Player Matchup

King Arthur
King Arthur
MrJeorjica
King Arthur
Level 68
God Stats
26W - 16L
1,675 SR
Queue Stats
108W - 79L
1,634 Elo+
Party 2
Thoth
Thoth
natero
Thoth
Level 78
God Stats
1W - 2L
1,353 SR
Queue Stats
22W - 27L
1,372 Elo+
Solo
Loki
Loki
w1kEE
Loki
Level 149
God Stats
2W - 4L
1,562 SR
Queue Stats
294W - 226L
1,592 Elo+
Party 2
Team Averages
Level 98
1,530 SR
1,533 Elo+

VS

Team Averages
Level 49
1,641 SR
1,433 Elo+
Fenrir
Fenrir
AAArman
Fenrir
Level 36
God Stats
21W - 7L
1,736 SR
Queue Stats
62W - 66L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Familliapine
Zhong Kui
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 25L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
Kimuzoki
Erlang Shen
Level 83
God Stats
2W - 0L
1,688 SR
Queue Stats
10W - 12L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrJeorjica
King Arthur
14
3 / 7 / 4
10,698
629
17,527
23,429
22,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
natero
Thoth
15
1 / 7 / 4
10,113
595
11,580
14,356
6,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
w1kEE
Loki
16
4 / 8 / 4
11,133
655
18,292
20,422
9,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AAArman
Fenrir
18
8 / 3 / 13
13,494
794
17,607
25,001
32,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Familliapine
Zhong Kui
19
10 / 2 / 8
13,957
821
21,876
18,550
15,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Kimuzoki
Erlang Shen
17
4 / 3 / 15
12,072
710
13,423
24,324
20,674
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
8
Kills
22
22
Deaths
8
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AAArman
Fenrir
8
3
13
4.83
W
Zhong Kui
Familliapine
Zhong Kui
10
2
8
7
W
Erlang Shen
Kimuzoki
Erlang Shen
4
3
15
3.83
L
King Arthur
MrJeorjica
King Arthur
3
7
4
0.71
L
Thoth
natero
Thoth
1
7
4
0.43
L
Loki
w1kEE
Loki
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,399
Damage
52,906
58,207
Taken
67,875
38,352
Mitigated
69,133
4,954
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AAArman
Fenrir
17,607
4,945
1,275
6,809
25,001
32,885
559
5,482
18,416
0
40,427
W
Zhong Kui
Familliapine
Zhong Kui
21,876
1,987
0
4,827
18,550
15,574
1,425
4,369
13,867
68,291
0
W
Erlang Shen
Kimuzoki
Erlang Shen
13,423
7,419
0
6,978
24,324
20,674
954
5,952
18,089
374
44,049
L
King Arthur
MrJeorjica
King Arthur
17,527
3,885
0
3,596
23,429
22,848
245
9,993
13,084
4,448
25,473
L
Thoth
natero
Thoth
11,580
2,007
0
623
14,356
6,115
105
5,296
8,847
37,547
0
L
Loki
w1kEE
Loki
18,292
4,048
0
735
20,422
9,389
0
6,589
13,632
0
48,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
39,523
159
Minions Killed
203
6
Camps Cleared
9
789,318
Distance Traveled
961,449
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,494
794
26
2
2
338,268
4
W
Zhong Kui
13,957
821
140
8
2
301,938
0
W
Erlang Shen
12,072
710
37
2
5
321,243
2
L
King Arthur
10,698
629
34
2
1
226,324
3
L
Thoth
10,113
595
66
4
2
249,378
0
L
Loki
11,133
655
59
3
3
313,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role