Player Matchup

Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JohnMclaine0815
Hercules
Level 160
God Stats
3W - 2L
1,474 SR
Queue Stats
40W - 59L
1,582 Elo+
Party 1
Ra
Ra
Plutagat
Ra
Level 141
God Stats
1W - 0L
1,515 SR
Queue Stats
58W - 48L
1,622 Elo+
Party 1
Team Averages
Level 125
1,496 SR
1,568 Elo+

VS

Team Averages
Level 78
1,440 SR
1,469 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GanjaSmokerChasr
Izanami
Level 42
God Stats
0W - 2L
1,321 SR
Queue Stats
9W - 15L
1,444 Elo+
Party 2
Ymir
Ymir
yungjeep
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 6
6,988
699
6,039
5,105
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
13
7 / 0 / 3
7,915
792
7,764
9,863
5,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 1 / 7
7,259
726
10,622
10,074
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 4 / 0
6,701
670
4,757
9,028
4,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 1
5,963
596
7,265
8,862
3,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
0 / 2 / 2
6,532
653
4,229
12,450
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
6
5
L
Nox
 
Nox
2
4
0
0.5
L
0
5
1
0.1
W
Hercules
7
0
3
8.5
W
2
1
7
5.5
L
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,425
Damage
16,251
25,042
Taken
30,340
12,154
Mitigated
18,481
12,049
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,039
2,249
0
2,569
5,105
2,080
69
1,932
3,173
0
14,227
L
Nox
 
Nox
4,757
550
0
1,881
9,028
4,185
0
2,938
6,090
21,018
0
L
7,265
5,172
0
1,070
8,862
3,570
0
3,738
5,124
0
20,057
W
Hercules
7,764
2,444
387
2,748
9,863
5,423
0
2,845
7,018
0
19,301
W
10,622
1,709
1,088
5,257
10,074
4,651
252
4,603
5,471
34,720
0
L
Ymir
4,229
1,684
0
808
12,450
10,726
0
4,193
8,257
10,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,162
Gold Earned
19,196
107
Minions Killed
83
6
Camps Cleared
3
546,759
Distance Traveled
523,646
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,988
699
23
2
1
165,840
1
L
Nox
6,701
670
35
4
1
180,153
4
L
Izanami
5,963
596
38
4
1
164,701
2
W
Hercules
7,915
792
25
3
0
195,345
4
W
Ra
7,259
726
59
6
5
185,574
3
L
Ymir
6,532
653
10
1
1
178,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role