Player Matchup

Hera
Hera
AnilcanMeral
Hera
Level 18
God Stats
3W - 0L
1,832 SR
Queue Stats
32W - 19L
1,542 Elo+
Party 1
Arachne
Arachne
B_oh3ck
Arachne
Level 147
God Stats
4W - 1L
1,908 SR
Queue Stats
243W - 211L
1,442 Elo+
Party 1
Chiron
Chiron
Baklanchik
Chiron
Level 47
God Stats
7W - 0L
1,886 SR
Queue Stats
79W - 60L
1,534 Elo+
Party 2
Mulan
Mulan
LeckerApfel
Mulan
Level 97
God Stats
3W - 1L
1,243 SR
Queue Stats
43W - 30L
1,511 Elo+
Party 2
Atlas
Atlas
yarakusaurus
Atlas
Level 95
God Stats
12W - 9L
1,497 SR
Queue Stats
120W - 101L
1,468 Elo+
Party 1
Team Averages
Level 81
1,673 SR
1,500 Elo+

VS

Team Averages
Level 74
1,415 SR
1,446 Elo+
Sobek
Sobek
 
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
GimliTheDrunk11
Hercules
Level 24
God Stats
3W - 4L
1,357 SR
Queue Stats
32W - 43L
1,384 Elo+
Party 4
Medusa
Medusa
InaryUrSensei
Medusa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,529 Elo+
Party 3
Thor
Thor
OllieJ98
Thor
Level 109
God Stats
6W - 11L
1,215 SR
Queue Stats
172W - 177L
1,414 Elo+
Party 4
Nu Wa
Nu Wa
TurtleChub
Nu Wa
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 120L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 2
7,726
702
9,368
6,158
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
B_oh3ck
Arachne
10
4 / 1 / 4
6,376
580
4,073
7,841
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
Baklanchik
Chiron
11
2 / 0 / 2
6,146
559
6,187
6,086
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
6,187
562
6,229
9,045
4,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 0 / 7
6,046
550
2,414
6,392
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 3 / 0
4,848
441
2,180
10,666
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
10
2 / 2 / 1
5,677
516
4,924
8,302
6,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,949
450
3,054
5,416
1,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
9
2 / 3 / 1
5,877
534
3,346
8,838
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
9
1 / 6 / 1
5,740
522
4,450
8,748
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
5
5
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
W
9
1
2
10
W
Arachne
B_oh3ck
Arachne
4
1
4
6
W
Chiron
Baklanchik
Chiron
2
0
2
3
L
Hercules
2
2
1
1.25
L
0
2
0
0
W
1
3
1
0.5
L
Thor
2
3
1
0.83
L
Nu Wa
1
6
1
0.25
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,271
Damage
17,954
35,522
Taken
41,970
15,549
Mitigated
22,387
7,510
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,180
494
0
2,779
10,666
7,211
0
3,307
7,359
12,021
0
W
9,368
1,905
0
350
6,158
2,207
0
1,794
4,364
53,500
0
W
Arachne
B_oh3ck
Arachne
4,073
3,169
0
1,324
7,841
2,789
0
1,497
6,344
0
35,459
W
Chiron
Baklanchik
Chiron
6,187
1,930
415
2,154
6,086
2,059
876
1,471
4,615
0
44,160
L
Hercules
4,924
3,425
0
2,593
8,302
6,848
0
624
7,678
0
27,875
L
3,054
1,704
0
1,737
5,416
1,687
0
769
4,647
0
30,552
W
6,229
1,750
0
1,677
9,045
4,829
0
341
8,704
292
39,051
L
Thor
3,346
1,030
0
2,429
8,838
3,208
0
2,311
6,527
0
30,730
L
Nu Wa
4,450
869
0
190
8,748
3,433
0
4,945
3,803
35,547
0
W
2,414
925
0
1,590
6,392
3,665
0
1,527
4,865
12,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
27,091
336
Minions Killed
246
0
Camps Cleared
0
1,087,346
Distance Traveled
1,001,385
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,848
441
24
2
0
217,822
4
W
Hera
7,726
702
93
8
0
223,679
1
W
Arachne
6,376
580
64
6
0
209,224
1
W
Chiron
6,146
559
80
7
0
196,178
3
L
Hercules
5,677
516
50
5
0
171,342
2
L
Medusa
4,949
450
47
4
0
200,963
4
W
Mulan
6,187
562
78
7
0
220,425
2
L
Thor
5,877
534
56
5
0
215,003
1
L
Nu Wa
5,740
522
69
6
0
196,255
0
W
Atlas
6,046
550
21
2
0
237,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role