Player Matchup

Vulcan
Vulcan
Cosmo38
Vulcan
Level 29
God Stats
3W - 4L
1,212 SR
Queue Stats
197W - 228L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
EvilMike
Sun Wukong
Level 158
God Stats
1W - 1L
1,328 SR
Queue Stats
61W - 57L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
NotHerdStupidity
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,612 Elo+
Solo
Jormungandr
Jormungandr
ThatDudeNurse
Jormungandr
Level 26
God Stats
1W - 1L
1,851 SR
Queue Stats
130W - 113L
1,690 Elo+
Solo
Eset
Eset
Tsunaino
Eset
Level 86
God Stats
4W - 0L
1,817 SR
Queue Stats
60W - 57L
1,537 Elo+
Party 1
Team Averages
Level 66
1,542 SR
1,582 Elo+

VS

Team Averages
Level 21
1,449 SR
1,500 Elo+
Hou Yi
Hou Yi
Endrywww
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,616 Elo+
Solo
Ra
Ra
GeneralRy0099
Ra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 25L
1,614 Elo+
Solo
Fafnir
Fafnir
Mettallion
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,284 Elo+
Solo
Discordia
Discordia
SerHydraGin
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,506 Elo+
Solo
Medusa
Medusa
jamesmiller195
Medusa
Level 18
God Stats
0W - 2L
1,244 SR
Queue Stats
24W - 47L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cosmo38
Vulcan
20
7 / 3 / 13
12,471
779
28,802
13,794
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
EvilMike
Sun Wukong
20
12 / 5 / 15
12,970
811
23,208
27,474
28,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
7 / 5 / 18
11,552
722
14,200
24,520
35,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
ThatDudeNurse
Jormungandr
20
5 / 4 / 16
12,256
766
17,386
21,769
14,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
19
6 / 4 / 22
12,095
756
20,961
19,023
9,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Endrywww
Hou Yi
19
6 / 8 / 8
11,628
727
13,304
19,369
10,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 8 / 10
12,002
750
19,687
26,793
14,755
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Mettallion
Fafnir
18
3 / 5 / 11
10,558
660
7,087
25,871
34,583
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
SerHydraGin
Discordia
17
6 / 6 / 6
10,674
667
25,628
16,698
7,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 10
8,773
548
9,749
19,726
10,134
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
64
37
Kills
19
21
Deaths
37
84
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Cosmo38
Vulcan
7
3
13
4.5
L
Hou Yi
Endrywww
Hou Yi
6
8
8
1.25
W
Sun Wukong
EvilMike
Sun Wukong
12
5
15
3.9
L
4
8
10
1.13
L
Fafnir
Mettallion
Fafnir
3
5
11
1.7
W
7
5
18
3.2
L
Discordia
SerHydraGin
Discordia
6
6
6
1.5
W
Jormungandr
ThatDudeNurse
Jormungandr
5
4
16
3.25
W
Eset
6
4
22
4.25
L
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,557
Damage
75,455
106,580
Taken
108,457
94,195
Mitigated
77,472
43,343
Healing
37,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Cosmo38
Vulcan
28,802
5,147
1,370
2,456
13,794
6,886
2,472
8,967
4,827
56,577
0
L
Hou Yi
Endrywww
Hou Yi
13,304
5,315
250
2,965
19,369
10,134
0
13,022
6,347
0
25,622
W
Sun Wukong
EvilMike
Sun Wukong
23,208
3,532
2,517
7,764
27,474
28,243
996
13,117
13,814
0
36,181
L
19,687
1,804
10,608
9,891
26,793
14,755
0
17,480
9,313
50,967
0
L
Fafnir
Mettallion
Fafnir
7,087
2,272
1,178
5,078
25,871
34,583
0
17,314
8,557
11,772
0
W
14,200
760
6,907
7,512
24,520
35,621
235
7,632
16,888
0
20,630
L
Discordia
SerHydraGin
Discordia
25,628
2,473
1,977
3,484
16,698
7,866
0
6,045
10,653
41,302
0
W
Jormungandr
ThatDudeNurse
Jormungandr
17,386
3,062
1,296
3,587
21,769
14,154
1,863
11,726
10,043
42,184
0
W
Eset
20,961
1,475
4,812
5,122
19,023
9,291
2,055
10,960
8,063
37,207
0
L
9,749
4,893
1,125
765
19,726
10,134
0
13,288
6,438
0
19,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,344
Gold Earned
53,635
167
Minions Killed
165
0
Camps Cleared
0
1,394,754
Distance Traveled
1,318,750
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,471
779
67
4
0
301,041
0
L
Hou Yi
11,628
727
23
1
0
253,806
1
W
Sun Wukong
12,970
811
21
1
0
259,106
2
L
Ra
12,002
750
70
4
0
275,028
0
L
Fafnir
10,558
660
14
1
0
267,668
0
W
Guan Yu
11,552
722
11
1
0
299,072
4
L
Discordia
10,674
667
45
3
0
260,638
0
W
Jormungandr
12,256
766
48
3
0
268,289
4
W
Eset
12,095
756
20
1
0
267,246
0
L
Medusa
8,773
548
13
1
0
261,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role