Player Matchup

Danzaburou
Danzaburou
NathanM4031
Danzaburou
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,437 Elo+
Party 1
Fenrir
Fenrir
Paulbeg
Fenrir
Level 66
God Stats
1W - 2L
1,279 SR
Queue Stats
63W - 59L
1,446 Elo+
Party 1
Hel
Hel
Rugbain
Hel
Level 47
God Stats
1W - 2L
1,345 SR
Queue Stats
45W - 33L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
Splorkin
Amaterasu
Level 61
God Stats
3W - 3L
1,682 SR
Queue Stats
42W - 42L
1,492 Elo+
Party 1
Nike
Nike
TheAfricanBaron
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,448 Elo+
Party 1
Team Averages
Level 51
1,461 SR
1,458 Elo+

VS

Team Averages
Level 87
1,551 SR
1,545 Elo+
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Byzantion1
Loki
Level 29
God Stats
4W - 1L
1,355 SR
Queue Stats
56W - 28L
1,564 Elo+
Party 2
Anubis
Anubis
PanicBlowfish55
Anubis
Level 18
God Stats
17W - 11L
1,492 SR
Queue Stats
314W - 272L
1,564 Elo+
Party 3
Shiva
Shiva
PepperChubbs
Shiva
Level 100
God Stats
13W - 8L
1,669 SR
Queue Stats
853W - 765L
1,543 Elo+
Party 3
Scylla
Scylla
bernybeermonsta
Scylla
Level 141
God Stats
3W - 0L
1,739 SR
Queue Stats
95W - 60L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NathanM4031
Danzaburou
12
2 / 3 / 1
7,717
514
6,946
11,483
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Paulbeg
Fenrir
11
3 / 5 / 1
6,949
463
6,684
15,248
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
12
3 / 6 / 1
7,591
506
5,870
12,769
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Splorkin
Amaterasu
13
1 / 3 / 3
7,030
469
8,518
15,515
8,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 6 / 1
5,858
391
5,248
15,277
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 2 / 2
7,592
506
5,753
7,912
2,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

17
12 / 1 / 6
10,620
708
16,505
12,167
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 7
8,362
557
10,025
12,242
6,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 9
7,818
521
11,593
16,089
14,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 1 / 6
9,105
607
10,366
6,218
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
23
23
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
2
1
W
12
1
6
15
L
Danzaburou
NathanM4031
Danzaburou
2
3
1
0.83
W
0
4
7
0.88
L
Fenrir
Paulbeg
Fenrir
3
5
1
0.7
W
2
1
9
6.5
L
Hel
3
6
1
0.58
L
Amaterasu
Splorkin
Amaterasu
1
3
3
0.83
L
0
6
1
0.08
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,266
Damage
54,242
70,292
Taken
54,628
34,512
Mitigated
31,620
21,895
Healing
22,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,753
1,928
0
1,822
7,912
2,707
2,159
447
7,465
0
56,560
W
16,505
4,965
0
5,921
12,167
5,503
0
1,299
10,868
0
100,508
L
Danzaburou
NathanM4031
Danzaburou
6,946
3,028
0
2,988
11,483
4,226
0
1,360
10,099
0
40,300
W
10,025
852
0
5,851
12,242
6,334
317
1,013
11,229
59,080
0
L
Fenrir
Paulbeg
Fenrir
6,684
2,645
0
3,866
15,248
6,873
0
3,581
11,575
0
33,844
W
11,593
1,706
557
5,429
16,089
14,625
68
1,697
14,392
0
26,006
L
Hel
5,870
542
3,022
4,327
12,769
5,888
0
2,697
9,930
44,968
0
L
Amaterasu
Splorkin
Amaterasu
8,518
3,512
0
6,048
15,515
8,563
0
7,502
7,988
0
42,427
L
5,248
1,369
0
1,644
15,277
8,962
0
4,834
10,309
0
15,528
W
10,366
1,655
0
2,463
6,218
2,451
275
1,578
4,640
65,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
43,497
297
Minions Killed
491
0
Camps Cleared
0
1,390,234
Distance Traveled
1,447,546
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,592
506
106
7
0
268,617
6
W
Loki
10,620
708
153
10
0
343,332
1
L
Danzaburou
7,717
514
75
5
0
280,253
2
W
Anubis
8,362
557
109
7
0
233,740
1
L
Fenrir
6,949
463
52
3
0
288,865
4
W
Shiva
7,818
521
16
1
0
323,016
5
L
Hel
7,591
506
88
6
0
261,601
5
L
Amaterasu
7,030
469
62
4
0
279,079
5
L
Nike
5,858
391
20
1
0
280,436
3
W
Scylla
9,105
607
107
7
0
278,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role