Player Matchup

Ymir
Ymir
FierceRevenge
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,623 Elo+
Party 1
Ganesha
Ganesha
Lуnx
Ganesha
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
Yushich
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Zaiji
Nu Wa
Level 126
God Stats
2W - 2L
1,725 SR
Queue Stats
503W - 502L
1,488 Elo+
Solo
Danzaburou
Danzaburou
heroJara
Danzaburou
Level 105
God Stats
3W - 3L
1,716 SR
Queue Stats
353W - 335L
1,544 Elo+
Solo
Team Averages
Level 67
1,588 SR
1,523 Elo+

VS

Team Averages
Level 89
1,473 SR
1,469 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BbELii
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,444 Elo+
Solo
Nemesis
Nemesis
Stoerfrequenzer
Nemesis
Level 143
God Stats
3W - 3L
1,364 SR
Queue Stats
76W - 73L
1,546 Elo+
Party 2
Thanatos
Thanatos
XxTeplyVystrikxX
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
8,477
652
4,696
13,824
16,211
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Lуnx
Ganesha
15
0 / 6 / 9
8,803
677
10,319
20,789
31,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Yushich
Jing Wei
15
1 / 6 / 7
8,654
666
10,744
13,040
6,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Zaiji
Nu Wa
9
1 / 5 / 3
7,101
546
5,350
6,910
2,030
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
heroJara
Danzaburou
19
8 / 3 / 2
11,365
874
18,036
16,817
9,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
4 / 2 / 20
10,764
828
18,057
14,245
8,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
16
2 / 4 / 18
9,795
753
5,816
16,213
23,406
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
BbELii
Danzaburou
17
4 / 2 / 15
10,638
818
12,638
11,528
6,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 18
10,458
804
6,213
15,960
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
14 / 2 / 9
11,165
859
23,046
14,161
8,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
10
Kills
26
26
Deaths
12
25
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
20
7
W
Kuzenbo
 
Kuzenbo
2
4
18
2.75
W
Danzaburou
BbELii
Danzaburou
4
2
15
5.75
L
0
6
4
0.33
L
Ganesha
Lуnx
Ganesha
0
6
9
0.75
W
2
2
18
5.5
W
14
2
9
9.25
L
Jing Wei
Yushich
Jing Wei
1
6
7
0.75
L
Nu Wa
Zaiji
Nu Wa
1
5
3
0.5
L
Danzaburou
heroJara
Danzaburou
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,145
Damage
65,770
71,380
Taken
72,107
65,221
Mitigated
62,075
16,008
Healing
39,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
18,057
6,058
3,127
6,480
14,245
8,468
2,685
4,233
10,012
0
49,121
W
Kuzenbo
 
Kuzenbo
5,816
2,605
1,995
1,438
16,213
23,406
1,158
4,624
11,589
13,694
0
W
Danzaburou
BbELii
Danzaburou
12,638
6,865
2,865
3,444
11,528
6,445
2,087
4,136
7,392
0
26,500
L
4,696
452
1,154
1,035
13,824
16,211
0
1,761
12,063
7,871
0
L
Ganesha
Lуnx
Ganesha
10,319
476
591
1,856
20,789
31,570
0
2,328
18,461
23,986
0
W
6,213
1,497
2,066
4,097
15,960
15,224
212
3,121
12,839
184
15,566
W
23,046
4,910
622
13,393
14,161
8,532
1,409
4,251
9,594
0
31,526
L
Jing Wei
Yushich
Jing Wei
10,744
7,218
669
1,147
13,040
6,274
0
274
12,762
0
22,004
L
Nu Wa
Zaiji
Nu Wa
5,350
813
301
413
6,910
2,030
0
448
6,461
7,952
0
L
Danzaburou
heroJara
Danzaburou
18,036
8,071
1,037
7,805
16,817
9,136
0
1,078
15,739
0
41,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,400
Gold Earned
52,820
114
Minions Killed
129
0
Camps Cleared
0
918,484
Distance Traveled
1,245,284
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,764
828
65
5
0
257,549
0
W
Kuzenbo
9,795
753
7
1
0
220,361
0
W
Danzaburou
10,638
818
16
1
0
233,476
1
L
Ymir
8,477
652
13
1
0
161,148
0
L
Ganesha
8,803
677
0
0
0
235,929
1
W
Nemesis
10,458
804
18
1
0
234,947
0
W
Thanatos
11,165
859
23
2
0
298,951
5
L
Jing Wei
8,654
666
31
2
0
173,143
0
L
Nu Wa
7,101
546
5
0
0
133,931
0
L
Danzaburou
11,365
874
65
5
0
214,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role