Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Sc_mbone
Charybdis
Level 89
God Stats
4W - 5L
1,351 SR
Queue Stats
33W - 47L
1,454 Elo+
Party 1
Chaac
Chaac
Scoobowski
Chaac
Level 76
God Stats
1W - 0L
1,733 SR
Queue Stats
40W - 52L
1,468 Elo+
Solo
Fafnir
Fafnir
Subjectspade78
Fafnir
Level 107
God Stats
3W - 2L
1,844 SR
Queue Stats
48W - 46L
1,493 Elo+
Party 1
Yu Huang
Yu Huang
Vorpalim
Yu Huang
Level 160
God Stats
276W - 279L
1,534 SR
Queue Stats
426W - 461L
1,569 Elo+
Solo
Team Averages
Level 116
1,593 SR
1,497 Elo+

VS

Team Averages
Level 119
1,582 SR
1,538 Elo+
Sol
Sol
L1ghthammer
Sol
Level 99
God Stats
9W - 10L
1,590 SR
Queue Stats
148W - 154L
1,483 Elo+
Party 2
Guan Yu
Guan Yu
Orion3-25
Guan Yu
Level 142
God Stats
25W - 22L
1,689 SR
Queue Stats
116W - 116L
1,541 Elo+
Solo
Khepri
Khepri
SonOvOsiris
Khepri
Level 64
God Stats
27W - 32L
1,570 SR
Queue Stats
201W - 222L
1,484 Elo+
Party 2
Tiamat
Tiamat
TheDiskotek
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,575 Elo+
Solo
Rama
Rama
mudcup
Rama
Level 147
God Stats
1W - 2L
1,560 SR
Queue Stats
52W - 52L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
8 / 2 / 1
10,481
806
14,625
14,679
7,547
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Sc_mbone
Charybdis
16
1 / 3 / 1
9,204
708
6,246
12,985
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
17
0 / 0 / 5
9,370
721
9,632
14,426
13,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 1 / 5
8,761
674
7,456
11,901
14,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
Vorpalim
Yu Huang
18
0 / 0 / 3
9,973
767
12,752
6,632
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
9,727
748
8,135
9,623
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Orion3-25
Guan Yu
15
2 / 3 / 2
8,894
684
5,445
12,947
9,819
Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
14
0 / 2 / 3
8,820
678
5,308
12,990
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
16
1 / 1 / 2
9,086
699
9,815
7,517
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
mudcup
Rama
16
1 / 1 / 0
8,969
690
14,319
18,420
9,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
9
Kills
6
6
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
2
1
4.25
L
2
2
2
1.5
L
Guan Yu
Orion3-25
Guan Yu
2
3
2
1
W
Charybdis
Sc_mbone
Charybdis
1
3
1
0.5
W
Chaac
0
0
5
2.5
L
Khepri
0
2
3
0.75
W
0
1
5
2.5
L
Tiamat
1
1
2
2
W
Yu Huang
Vorpalim
Yu Huang
0
0
3
1.5
L
Rama
mudcup
Rama
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,711
Damage
43,022
60,623
Taken
61,497
44,558
Mitigated
39,563
21,952
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,625
3,244
0
8,551
14,679
7,547
0
6,926
7,753
37,028
0
L
8,135
3,842
0
4,093
9,623
4,544
851
7,672
1,951
39,991
0
L
Guan Yu
Orion3-25
Guan Yu
5,445
928
1,363
2,162
12,947
9,819
0
8,132
4,815
0
21,608
W
Charybdis
Sc_mbone
Charybdis
6,246
3,157
72
4,076
12,985
5,464
2,650
4,574
8,411
0
35,611
W
Chaac
9,632
753
0
4,801
14,426
13,526
0
3,521
10,905
0
42,390
L
Khepri
5,308
325
0
3,091
12,990
10,407
0
7,666
5,324
14,339
0
W
7,456
2,595
1,150
2,677
11,901
14,980
244
5,017
6,884
14,501
0
L
Tiamat
9,815
1,253
90
2,063
7,517
5,386
0
4,136
3,381
31,407
0
W
Yu Huang
Vorpalim
Yu Huang
12,752
956
0
625
6,632
3,041
1,693
3,220
3,412
57,068
0
L
Rama
mudcup
Rama
14,319
12,506
0
5,572
18,420
9,407
220
7,227
11,193
0
47,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,789
Gold Earned
45,496
302
Minions Killed
265
0
Camps Cleared
0
1,389,203
Distance Traveled
1,315,184
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,481
806
47
4
0
300,318
3
L
Sol
9,727
748
73
6
0
261,811
2
L
Guan Yu
8,894
684
33
3
0
279,239
4
W
Charybdis
9,204
708
55
4
0
235,239
0
W
Chaac
9,370
721
76
6
0
290,213
3
L
Khepri
8,820
678
18
1
0
253,359
7
W
Fafnir
8,761
674
9
1
0
277,170
0
L
Tiamat
9,086
699
63
5
0
280,702
0
W
Yu Huang
9,973
767
115
9
0
286,263
1
L
Rama
8,969
690
78
6
0
240,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role