Player Matchup

Danzaburou
Danzaburou
Balzak24
Danzaburou
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 77L
1,523 Elo+
Solo
Ishtar
Ishtar
BamItsManny
Ishtar
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
351W - 352L
1,498 Elo+
Solo
Sol
Sol
ImmortalLegionNS
Sol
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 130L
1,382 Elo+
Solo
Cliodhna
Cliodhna
LORD6DEATH6
Cliodhna
Level 122
God Stats
4W - 5L
1,563 SR
Queue Stats
216W - 227L
1,471 Elo+
Solo
Athena
Athena
iStampede
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,561 Elo+
Solo
Team Averages
Level 123
1,513 SR
1,487 Elo+

VS

Team Averages
Level 101
1,544 SR
1,474 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
HardyKaoz
Xing Tian
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 61L
1,444 Elo+
Solo
Eset
Eset
ImJustBanned
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
TempSafe2324
Janus
Level 107
God Stats
9W - 6L
1,610 SR
Queue Stats
279W - 262L
1,472 Elo+
Solo
Xbalanque
Xbalanque
abelgomez01
Xbalanque
Level 120
God Stats
25W - 14L
1,608 SR
Queue Stats
710W - 699L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Balzak24
Danzaburou
13
3 / 6 / 2
7,570
757
6,556
11,313
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
13
1 / 3 / 2
7,068
707
9,027
9,543
5,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 2
7,548
755
11,010
12,919
5,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
LORD6DEATH6
Cliodhna
11
0 / 7 / 5
6,742
674
7,301
12,568
5,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
iStampede
Athena
13
1 / 5 / 1
7,392
739
3,299
16,268
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 2 / 16
8,669
867
6,112
10,527
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
HardyKaoz
Xing Tian
16
6 / 1 / 14
9,641
964
8,698
11,880
17,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 2 / 11
8,923
892
9,071
8,237
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 1 / 18
8,799
880
12,792
8,434
3,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
abelgomez01
Xbalanque
14
7 / 2 / 13
8,877
888
21,572
9,649
4,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
98
7
Kills
26
26
Deaths
8
12
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
16
6.5
L
Danzaburou
Balzak24
Danzaburou
3
6
2
0.67
L
Ishtar
1
3
2
0.67
W
Xing Tian
HardyKaoz
Xing Tian
6
1
14
13
W
5
2
11
5.25
L
2
5
2
0.6
L
Cliodhna
LORD6DEATH6
Cliodhna
0
7
5
0.36
W
3
1
18
12
W
Xbalanque
abelgomez01
Xbalanque
7
2
13
6.75
L
Athena
iStampede
Athena
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,193
Damage
58,245
62,611
Taken
48,727
37,668
Mitigated
35,980
11,711
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,112
1,598
2,942
2,345
10,527
6,184
1,325
3,393
7,134
0
8,222
L
Danzaburou
Balzak24
Danzaburou
6,556
2,451
0
1,061
11,313
5,339
0
4,389
6,826
0
13,316
L
Ishtar
9,027
2,566
1,163
2,300
9,543
5,115
0
4,241
5,302
0
20,124
W
Xing Tian
HardyKaoz
Xing Tian
8,698
498
1,666
1,208
11,880
17,949
642
2,790
9,090
11,445
0
W
9,071
1,028
2,747
1,478
8,237
3,822
543
3,951
4,286
26,817
0
L
11,010
2,788
559
3,254
12,919
5,608
0
6,275
6,573
22,718
0
L
Cliodhna
LORD6DEATH6
Cliodhna
7,301
255
564
493
12,568
5,726
0
6,425
6,087
0
12,152
W
12,792
776
3,403
2,205
8,434
3,747
1,380
2,410
6,024
25,210
0
W
Xbalanque
abelgomez01
Xbalanque
21,572
4,862
1,422
1,784
9,649
4,278
3,018
1,765
7,884
0
33,453
L
Athena
iStampede
Athena
3,299
1,074
559
1,758
16,268
15,880
0
9,231
6,825
5,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
44,909
81
Minions Killed
110
0
Camps Cleared
0
832,124
Distance Traveled
1,014,765
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,669
867
5
1
0
208,932
0
L
Danzaburou
7,570
757
8
1
0
142,360
2
L
Ishtar
7,068
707
32
3
0
157,046
1
W
Xing Tian
9,641
964
12
1
0
218,438
2
W
Eset
8,923
892
35
4
0
187,491
2
L
Sol
7,548
755
23
2
0
183,165
0
L
Cliodhna
6,742
674
9
1
0
171,898
3
W
Janus
8,799
880
28
3
0
221,274
2
W
Xbalanque
8,877
888
30
3
0
178,630
0
L
Athena
7,392
739
9
1
0
177,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role