Player Matchup

Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BagelBun
Anubis
Level 52
God Stats
1W - 3L
1,254 SR
Queue Stats
333W - 351L
1,331 Elo+
Party 1
Kali
Kali
SMOTRIVOBAGLAZA
Kali
Level 147
God Stats
2W - 2L
1,490 SR
Queue Stats
112W - 128L
1,403 Elo+
Party 1
Skadi
Skadi
Yehori
Skadi
Level 35
God Stats
1W - 1L
1,172 SR
Queue Stats
59W - 72L
1,260 Elo+
Party 1
The Morrigan
The Morrigan
guzzleram
The Morrigan
Level 57
God Stats
9W - 9L
1,151 SR
Queue Stats
334W - 339L
1,364 Elo+
Party 1
Team Averages
Level 72
1,313 SR
1,372 Elo+

VS

Team Averages
Level 87
1,353 SR
1,414 Elo+
Freya
Freya
 
Freya
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Laika1974
Nemesis
Level 138
God Stats
1W - 3L
1,370 SR
Queue Stats
441W - 473L
1,376 Elo+
Solo
Ymir
Ymir
Russs414
Ymir
Level 81
God Stats
0W - 6L
1,092 SR
Queue Stats
332W - 354L
1,398 Elo+
Solo
Raijin
Raijin
keow
Raijin
Level 129
God Stats
0W - 2L
1,303 SR
Queue Stats
11W - 12L
1,340 Elo+
Solo
Neith
Neith
xXNaseWeißXx
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 2 / 11
8,584
858
2,714
10,812
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
BagelBun
Anubis
15
2 / 4 / 11
8,535
854
5,329
9,121
4,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 6 / 12
9,715
972
19,702
18,508
11,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Yehori
Skadi
18
9 / 2 / 12
10,853
1,085
16,334
8,494
3,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
guzzleram
The Morrigan
16
7 / 2 / 14
10,070
1,007
10,466
5,937
2,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
7 / 7 / 7
8,948
895
9,533
13,825
5,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Laika1974
Nemesis
14
1 / 3 / 11
7,389
739
4,174
10,998
5,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
13
0 / 6 / 7
7,395
740
2,313
15,670
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
keow
Raijin
14
4 / 5 / 3
8,469
847
8,319
10,318
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 5
7,316
732
6,313
8,978
3,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
26
Kills
15
16
Deaths
26
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
11
2.75
L
Freya
 
Freya
7
7
7
1.5
W
Anubis
BagelBun
Anubis
2
4
11
1.88
L
Nemesis
Laika1974
Nemesis
1
3
11
2.17
L
Ymir
0
6
7
0.58
W
8
6
12
2.33
W
Skadi
Yehori
Skadi
9
2
12
7.5
W
The Morrigan
guzzleram
The Morrigan
7
2
14
7
L
Raijin
keow
Raijin
4
5
3
1.1
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,545
Damage
30,652
52,872
Taken
59,789
32,742
Mitigated
31,986
23,054
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,714
347
1,306
2,977
10,812
10,102
517
4,277
6,535
9,453
0
L
Freya
 
Freya
9,533
3,503
558
2,860
13,825
5,719
26
4,117
9,708
20,531
0
W
Anubis
BagelBun
Anubis
5,329
1,016
1,697
2,641
9,121
4,679
1,380
4,387
4,734
13,748
0
L
Nemesis
Laika1974
Nemesis
4,174
721
649
3,027
10,998
5,986
0
3,881
7,117
0
5,968
L
Ymir
2,313
169
267
595
15,670
13,015
0
3,925
11,745
9,004
0
W
19,702
9,907
944
8,715
18,508
11,326
741
5,517
12,991
0
25,638
W
Skadi
Yehori
Skadi
16,334
7,345
278
1,756
8,494
3,959
1,512
3,795
4,699
0
36,929
W
The Morrigan
guzzleram
The Morrigan
10,466
1,685
1,229
1,511
5,937
2,676
537
2,189
3,685
14,773
0
L
Raijin
keow
Raijin
8,319
1,254
1,175
1,287
10,318
4,078
0
2,184
8,134
22,126
0
L
6,313
2,782
174
1,187
8,978
3,188
0
4,402
4,576
0
14,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,757
Gold Earned
39,517
105
Minions Killed
82
0
Camps Cleared
0
973,755
Distance Traveled
827,810
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,584
858
13
1
0
225,941
0
L
Freya
8,948
895
15
2
0
154,812
0
W
Anubis
8,535
854
21
2
0
191,550
3
L
Nemesis
7,389
739
6
1
0
211,514
0
L
Ymir
7,395
740
9
1
0
157,614
0
W
Kali
9,715
972
7
1
0
191,310
0
W
Skadi
10,853
1,085
54
5
0
163,566
0
W
The Morrigan
10,070
1,007
10
1
0
201,388
0
L
Raijin
8,469
847
34
3
0
144,950
2
L
Neith
7,316
732
18
2
0
158,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role