Player Matchup

Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GommiTedy
Odin
Level 148
God Stats
1W - 0L
1,581 SR
Queue Stats
70W - 61L
1,393 Elo+
Solo
Amaterasu
Amaterasu
LighOfDeath
Amaterasu
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 164L
1,403 Elo+
Solo
Merlin
Merlin
Shantal16
Merlin
Level 159
God Stats
7W - 11L
1,342 SR
Queue Stats
261W - 308L
1,399 Elo+
Solo
Team Averages
Level 123
1,485 SR
1,439 Elo+

VS

Team Averages
Level 103
1,439 SR
1,432 Elo+
Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AceofHestia
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
BLUNTEDBEARDMAN
Serqet
Level 32
God Stats
0W - 4L
1,147 SR
Queue Stats
50W - 62L
1,342 Elo+
Solo
Arachne
Arachne
NVC M4ST3RQC
Arachne
Level 84
God Stats
1W - 4L
1,553 SR
Queue Stats
40W - 44L
1,360 Elo+
Party 1
Ne Zha
Ne Zha
Umbrella 9111
Ne Zha
Level 146
God Stats
4W - 3L
1,495 SR
Queue Stats
584W - 582L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
6 / 3 / 7
9,188
919
12,204
11,200
6,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
 
Ymir
11
0 / 0 / 4
6,957
696
1,246
3,110
3,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odin
12
1 / 6 / 5
7,602
760
4,723
10,534
4,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
LighOfDeath
Amaterasu
13
3 / 3 / 4
7,924
792
5,960
12,200
12,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Shantal16
Merlin
17
4 / 1 / 7
8,758
876
9,625
5,079
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 2 / 6
7,197
720
6,042
7,639
3,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
14
4 / 4 / 5
8,157
816
4,500
7,857
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 8
6,690
669
4,245
8,855
5,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
NVC M4ST3RQC
Arachne
14
3 / 2 / 7
7,658
766
8,597
8,677
5,238
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 7
9,048
905
6,594
8,882
7,392
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
14
Kills
13
13
Deaths
14
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
3
7
3.17
W
Ymir
 
Ymir
0
0
4
2
L
Chernobog
 
Chernobog
1
2
6
2
L
Scylla
4
4
5
1.63
L
0
5
8
0.8
W
Odin
1
6
5
0.58
W
Amaterasu
LighOfDeath
Amaterasu
3
3
4
1.67
L
Arachne
NVC M4ST3RQC
Arachne
3
2
7
3.25
W
Merlin
Shantal16
Merlin
4
1
7
7.5
L
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,758
Damage
29,978
42,123
Taken
41,910
29,598
Mitigated
24,935
11,842
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,204
7,956
122
3,044
11,200
6,466
507
1,521
9,679
0
27,498
W
Ymir
 
Ymir
1,246
310
663
207
3,110
3,420
104
316
2,794
4,649
0
L
Chernobog
 
Chernobog
6,042
3,567
888
2,358
7,639
3,449
597
1,847
5,792
0
22,584
L
Scylla
4,500
1,448
815
818
7,857
2,892
623
1,666
6,191
13,222
0
L
4,245
465
401
458
8,855
5,964
114
1,872
6,983
0
6,973
W
Odin
4,723
525
576
1,112
10,534
4,774
108
714
9,634
0
8,083
W
Amaterasu
LighOfDeath
Amaterasu
5,960
1,905
224
4,692
12,200
12,051
0
1,415
10,567
0
11,311
L
Arachne
NVC M4ST3RQC
Arachne
8,597
6,699
1,458
3,544
8,677
5,238
0
2,442
6,235
0
11,455
W
Merlin
Shantal16
Merlin
9,625
427
451
751
5,079
2,887
824
534
4,545
31,332
0
L
6,594
1,050
2,365
2,395
8,882
7,392
46
3,044
5,838
0
12,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
38,750
130
Minions Killed
80
0
Camps Cleared
0
872,580
Distance Traveled
939,379
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,188
919
48
5
0
138,704
0
W
Ymir
6,957
696
11
1
0
215,389
2
L
Chernobog
7,197
720
36
4
0
162,964
1
L
Scylla
8,157
816
15
2
0
167,269
0
L
Serqet
6,690
669
12
1
0
176,710
0
W
Odin
7,602
760
7
1
0
196,050
0
W
Amaterasu
7,924
792
17
2
0
161,826
1
L
Arachne
7,658
766
10
1
0
208,414
0
W
Merlin
8,758
876
47
5
0
160,611
1
L
Ne Zha
9,048
905
7
1
0
224,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role