Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HatecoreT
Achilles
Level 129
God Stats
2W - 4L
1,378 SR
Queue Stats
117W - 122L
1,500 Elo+
Party 2
Ymir
Ymir
Koozik
Ymir
Level 158
God Stats
5W - 4L
1,403 SR
Queue Stats
906W - 961L
1,458 Elo+
Solo
Terra
Terra
Kyrvenahr
Terra
Level 160
God Stats
3W - 2L
1,576 SR
Queue Stats
148W - 149L
1,508 Elo+
Party 2
Skadi
Skadi
Zerekis
Skadi
Level 29
God Stats
3W - 0L
1,825 SR
Queue Stats
148W - 135L
1,561 Elo+
Solo
Team Averages
Level 113
1,536 SR
1,505 Elo+

VS

Team Averages
Level 94
1,407 SR
1,508 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LBee4151
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,419 Elo+
Solo
Terra
Terra
ZzYUGOzZ
Terra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
571W - 597L
1,555 Elo+
Solo
Yu Huang
Yu Huang
iamlunase
Yu Huang
Level 81
God Stats
0W - 5L
1,074 SR
Queue Stats
287W - 287L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
skinstretch
Amaterasu
Level 85
God Stats
1W - 2L
1,459 SR
Queue Stats
336W - 320L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 1 / 17
12,902
759
22,372
15,293
9,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
HatecoreT
Achilles
19
8 / 5 / 16
12,457
733
22,177
36,905
46,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Koozik
Ymir
16
1 / 4 / 22
10,669
628
13,136
24,788
35,098
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Terra
Kyrvenahr
Terra
18
0 / 2 / 24
12,167
716
11,536
27,725
33,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Zerekis
Skadi
20
11 / 2 / 19
13,638
802
36,606
21,668
13,681
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
7 / 5 / 3
11,272
663
26,967
17,181
17,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
LBee4151
Osiris
17
1 / 7 / 8
10,226
602
11,554
26,442
32,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Terra
ZzYUGOzZ
Terra
16
0 / 6 / 6
9,259
545
12,834
26,491
34,276
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
iamlunase
Yu Huang
18
2 / 5 / 6
10,563
621
25,492
19,549
12,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
skinstretch
Amaterasu
20
3 / 7 / 7
12,363
727
18,097
31,421
33,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
43
30
Kills
13
14
Deaths
30
98
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
17
18.5
L
Tiamat
 
Tiamat
7
5
3
1.7
W
Achilles
HatecoreT
Achilles
8
5
16
3.2
W
Ymir
Koozik
Ymir
1
4
22
3
W
Terra
Kyrvenahr
Terra
0
2
24
6
L
Osiris
LBee4151
Osiris
1
7
8
0.71
W
Skadi
Zerekis
Skadi
11
2
19
10.25
L
Terra
ZzYUGOzZ
Terra
0
6
6
0.5
L
Yu Huang
iamlunase
Yu Huang
2
5
6
1
L
Amaterasu
skinstretch
Amaterasu
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,827
Damage
94,944
126,379
Taken
121,084
138,320
Mitigated
130,333
63,846
Healing
36,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,372
5,607
1,471
3,654
15,293
9,647
3,899
7,726
7,567
0
44,977
L
Tiamat
 
Tiamat
26,967
2,771
1,169
2,786
17,181
17,070
144
2,554
14,627
49,224
0
W
Achilles
HatecoreT
Achilles
22,177
7,149
4,258
9,466
36,905
46,283
1,577
20,833
16,003
0
39,038
W
Ymir
Koozik
Ymir
13,136
1,541
1,738
2,500
24,788
35,098
0
11,529
13,259
22,902
0
W
Terra
Kyrvenahr
Terra
11,536
1,109
22,945
11,373
27,725
33,611
842
16,225
11,500
21,922
0
L
Osiris
LBee4151
Osiris
11,554
2,124
1,388
2,046
26,442
32,974
105
5,633
20,809
0
19,018
W
Skadi
Zerekis
Skadi
36,606
14,473
3,902
2,539
21,668
13,681
3,659
10,762
10,906
0
76,912
L
Terra
ZzYUGOzZ
Terra
12,834
726
8,286
6,331
26,491
34,276
29
6,378
20,113
22,926
0
L
Yu Huang
iamlunase
Yu Huang
25,492
1,072
1,785
3,887
19,549
12,870
287
3,366
16,183
51,992
0
L
Amaterasu
skinstretch
Amaterasu
18,097
5,802
3,545
5,754
31,421
33,143
0
6,741
24,680
3,061
26,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,833
Gold Earned
53,683
197
Minions Killed
158
0
Camps Cleared
0
1,487,035
Distance Traveled
1,394,703
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,902
759
58
3
0
281,695
1
L
Tiamat
11,272
663
50
3
0
279,745
3
W
Achilles
12,457
733
27
2
0
307,363
0
W
Ymir
10,669
628
18
1
0
289,357
1
W
Terra
12,167
716
19
1
0
310,772
5
L
Osiris
10,226
602
11
1
0
244,312
0
W
Skadi
13,638
802
75
4
0
297,848
4
L
Terra
9,259
545
19
1
0
307,283
3
L
Yu Huang
10,563
621
54
3
0
271,230
0
L
Amaterasu
12,363
727
24
1
0
292,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role