Player Matchup

Shiva
Shiva
Silver I
Osji
Shiva
Silver I
Level 33
God Stats
3W - 0L
1,817 SR
Queue Stats
8W - 5L
1,535 MMR
Solo
Vulcan
Vulcan
Gold I
Your Majesty725
Vulcan
Gold I
Level 159
God Stats
14W - 16L
1,546 SR
Queue Stats
110W - 120L
1,645 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
chewyg757
Kuzenbo
Gold V
Level 158
God Stats
11W - 10L
1,505 SR
Queue Stats
90W - 105L
1,324 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,622 SR
1,501 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,488 SR
1,494 MMR
Mercury
Mercury
Bronze III
ChazGoDeep
Mercury
Bronze III
Level 94
God Stats
1W - 2L
1,517 SR
Queue Stats
3W - 5L
1,510 MMR
Solo
Scylla
Scylla
Bronze III
IRafabz2799
Scylla
Bronze III
Level 128
God Stats
1W - 1L
1,345 SR
Queue Stats
10W - 7L
1,500 MMR
Solo
Achilles
Achilles
Silver I
JohnnyMac8506
Achilles
Silver I
Level 38
God Stats
8W - 9L
1,601 SR
Queue Stats
203W - 233L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Osji
Shiva
12
2 / 1 / 3
7,244
724
10,069
9,467
5,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 0 / 3
7,163
716
9,863
3,604
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
chewyg757
Kuzenbo
12
1 / 0 / 3
7,531
753
4,776
9,105
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AtlasDanzaburouBaron SamediAnubisAh Muzen Cab

VS

Bans
ThanatosCabrakanKaliGebCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChazGoDeep
Mercury
9
0 / 3 / 1
5,920
592
2,117
9,693
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
11
1 / 1 / 0
6,513
651
6,842
6,376
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
JohnnyMac8506
Achilles
9
0 / 1 / 1
6,345
635
3,722
11,338
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
ChazGoDeep
Mercury
0
3
1
0.17
L
Scylla
1
1
0
1
L
Achilles
JohnnyMac8506
Achilles
0
1
1
0.5
W
Shiva
Osji
Shiva
2
1
3
3.5
W
2
0
3
3.5
W
Kuzenbo
chewyg757
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
12,681
22,176
Taken
27,407
17,987
Mitigated
16,492
8,341
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ChazGoDeep
Mercury
2,117
1,062
0
862
9,693
3,818
0
4,820
4,873
0
10,384
L
Scylla
6,842
588
0
490
6,376
2,581
0
3,741
2,635
35,281
0
L
Achilles
JohnnyMac8506
Achilles
3,722
463
699
2,372
11,338
10,093
0
6,159
5,179
0
9,250
W
Shiva
Osji
Shiva
10,069
2,747
656
3,530
9,467
5,385
352
3,397
6,070
0
29,078
W
9,863
3,333
0
190
3,604
1,486
100
872
2,732
28,611
0
W
Kuzenbo
chewyg757
Kuzenbo
4,776
2,667
608
3,357
9,105
11,116
308
3,248
5,857
17,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,938
Gold Earned
18,778
120
Minions Killed
99
8
Camps Cleared
1
623,875
Distance Traveled
585,730
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,920
592
25
3
1
193,851
2
L
Scylla
6,513
651
64
6
0
188,705
4
L
Achilles
6,345
635
10
1
0
203,174
5
W
Shiva
7,244
724
40
4
2
200,416
0
W
Vulcan
7,163
716
55
6
1
219,154
1
W
Kuzenbo
7,531
753
25
3
5
204,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role