Player Matchup

Sobek
Sobek
Proljevic
Sobek
Level 32
God Stats
0W - 3L
1,277 SR
Queue Stats
8W - 38L
1,060 Elo+
Party 2
Izanami
Izanami
Xezaro
Izanami
Level 34
God Stats
2W - 6L
1,424 SR
Queue Stats
8W - 33L
1,126 Elo+
Party 2
Raijin
Raijin
wcpapir
Raijin
Level 62
God Stats
0W - 4L
1,359 SR
Queue Stats
10W - 35L
1,181 Elo+
Party 2
Team Averages
Level 43
1,353 SR
1,123 Elo+

VS

Team Averages
Level 117
1,434 SR
1,524 Elo+
Atlas
Atlas
Gwinny8
Atlas
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,406 Elo+
Party 1
Neith
Neith
antonelbibo01
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 41L
1,626 Elo+
Party 1
Yu Huang
Yu Huang
iguané
Yu Huang
Level 126
God Stats
1W - 0L
1,302 SR
Queue Stats
43W - 40L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Proljevic
Sobek
12
1 / 8 / 3
8,955
640
7,772
18,674
16,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Xezaro
Izanami
15
2 / 3 / 3
10,004
715
10,098
12,039
4,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
wcpapir
Raijin
14
2 / 6 / 3
9,511
679
13,786
14,490
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gwinny8
Atlas
14
2 / 2 / 13
10,111
722
5,331
12,963
15,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
8 / 2 / 9
11,547
825
16,027
13,579
5,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
iguané
Yu Huang
16
7 / 1 / 10
10,972
784
18,923
12,861
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
17
17
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Atlas
Gwinny8
Atlas
2
2
13
4.25
L
Sobek
Proljevic
Sobek
1
8
3
0.31
L
Izanami
Xezaro
Izanami
2
3
3
1.17
W
8
2
9
6.25
W
Yu Huang
iguané
Yu Huang
7
1
10
12
L
Raijin
wcpapir
Raijin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
40,281
45,203
Taken
39,403
25,845
Mitigated
26,694
5,466
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Gwinny8
Atlas
5,331
1,178
0
1,690
12,963
15,448
39
4,224
8,469
15,235
0
L
Sobek
Proljevic
Sobek
7,772
1,082
0
2,276
18,674
16,110
0
7,994
10,680
11,203
0
L
Izanami
Xezaro
Izanami
10,098
5,728
0
2,385
12,039
4,527
0
7,920
4,119
0
39,536
W
16,027
8,293
0
3,467
13,579
5,858
1,971
7,953
5,276
0
55,453
W
Yu Huang
iguané
Yu Huang
18,923
1,595
178
2,264
12,861
5,388
1,174
8,720
3,832
41,679
0
L
Raijin
wcpapir
Raijin
13,786
1,150
0
805
14,490
5,208
0
8,776
5,714
46,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
32,630
160
Minions Killed
157
6
Camps Cleared
6
678,390
Distance Traveled
826,213
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,111
722
17
1
2
284,267
1
L
Sobek
8,955
640
15
1
0
202,538
2
L
Izanami
10,004
715
71
5
2
253,677
3
W
Neith
11,547
825
87
6
3
265,248
3
W
Yu Huang
10,972
784
53
4
1
276,698
1
L
Raijin
9,511
679
74
5
4
222,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role