108
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 0 / 0
5,666
515
422
5,170
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
3
3
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
3
0
0
W
Anubis
2
0
0
2
L
Bakasura
0
0
0
0
L
1
1
0
1
W
Ishtar
LissyMaeB
Ishtar
1
1
0
1
W
0
0
1
0.5
W
0
0
0
0
L
3
0
0
3
L
Neith
jazkiller
Neith
0
0
0
0
L
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,841
Damage
18,294
30,731
Taken
35,378
15,519
Mitigated
17,139
11,388
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,165
1,290
0
3,227
10,999
5,976
0
0
10,999
0
28,780
W
Anubis
3,648
956
0
4,144
5,748
2,829
740
3,390
2,358
48,969
0
L
Bakasura
859
137
0
1,387
4,474
1,489
0
845
3,629
0
9,688
L
5,523
3,095
0
2,528
9,712
6,904
0
1,884
7,828
27,649
0
W
Ishtar
LissyMaeB
Ishtar
7,330
4,743
0
2,655
8,353
3,098
1,425
2,845
5,508
0
39,858
W
2,729
1,348
1,895
2,532
5,108
3,004
615
2,639
2,459
19,162
0
W
422
176
0
1,527
5,170
2,232
0
79
5,091
0
35,678
L
7,354
1,265
0
5,328
9,006
4,447
0
0
9,006
0
46,959
L
Neith
jazkiller
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Sol
4,105
1,652
0
2,145
7,539
2,679
0
3,648
3,891
38,150
4,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
29,517
238
Minions Killed
312
0
Camps Cleared
0
817,528
Distance Traveled
946,638
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,477
498
50
5
0
190,358
3
W
Anubis
6,788
617
86
8
0
181,439
0
L
Bakasura
4,222
384
30
3
0
180,124
1
L
Atlas
5,642
513
36
3
0
198,186
0
W
Ishtar
5,483
498
72
7
0
173,124
0
W
Chang'e
6,103
555
30
3
0
171,833
0
W
Pele
5,666
515
74
7
0
229,884
0
L
Chaac
7,169
652
95
9
0
228,937
2
L
Neith
2,094
190
0
0
0
0
0
L
Sol
5,650
514
77
7
0
210,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role