Player Matchup

Sol
Sol
Gerfster
Sol
Level 101
God Stats
17W - 11L
1,693 SR
Queue Stats
231W - 162L
1,710 Elo+
Party 2
Tiamat
Tiamat
Humpleweed
Tiamat
Level 103
God Stats
3W - 6L
1,494 SR
Queue Stats
216W - 187L
1,603 Elo+
Solo
Bellona
Bellona
Kaylen123
Bellona
Level 160
God Stats
6W - 12L
1,412 SR
Queue Stats
382W - 391L
1,574 Elo+
Solo
Horus
Horus
WarlordIron
Horus
Level 119
God Stats
5W - 1L
1,928 SR
Queue Stats
216W - 147L
1,693 Elo+
Party 2
Lancelot
Lancelot
iLikeToSmitePple
Lancelot
Level 148
God Stats
13W - 6L
1,819 SR
Queue Stats
35W - 27L
1,665 Elo+
Solo
Team Averages
Level 126
1,669 SR
1,649 Elo+

VS

Team Averages
Level 132
1,707 SR
1,625 Elo+
Chaac
Chaac
Cez The Don
Chaac
Level 107
God Stats
27W - 17L
1,677 SR
Queue Stats
251W - 212L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
Floodforce
Tsukuyomi
Level 160
God Stats
21W - 16L
1,760 SR
Queue Stats
284W - 215L
1,703 Elo+
Party 1
Kukulkan
Kukulkan
Sakura214781
Kukulkan
Level 79
God Stats
9W - 6L
1,685 SR
Queue Stats
391W - 376L
1,555 Elo+
Solo
Sylvanus
Sylvanus
Splotchy___Sack
Sylvanus
Level 155
God Stats
41W - 32L
1,499 SR
Queue Stats
375W - 358L
1,605 Elo+
Solo
Rama
Rama
UnleashedChaos
Rama
Level 157
God Stats
5W - 2L
1,916 SR
Queue Stats
153W - 100L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,685
446
7,208
11,838
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Humpleweed
Tiamat
14
0 / 2 / 0
7,923
528
4,966
9,195
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Kaylen123
Bellona
13
0 / 2 / 0
7,982
532
3,892
12,393
13,823
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
0 / 4 / 0
5,977
398
5,020
15,177
10,365
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
1 / 3 / 0
7,357
490
8,876
13,150
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
8,793
586
7,259
11,859
9,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Tsukuyomi
Floodforce
Tsukuyomi
13
3 / 0 / 9
7,832
522
11,297
11,472
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Kukulkan
Sakura214781
Kukulkan
14
4 / 0 / 3
8,329
555
6,004
4,114
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
10
2 / 0 / 4
6,661
444
9,035
12,894
10,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 0 / 4
8,653
577
10,069
9,093
3,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
14
14
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Tsukuyomi
Floodforce
Tsukuyomi
3
0
9
7.5
L
0
3
0
0
L
Tiamat
Humpleweed
Tiamat
0
2
0
0
L
Bellona
Kaylen123
Bellona
0
2
0
0
W
Kukulkan
Sakura214781
Kukulkan
4
0
3
5.5
W
Sylvanus
2
0
4
4
W
3
0
4
5
L
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,962
Damage
43,664
61,753
Taken
49,432
38,950
Mitigated
30,609
22,000
Healing
24,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,259
1,509
0
4,846
11,859
9,782
36
42
11,817
0
77,918
W
Tsukuyomi
Floodforce
Tsukuyomi
11,297
4,470
0
6,935
11,472
4,800
676
1,195
10,277
0
51,308
L
7,208
3,568
0
5,116
11,838
3,059
0
1,747
10,091
65,296
0
L
Tiamat
Humpleweed
Tiamat
4,966
536
0
3,202
9,195
5,635
0
2,104
7,005
67,661
0
L
Bellona
Kaylen123
Bellona
3,892
956
0
2,600
12,393
13,823
0
0
12,393
0
69,065
W
Kukulkan
Sakura214781
Kukulkan
6,004
451
0
1,183
4,114
1,851
395
2,083
2,031
61,512
0
W
Sylvanus
9,035
3,342
1,790
5,081
12,894
10,822
0
5,511
7,383
25,227
9,438
W
10,069
8,575
0
4,823
9,093
3,354
801
3,343
5,750
0
73,737
L
5,020
2,399
2,153
4,637
15,177
10,365
0
6,443
8,552
0
15,420
L
8,876
1,756
0
4,292
13,150
6,068
0
3,096
9,916
0
61,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,924
Gold Earned
40,268
517
Minions Killed
519
0
Camps Cleared
0
1,476,711
Distance Traveled
1,467,671
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,793
586
133
9
0
318,202
9
W
Tsukuyomi
7,832
522
85
6
0
328,036
4
L
Sol
6,685
446
115
8
0
289,950
6
L
Tiamat
7,923
528
148
10
0
278,571
5
L
Bellona
7,982
532
143
10
0
250,709
0
W
Kukulkan
8,329
555
129
9
0
289,244
1
W
Sylvanus
6,661
444
48
3
0
254,216
2
W
Rama
8,653
577
124
8
0
277,973
5
L
Horus
5,977
398
16
1
0
304,649
4
L
Lancelot
7,357
490
95
6
0
352,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role