Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Deekay2007
Hun Batz
Level 129
God Stats
8W - 6L
1,283 SR
Queue Stats
495W - 780L
1,361 Elo+
Party 1
Chang'e
Chang'e
StinkBoxJr
Chang'e
Level 115
God Stats
4W - 0L
1,738 SR
Queue Stats
30W - 52L
1,310 Elo+
Party 1
Team Averages
Level 117
1,507 SR
1,390 Elo+

VS

Team Averages
Level 50
1,377 SR
1,408 Elo+
Bacchus
Bacchus
Leif1982
Bacchus
Level 85
God Stats
1W - 3L
1,444 SR
Queue Stats
11W - 16L
1,414 Elo+
Solo
Zeus
Zeus
MageBleu 666
Zeus
Level 41
God Stats
9W - 11L
1,210 SR
Queue Stats
42W - 68L
1,384 Elo+
Party 2
Thanatos
Thanatos
Vahlok396
Thanatos
Level 25
God Stats
8W - 14L
1,476 SR
Queue Stats
13W - 23L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 2 / 8
12,387
729
12,406
27,303
18,433
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
Deekay2007
Hun Batz
16
7 / 6 / 9
11,965
704
15,424
17,731
7,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
StinkBoxJr
Chang'e
16
5 / 5 / 10
12,070
710
14,746
17,171
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Leif1982
Bacchus
16
2 / 4 / 6
11,288
664
11,059
16,920
27,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 7 / 4
11,600
682
14,460
13,754
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Vahlok396
Thanatos
16
6 / 8 / 4
11,287
664
17,678
20,198
8,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
19
Kills
13
13
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
8
5.5
W
Hun Batz
Deekay2007
Hun Batz
7
6
9
1.92
L
Bacchus
Leif1982
Bacchus
2
4
6
1.25
L
5
7
4
1
W
Chang'e
StinkBoxJr
Chang'e
5
5
10
2
L
Thanatos
Vahlok396
Thanatos
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,576
Damage
43,197
62,205
Taken
50,872
33,047
Mitigated
41,320
19,478
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,406
3,752
0
5,848
27,303
18,433
0
11,888
15,415
0
34,801
W
Hun Batz
Deekay2007
Hun Batz
15,424
3,681
0
2,130
17,731
7,758
1,358
7,525
10,206
0
39,457
L
Bacchus
Leif1982
Bacchus
11,059
1,434
0
1,088
16,920
27,256
81
5,856
11,064
19,913
0
L
14,460
2,354
356
2,280
13,754
5,073
396
3,829
9,925
46,966
0
W
Chang'e
StinkBoxJr
Chang'e
14,746
542
4,958
6,542
17,171
6,856
456
6,808
10,363
39,805
0
L
Thanatos
Vahlok396
Thanatos
17,678
2,057
287
11,674
20,198
8,991
409
5,617
14,581
0
40,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
34,175
154
Minions Killed
134
7
Camps Cleared
6
878,611
Distance Traveled
816,312
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,387
729
40
2
1
294,448
0
W
Hun Batz
11,965
704
63
4
3
274,356
1
L
Bacchus
11,288
664
12
1
0
307,852
0
L
Zeus
11,600
682
76
4
3
240,477
0
W
Chang'e
12,070
710
51
3
3
309,807
0
L
Thanatos
11,287
664
46
3
3
267,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role