Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DrunkBourbon
Ymir
Level 106
God Stats
0W - 2L
1,506 SR
Queue Stats
38W - 51L
1,420 Elo+
Solo
Jormungandr
Jormungandr
GoldTitan7
Jormungandr
Level 106
God Stats
0W - 3L
1,494 SR
Queue Stats
106W - 124L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
MJC4700
Heimdallr
Level 64
God Stats
0W - 3L
1,635 SR
Queue Stats
16W - 40L
1,242 Elo+
Party 1
Team Averages
Level 98
1,527 SR
1,413 Elo+

VS

Team Averages
Level 60
1,600 SR
1,466 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IIker_Ct
Apollo
Level 83
God Stats
2W - 1L
1,568 SR
Queue Stats
115W - 126L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
iv4nhu350
Nu Wa
Level 26
God Stats
11W - 3L
1,698 SR
Queue Stats
37W - 42L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
santiago2114
Zhong Kui
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 120L
1,438 Elo+
Party 2
Artemis
Artemis
КотБалу
Artemis
Level 105
God Stats
1W - 0L
1,736 SR
Queue Stats
8W - 5L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
4 / 3 / 0
6,013
547
4,039
10,697
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
 
Merlin
10
2 / 3 / 0
5,776
525
4,366
5,020
1,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 2 / 1
5,846
531
2,394
8,534
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
GoldTitan7
Jormungandr
7
0 / 5 / 4
4,759
433
2,796
9,748
4,728
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
MJC4700
Heimdallr
9
1 / 5 / 4
5,474
498
3,823
10,503
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
11 / 0 / 2
7,947
722
10,677
8,433
3,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
IIker_Ct
Apollo
11
1 / 1 / 1
6,253
568
2,131
7,969
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
iv4nhu350
Nu Wa
11
2 / 2 / 8
6,520
593
4,512
5,287
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
santiago2114
Zhong Kui
9
2 / 4 / 4
5,833
530
5,408
7,351
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 1
5,845
531
5,844
5,404
1,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
17
18
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
3
0
1.33
L
Merlin
 
Merlin
2
3
0
0.67
W
Izanami
 
Izanami
11
0
2
12
L
1
2
1
0.75
L
Jormungandr
GoldTitan7
Jormungandr
0
5
4
0.4
W
Apollo
IIker_Ct
Apollo
1
1
1
1.5
L
Heimdallr
MJC4700
Heimdallr
1
5
4
0.6
W
Nu Wa
iv4nhu350
Nu Wa
2
2
8
3
W
Zhong Kui
santiago2114
Zhong Kui
2
4
4
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,418
Damage
28,572
44,502
Taken
34,444
18,203
Mitigated
14,406
6,774
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,039
1,350
0
3,048
10,697
3,973
0
1,499
9,148
0
41,632
L
Merlin
 
Merlin
4,366
41
0
750
5,020
1,773
188
2,368
2,596
32,717
0
W
Izanami
 
Izanami
10,677
7,793
0
3,829
8,433
3,089
2,244
2,484
5,949
0
56,158
L
2,394
490
0
1,250
8,534
4,160
423
555
7,897
27,552
0
L
Jormungandr
GoldTitan7
Jormungandr
2,796
1,796
0
289
9,748
4,728
24
1,559
8,147
16,081
0
W
Apollo
IIker_Ct
Apollo
2,131
1,169
0
875
7,969
2,831
0
1,099
6,870
0
47,103
L
Heimdallr
MJC4700
Heimdallr
3,823
2,092
0
1,437
10,503
3,569
242
3,479
6,794
0
27,269
W
Nu Wa
iv4nhu350
Nu Wa
4,512
1,064
0
250
5,287
2,042
45
2,709
2,578
32,448
0
W
Zhong Kui
santiago2114
Zhong Kui
5,408
558
0
993
7,351
4,556
144
1,567
5,696
21,458
0
W
5,844
2,807
96
1,993
5,404
1,888
1,096
1,837
3,347
0
34,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
32,398
244
Minions Killed
318
0
Camps Cleared
0
990,880
Distance Traveled
1,053,034
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,013
547
73
7
0
230,054
0
L
Merlin
5,776
525
56
5
0
192,223
2
W
Izanami
7,947
722
77
7
0
206,854
2
L
Ymir
5,846
531
51
5
0
206,965
1
L
Jormungandr
4,759
433
21
2
0
178,443
0
W
Apollo
6,253
568
84
8
0
248,792
2
L
Heimdallr
5,474
498
43
4
0
183,195
0
W
Nu Wa
6,520
593
61
6
0
197,924
3
W
Zhong Kui
5,833
530
46
4
0
213,213
0
W
Artemis
5,845
531
50
5
0
186,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role