Player Matchup

Shiva
Shiva
FitnaloCZ
Shiva
Level 39
God Stats
10W - 5L
1,494 SR
Queue Stats
10W - 6L
1,341 Elo+
Solo
Sol
Sol
SoloRobinT
Sol
Level 109
God Stats
5W - 9L
1,411 SR
Queue Stats
42W - 53L
1,405 Elo+
Party 2
Neith
Neith
precismark
Neith
Level 27
God Stats
6W - 12L
1,366 SR
Queue Stats
70W - 84L
1,351 Elo+
Party 2
Team Averages
Level 58
1,424 SR
1,365 Elo+

VS

Team Averages
Level 78
1,430 SR
1,510 Elo+
Nox
Nox
Bel_Ehto
Nox
Level 98
God Stats
1W - 0L
1,462 SR
Queue Stats
5W - 6L
1,484 Elo+
Party 1
Cerberus
Cerberus
HBFS_MegaFire949
Cerberus
Level 109
God Stats
9W - 11L
1,327 SR
Queue Stats
40W - 47L
1,374 Elo+
Solo
Heimdallr
Heimdallr
JakewiseGamgee
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FitnaloCZ
Shiva
12
1 / 5 / 0
7,889
564
8,448
17,352
12,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 5 / 0
8,170
584
8,856
11,603
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
14
0 / 1 / 2
8,448
603
5,796
7,622
3,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,444
675
9,376
6,680
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 9
10,294
735
6,128
15,886
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
JakewiseGamgee
Heimdallr
15
5 / 1 / 6
9,949
711
14,361
10,509
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
11
11
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Shiva
FitnaloCZ
Shiva
1
5
0
0.2
W
2
0
9
6.5
W
Heimdallr
JakewiseGamgee
Heimdallr
5
1
6
8
L
1
5
0
0.2
L
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
29,865
36,577
Taken
33,075
20,249
Mitigated
25,416
10,501
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,376
400
292
1,486
6,680
3,117
471
2,187
4,231
35,611
0
L
Shiva
FitnaloCZ
Shiva
8,448
1,832
268
4,491
17,352
12,025
0
7,202
10,150
0
20,536
W
6,128
536
0
6,656
15,886
17,147
599
3,745
11,884
20,462
0
W
Heimdallr
JakewiseGamgee
Heimdallr
14,361
7,577
0
2,436
10,509
5,152
0
2,875
7,500
0
46,978
L
8,856
2,781
0
3,691
11,603
4,750
658
5,834
5,767
31,086
2,769
L
Neith
5,796
1,892
0
2,051
7,622
3,474
128
2,788
4,834
0
24,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,507
Gold Earned
29,687
140
Minions Killed
153
4
Camps Cleared
7
871,748
Distance Traveled
731,627
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,444
675
63
5
3
236,431
2
L
Shiva
7,889
564
25
2
1
312,736
6
W
Cerberus
10,294
735
31
2
0
248,717
1
W
Heimdallr
9,949
711
59
4
4
246,479
2
L
Sol
8,170
584
53
4
3
277,042
1
L
Neith
8,448
603
62
4
0
281,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role