Player Matchup

Gilgamesh
Gilgamesh
Mone91
Gilgamesh
Level 148
God Stats
7W - 1L
1,709 SR
Queue Stats
148W - 73L
1,687 Elo+
Party 2
Geb
Geb
Zena 2888
Geb
Level 156
God Stats
9W - 5L
1,512 SR
Queue Stats
206W - 162L
1,548 Elo+
Party 2
Ah Puch
Ah Puch
xx Armadio xx
Ah Puch
Level 160
God Stats
7W - 8L
1,503 SR
Queue Stats
172W - 112L
1,614 Elo+
Party 2
Team Averages
Level 155
1,575 SR
1,616 Elo+

VS

Team Averages
Level 68
1,436 SR
1,295 Elo+
Xing Tian
Xing Tian
FINST3R1999
Xing Tian
Level 65
God Stats
5W - 10L
1,481 SR
Queue Stats
41W - 81L
1,258 Elo+
Party 1
Aphrodite
Aphrodite
Hybrid Azurah
Aphrodite
Level 107
God Stats
7W - 6L
1,472 SR
Queue Stats
57W - 101L
1,359 Elo+
Party 1
Fenrir
Fenrir
Rapid VenomZz
Fenrir
Level 33
God Stats
5W - 13L
1,354 SR
Queue Stats
35W - 73L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mone91
Gilgamesh
16
10 / 1 / 6
13,002
867
21,300
18,694
14,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

15
2 / 2 / 14
11,435
762
9,880
14,856
16,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
17
6 / 1 / 12
11,450
763
21,780
10,804
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FINST3R1999
Xing Tian
13
2 / 6 / 2
8,918
595
8,989
20,291
18,586
Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Hybrid Azurah
Aphrodite
14
2 / 7 / 1
9,645
643
11,796
16,510
9,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 5 / 3
9,231
615
8,558
22,447
28,543
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
4
4
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FINST3R1999
Xing Tian
2
6
2
0.5
L
Aphrodite
Hybrid Azurah
Aphrodite
2
7
1
0.36
W
Gilgamesh
Mone91
Gilgamesh
10
1
6
13
L
0
5
3
0.3
W
2
2
14
4.5
W
Ah Puch
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,960
Damage
29,343
44,354
Taken
59,248
35,896
Mitigated
56,947
15,837
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FINST3R1999
Xing Tian
8,989
910
146
2,513
20,291
18,586
0
10,908
9,383
20,114
0
L
Aphrodite
Hybrid Azurah
Aphrodite
11,796
770
2,309
6,831
16,510
9,818
0
8,928
7,582
35,729
0
W
Gilgamesh
Mone91
Gilgamesh
21,300
8,380
2,534
5,262
18,694
14,081
1,477
8,284
10,204
0
43,699
L
8,558
2,265
192
1,968
22,447
28,543
0
11,955
10,492
0
15,013
W
9,880
1,399
0
3,288
14,856
16,950
288
7,523
6,901
24,325
0
W
Ah Puch
21,780
1,681
0
4,753
10,804
4,865
1,023
5,466
5,312
58,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
27,794
153
Minions Killed
106
8
Camps Cleared
5
884,065
Distance Traveled
779,265
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,918
595
23
2
1
267,973
1
L
Aphrodite
9,645
643
73
5
4
223,081
3
W
Gilgamesh
13,002
867
33
2
2
310,721
5
L
Fenrir
9,231
615
10
1
0
288,211
0
W
Geb
11,435
762
28
2
1
295,739
2
W
Ah Puch
11,450
763
92
6
5
277,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role