Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Gandhithatruth
Pele
Level 149
God Stats
5W - 2L
1,620 SR
Queue Stats
523W - 569L
1,441 Elo+
Solo
Scylla
Scylla
MyGodisEvil69
Scylla
Level 116
God Stats
0W - 2L
1,280 SR
Queue Stats
180W - 198L
1,428 Elo+
Solo
Guan Yu
Guan Yu
Odlawaldo
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,436 Elo+
Solo
Vulcan
Vulcan
WorstestEver
Vulcan
Level 26
God Stats
2W - 2L
1,837 SR
Queue Stats
78W - 117L
1,375 Elo+
Solo
Team Averages
Level 104
1,547 SR
1,436 Elo+

VS

Team Averages
Level 85
1,481 SR
1,444 Elo+
Bellona
Bellona
DeaPea
Bellona
Level 126
God Stats
1W - 1L
1,243 SR
Queue Stats
63W - 58L
1,423 Elo+
Solo
Raijin
Raijin
Firekat6969
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,458 Elo+
Solo
Ishtar
Ishtar
malasnotas
Ishtar
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 223L
1,366 Elo+
Solo
Horus
Horus
xGRAYxMOUSEx
Horus
Level 76
God Stats
2W - 1L
1,675 SR
Queue Stats
113W - 111L
1,469 Elo+
Solo
Hera
Hera
xR0GUEx420
Hera
Level 107
God Stats
2W - 2L
1,485 SR
Queue Stats
116W - 104L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 9 / 5
8,554
658
8,628
16,194
5,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
1 / 7 / 10
8,634
664
15,903
20,281
7,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
6 / 3 / 7
10,238
788
16,279
9,841
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Odlawaldo
Guan Yu
15
1 / 4 / 10
8,445
650
4,187
17,033
17,914
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
17
5 / 5 / 7
9,810
755
19,466
14,850
5,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeaPea
Bellona
16
4 / 5 / 12
10,157
781
14,318
19,616
18,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
16
7 / 4 / 14
10,296
792
16,030
14,957
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
malasnotas
Ishtar
18
2 / 2 / 15
10,280
791
6,167
12,709
6,444
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 15
11,436
880
12,209
21,870
23,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 3 / 13
10,719
825
19,834
12,719
6,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
16
Kills
26
28
Deaths
16
39
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
9
5
0.61
W
Bellona
DeaPea
Bellona
4
5
12
2
W
Raijin
7
4
14
3.5
L
1
7
10
0.86
L
6
3
7
3.17
L
Guan Yu
Odlawaldo
Guan Yu
1
4
10
1.5
L
Vulcan
5
5
7
1.7
W
Ishtar
malasnotas
Ishtar
2
2
15
4.75
W
6
2
15
6.75
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,463
Damage
68,558
78,199
Taken
81,871
41,687
Mitigated
62,471
28,280
Healing
27,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,628
960
157
2,405
16,194
5,970
90
7,762
8,432
0
13,956
W
Bellona
DeaPea
Bellona
14,318
2,366
955
3,921
19,616
18,515
244
6,135
13,481
6,801
20,460
W
Raijin
16,030
1,089
1,691
2,531
14,957
7,138
911
6,416
8,541
31,487
0
L
15,903
2,850
699
5,248
20,281
7,616
0
11,121
9,160
0
31,607
L
16,279
2,058
682
822
9,841
4,485
950
3,724
6,117
28,811
0
L
Guan Yu
Odlawaldo
Guan Yu
4,187
199
7,493
7,271
17,033
17,914
506
7,529
9,504
0
10,808
L
Vulcan
19,466
8,275
965
2,538
14,850
5,702
0
8,474
6,376
36,383
0
W
Ishtar
malasnotas
Ishtar
6,167
3,156
823
1,139
12,709
6,444
2,689
6,199
6,510
0
24,075
W
12,209
3,670
5,655
7,646
21,870
23,474
1,010
12,513
9,357
0
19,916
W
19,834
5,757
1,661
1,493
12,719
6,900
2,427
4,482
8,237
43,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
52,888
111
Minions Killed
140
0
Camps Cleared
0
1,129,535
Distance Traveled
1,174,455
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,554
658
11
1
0
190,631
3
W
Bellona
10,157
781
17
1
0
239,034
0
W
Raijin
10,296
792
30
2
0
220,491
0
L
Pele
8,634
664
25
2
0
223,623
0
L
Scylla
10,238
788
44
3
0
217,352
0
L
Guan Yu
8,445
650
5
0
0
259,042
0
L
Vulcan
9,810
755
26
2
0
238,887
7
W
Ishtar
10,280
791
31
2
0
219,372
0
W
Horus
11,436
880
9
1
0
258,909
0
W
Hera
10,719
825
53
4
0
236,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role