Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FredLucha
Zeus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,531 Elo+
Solo
Vulcan
Vulcan
FuriousGeorge012
Vulcan
Level 156
God Stats
2W - 1L
1,629 SR
Queue Stats
125W - 117L
1,529 Elo+
Solo
Chernobog
Chernobog
GunlordRampager
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,516 Elo+
Solo
Terra
Terra
ObliTiroN__
Terra
Level 25
God Stats
4W - 6L
1,484 SR
Queue Stats
382W - 477L
1,434 Elo+
Solo
Team Averages
Level 71
1,523 SR
1,502 Elo+

VS

Team Averages
Level 77
1,487 SR
1,463 Elo+
Ah Puch
Ah Puch
Bl4ck_M0rph3us_
Ah Puch
Level 81
God Stats
4W - 1L
1,652 SR
Queue Stats
206W - 223L
1,404 Elo+
Solo
Chang'e
Chang'e
Widdowmaker7
Chang'e
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 217L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
guillereyes
Kuzenbo
Level 106
God Stats
5W - 9L
1,281 SR
Queue Stats
333W - 315L
1,479 Elo+
Party 1
Thoth
Thoth
pual22
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
tht1guybry2795
Hun Batz
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 147L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 6 / 6
9,503
679
7,039
18,810
31,989
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
15
4 / 7 / 3
9,269
662
12,972
11,115
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 5
8,436
603
17,658
11,559
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
GunlordRampager
Chernobog
16
3 / 6 / 4
9,420
673
12,963
15,226
9,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 6
8,193
585
3,388
16,273
17,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 18
11,879
849
18,841
10,854
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Widdowmaker7
Chang'e
15
1 / 1 / 18
9,604
686
8,880
10,696
5,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
guillereyes
Kuzenbo
18
6 / 2 / 21
10,788
771
9,647
25,104
33,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
pual22
Thoth
17
6 / 5 / 15
10,619
759
12,291
15,148
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
18
10 / 3 / 12
11,052
789
15,379
17,491
8,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
114
11
Kills
30
30
Deaths
12
24
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
6
6
0.83
W
7
1
18
16
L
Zeus
4
7
3
0.79
L
2
5
5
0.9
L
Chernobog
GunlordRampager
Chernobog
3
6
4
0.83
L
0
6
6
0.5
W
Chang'e
Widdowmaker7
Chang'e
1
1
18
10
W
Kuzenbo
guillereyes
Kuzenbo
6
2
21
8.25
W
Thoth
pual22
Thoth
6
5
15
2.7
W
Hun Batz
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,020
Damage
65,038
72,983
Taken
79,293
70,689
Mitigated
60,535
13,697
Healing
42,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,039
628
1,722
2,730
18,810
31,989
0
13,485
5,325
9,007
0
W
18,841
695
442
2,807
10,854
5,659
1,314
6,841
4,013
42,860
0
L
Zeus
12,972
1,284
675
329
11,115
5,094
54
6,191
4,924
27,016
0
L
17,658
4,200
238
935
11,559
6,224
414
7,118
4,441
33,638
0
L
Chernobog
GunlordRampager
Chernobog
12,963
7,875
1,230
2,252
15,226
9,592
0
11,871
3,355
0
32,731
L
3,388
236
2,382
1,204
16,273
17,790
0
10,994
5,279
7,201
0
W
Chang'e
Widdowmaker7
Chang'e
8,880
1,149
14,821
5,864
10,696
5,348
3,124
7,769
2,927
22,218
0
W
Kuzenbo
guillereyes
Kuzenbo
9,647
3,041
797
7,326
25,104
33,868
570
9,143
15,961
17,527
0
W
Thoth
pual22
Thoth
12,291
735
1,317
1,660
15,148
7,023
608
6,419
8,729
28,135
0
W
Hun Batz
15,379
1,123
1,732
5,849
17,491
8,637
1,253
10,885
6,606
0
35,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
53,942
178
Minions Killed
166
0
Camps Cleared
0
1,056,499
Distance Traveled
1,336,352
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,503
679
9
1
0
213,638
4
W
Ah Puch
11,879
849
56
4
0
265,736
0
L
Zeus
9,269
662
60
4
0
204,845
3
L
Vulcan
8,436
603
42
3
0
253,003
1
L
Chernobog
9,420
673
48
3
0
210,117
2
L
Terra
8,193
585
19
1
0
174,896
0
W
Chang'e
9,604
686
30
2
0
268,624
0
W
Kuzenbo
10,788
771
13
1
0
258,213
4
W
Thoth
10,619
759
36
3
0
257,574
0
W
Hun Batz
11,052
789
31
2
0
286,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role