Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JUANJOK
Bastet
Level 125
God Stats
5W - 0L
1,641 SR
Queue Stats
154W - 140L
1,441 Elo+
Party 1
Hercules
Hercules
NandezC
Hercules
Level 105
God Stats
6W - 12L
1,412 SR
Queue Stats
81W - 62L
1,481 Elo+
Party 1
Team Averages
Level 126
1,518 SR
1,474 Elo+

VS

Team Averages
Level 72
1,635 SR
1,500 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Adaemos
Merlin
Level 18
God Stats
3W - 4L
1,586 SR
Queue Stats
11W - 10L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
lunarguardian72
Sylvanus
Level 43
God Stats
2W - 1L
1,818 SR
Queue Stats
30W - 30L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 0 / 7
10,332
795
16,421
8,670
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
JUANJOK
Bastet
14
3 / 1 / 9
9,252
712
6,857
14,001
5,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
NandezC
Hercules
15
4 / 1 / 8
9,439
726
9,778
15,360
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 4 / 1
7,323
563
6,270
9,035
3,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Adaemos
Merlin
12
1 / 5 / 0
7,857
604
8,051
10,983
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
12
1 / 4 / 1
8,642
665
5,117
15,473
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
7
9.5
L
Artemis
 
Artemis
0
4
1
0.13
L
Merlin
Adaemos
Merlin
1
5
0
0.2
W
Bastet
JUANJOK
Bastet
3
1
9
7.5
W
Hercules
NandezC
Hercules
4
1
8
8
L
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,056
Damage
19,438
38,031
Taken
35,491
25,614
Mitigated
25,310
15,978
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,421
1,349
4,009
4,753
8,670
4,898
803
3,844
4,826
48,720
0
L
Artemis
 
Artemis
6,270
2,551
0
1,021
9,035
3,656
0
3,873
4,944
0
21,541
L
Merlin
Adaemos
Merlin
8,051
854
0
303
10,983
5,066
0
4,647
6,162
33,175
0
W
Bastet
JUANJOK
Bastet
6,857
1,508
276
3,196
14,001
5,961
1,700
5,489
8,512
0
39,570
W
Hercules
NandezC
Hercules
9,778
3,230
0
3,744
15,360
14,755
0
5,645
9,715
0
26,843
L
Sylvanus
5,117
1,427
2,708
4,114
15,473
16,588
0
8,208
6,981
9,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
23,822
176
Minions Killed
123
10
Camps Cleared
2
755,479
Distance Traveled
581,288
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,332
795
71
5
2
240,061
0
L
Artemis
7,323
563
41
3
2
185,800
2
L
Merlin
7,857
604
77
6
0
195,035
0
W
Bastet
9,252
712
63
5
7
262,395
4
W
Hercules
9,439
726
42
3
1
253,023
2
L
Sylvanus
8,642
665
5
0
0
200,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role