Player Matchup

Merlin
Merlin
Coco-Beats
Merlin
Level 109
God Stats
5W - 5L
1,538 SR
Queue Stats
106W - 106L
1,466 Elo+
Party 2
Fenrir
Fenrir
CongenialKahuna
Fenrir
Level 137
God Stats
4W - 3L
1,544 SR
Queue Stats
293W - 210L
1,529 Elo+
Party 2
Thanatos
Thanatos
GANKTHISGUY
Thanatos
Level 44
God Stats
1W - 2L
1,651 SR
Queue Stats
266W - 185L
1,586 Elo+
Party 2
Guan Yu
Guan Yu
GodlikeGreaves
Guan Yu
Level 85
God Stats
4W - 2L
1,714 SR
Queue Stats
318W - 248L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
PhaattBurst
Sylvanus
Level 89
God Stats
0W - 3L
1,313 SR
Queue Stats
179W - 138L
1,629 Elo+
Party 2
Team Averages
Level 93
1,552 SR
1,551 Elo+

VS

Team Averages
Level 111
1,408 SR
1,523 Elo+
Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AgonyHollow
Ne Zha
Level 102
God Stats
1W - 2L
1,278 SR
Queue Stats
125W - 125L
1,453 Elo+
Party 3
Mercury
Mercury
AppleGirI
Mercury
Level 18
God Stats
2W - 1L
1,465 SR
Queue Stats
17W - 11L
1,586 Elo+
Party 3
Anubis
Anubis
kobe4ever1506
Anubis
Level 124
God Stats
2W - 1L
1,299 SR
Queue Stats
252W - 225L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Coco-Beats
Merlin
9
0 / 2 / 1
5,020
502
1,648
5,348
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 2 / 4
5,317
532
4,821
8,241
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
GANKTHISGUY
Thanatos
9
2 / 2 / 1
5,453
545
4,437
6,996
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 2 / 3
5,145
515
4,937
6,500
3,340
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
PhaattBurst
Sylvanus
8
3 / 1 / 2
5,269
527
2,922
5,204
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 2 / 3
5,893
589
4,419
4,728
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
 
Skadi
9
3 / 3 / 3
5,864
586
6,289
6,099
1,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
8
0 / 2 / 7
5,424
542
2,507
8,137
4,004
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
AppleGirI
Mercury
9
0 / 1 / 1
5,148
515
3,071
6,099
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 2
6,243
624
3,869
4,715
2,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
9
9
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
3
2.25
W
Skadi
 
Skadi
3
3
3
1.5
W
Ne Zha
0
2
7
1.75
W
Mercury
AppleGirI
Mercury
0
1
1
0.5
L
Merlin
Coco-Beats
Merlin
0
2
1
0.25
L
2
2
4
2
L
Thanatos
GANKTHISGUY
Thanatos
2
2
1
1.25
L
3
2
3
2.25
L
Sylvanus
PhaattBurst
Sylvanus
3
1
2
4
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,765
Damage
20,155
32,289
Taken
29,778
16,670
Mitigated
11,912
12,761
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,419
524
161
1,461
4,728
1,507
0
1,286
3,442
39,578
0
W
Skadi
 
Skadi
6,289
3,752
0
1,360
6,099
1,575
16
302
5,797
0
37,162
W
Ne Zha
2,507
782
166
2,194
8,137
4,004
32
637
7,500
0
13,654
W
Mercury
AppleGirI
Mercury
3,071
1,693
0
653
6,099
2,034
0
1,353
4,746
0
40,099
L
Merlin
Coco-Beats
Merlin
1,648
588
0
840
5,348
2,071
0
1,418
3,930
30,826
0
L
4,821
1,755
0
1,876
8,241
4,949
0
1,224
7,017
0
16,940
L
Thanatos
GANKTHISGUY
Thanatos
4,437
1,395
0
5,190
6,996
3,633
0
2,873
4,123
0
28,343
L
4,937
859
938
1,216
6,500
3,340
0
907
5,593
0
19,377
L
Sylvanus
PhaattBurst
Sylvanus
2,922
633
780
1,921
5,204
2,677
0
1,866
3,338
15,443
6,265
W
3,869
319
0
2,351
4,715
2,792
0
661
4,054
40,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
28,572
189
Minions Killed
316
0
Camps Cleared
0
961,202
Distance Traveled
955,111
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,893
589
79
8
0
177,832
0
W
Skadi
5,864
586
64
6
0
169,893
1
W
Ne Zha
5,424
542
17
2
0
196,615
1
W
Mercury
5,148
515
73
7
0
237,217
0
L
Merlin
5,020
502
54
5
0
163,024
2
L
Fenrir
5,317
532
21
2
0
185,256
2
L
Thanatos
5,453
545
45
5
0
208,049
2
L
Guan Yu
5,145
515
26
3
0
215,843
0
L
Sylvanus
5,269
527
43
4
0
189,030
0
W
Anubis
6,243
624
83
8
0
173,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role