Player Matchup

Ishtar
Ishtar
AID x FluiiD
Ishtar
Level 27
God Stats
4W - 5L
1,577 SR
Queue Stats
6W - 6L
1,509 Elo+
Party 3
Discordia
Discordia
Bratney
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
LuHLoiD
Nu Wa
Level 65
God Stats
14W - 11L
1,786 SR
Queue Stats
230W - 274L
1,536 Elo+
Solo
Tyr
Tyr
Pistashio
Tyr
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,456 Elo+
Party 1
Terra
Terra
Skraampdaddy
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,646 Elo+
Party 3
Team Averages
Level 54
1,573 SR
1,520 Elo+

VS

Team Averages
Level 43
1,591 SR
1,445 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AlphaWolf808
Xbalanque
Level 36
God Stats
10W - 6L
1,568 SR
Queue Stats
71W - 76L
1,402 Elo+
Party 2
Xing Tian
Xing Tian
Danger808
Xing Tian
Level 25
God Stats
41W - 34L
1,522 SR
Queue Stats
86W - 76L
1,480 Elo+
Party 2
King Arthur
King Arthur
Ivrahimovich
King Arthur
Level 102
God Stats
131W - 129L
1,587 SR
Queue Stats
231W - 235L
1,481 Elo+
Party 2
Thanatos
Thanatos
puntpuntpunt
Thanatos
Level 8
God Stats
2W - 0L
1,780 SR
Queue Stats
43W - 28L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
2 / 5 / 2
10,240
1,024
20,401
19,316
10,917
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Bratney
Discordia
16
0 / 5 / 5
9,645
965
10,930
14,315
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
LuHLoiD
Nu Wa
15
0 / 4 / 4
9,382
938
11,368
9,495
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 3
10,134
1,013
14,515
25,740
26,564
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 2 / 3
9,673
967
8,977
17,880
21,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

166

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 1 / 14
10,585
1,059
13,849
10,951
6,753
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
AlphaWolf808
Xbalanque
17
6 / 1 / 10
11,545
1,155
25,629
12,087
6,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Danger808
Xing Tian
17
3 / 1 / 15
12,037
1,204
11,337
23,403
35,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Ivrahimovich
King Arthur
16
9 / 2 / 7
11,569
1,157
24,383
17,104
19,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
puntpuntpunt
Thanatos
16
1 / 0 / 10
9,689
969
6,836
9,122
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
5
Kills
20
20
Deaths
5
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
14
8
L
Ishtar
2
5
2
0.6
W
Xbalanque
AlphaWolf808
Xbalanque
6
1
10
11
L
Discordia
Bratney
Discordia
0
5
5
0.5
W
Xing Tian
Danger808
Xing Tian
3
1
15
10.5
W
King Arthur
Ivrahimovich
King Arthur
9
2
7
6.25
L
Nu Wa
LuHLoiD
Nu Wa
0
4
4
0.5
L
2
4
3
0.88
L
1
2
3
1.25
W
Thanatos
puntpuntpunt
Thanatos
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,191
Damage
82,034
86,746
Taken
72,667
70,381
Mitigated
73,663
9,660
Healing
18,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,849
1,023
2,836
1,344
10,951
6,753
0
6,471
4,480
48,733
0
L
Ishtar
20,401
11,768
0
1,036
19,316
10,917
0
5,808
13,508
0
41,287
W
Xbalanque
AlphaWolf808
Xbalanque
25,629
14,307
0
3,625
12,087
6,587
0
4,480
7,607
0
56,214
L
Discordia
Bratney
Discordia
10,930
1,809
0
0
14,315
6,771
0
3,042
11,273
18,272
0
W
Xing Tian
Danger808
Xing Tian
11,337
1,289
683
2,554
23,403
35,906
0
8,195
15,208
22,053
0
W
King Arthur
Ivrahimovich
King Arthur
24,383
3,113
0
4,529
17,104
19,514
0
6,860
10,244
0
35,736
L
Nu Wa
LuHLoiD
Nu Wa
11,368
2,410
0
0
9,495
4,321
0
2,893
6,602
24,714
0
L
14,515
2,252
0
2,624
25,740
26,564
0
5,537
20,203
0
33,905
L
8,977
814
3,720
2,280
17,880
21,808
0
7,906
9,974
20,681
0
W
Thanatos
puntpuntpunt
Thanatos
6,836
1,072
0
2,705
9,122
4,903
0
5,269
3,853
0
10,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,074
Gold Earned
55,425
185
Minions Killed
212
4
Camps Cleared
7
981,198
Distance Traveled
1,042,313
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,585
1,059
95
10
1
200,870
0
L
Ishtar
10,240
1,024
62
6
1
157,860
0
W
Xbalanque
11,545
1,155
67
7
4
191,778
1
L
Discordia
9,645
965
22
2
0
193,543
0
W
Xing Tian
12,037
1,204
10
1
0
235,311
0
W
King Arthur
11,569
1,157
31
3
2
179,899
0
L
Nu Wa
9,382
938
23
2
1
197,587
1
L
Tyr
10,134
1,013
47
5
0
220,707
1
L
Terra
9,673
967
31
3
2
211,501
0
W
Thanatos
9,689
969
9
1
0
234,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role