Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ellis-_-Dee-25
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,398 Elo+
Solo
Bakasura
Bakasura
Slankzz
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,753 Elo+
Party 2
Bacchus
Bacchus
kushin4dapushin
Bacchus
Level 160
God Stats
2W - 1L
1,719 SR
Queue Stats
213W - 131L
1,668 Elo+
Party 2
Team Averages
Level 95
1,544 SR
1,564 Elo+

VS

Team Averages
Level 115
1,480 SR
1,499 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ClownsWalking
Anhur
Level 107
God Stats
4W - 2L
1,570 SR
Queue Stats
70W - 69L
1,429 Elo+
Party 1
Cliodhna
Cliodhna
CrazyJoe321
Cliodhna
Level 100
God Stats
1W - 0L
1,522 SR
Queue Stats
36W - 33L
1,447 Elo+
Party 1
Janus
Janus
IintheSky
Janus
Level 95
God Stats
3W - 6L
1,356 SR
Queue Stats
268W - 241L
1,540 Elo+
Solo
Horus
Horus
Musicalitey
Horus
Level 142
God Stats
8W - 8L
1,451 SR
Queue Stats
542W - 554L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
2 / 2 / 7
11,795
655
20,355
26,556
12,860
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
18
4 / 6 / 3
10,915
606
21,624
31,693
18,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 12 / 3
10,204
567
6,214
27,310
20,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Slankzz
Bakasura
17
5 / 11 / 5
11,242
625
20,641
27,820
17,251
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
2 / 2 / 12
11,240
624
21,791
25,580
35,607
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 3 / 16
13,185
733
24,017
19,008
10,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
5 / 5 / 15
11,790
655
17,861
21,777
11,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
CrazyJoe321
Cliodhna
20
8 / 1 / 20
13,584
755
32,242
26,614
15,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Janus
IintheSky
Janus
20
6 / 3 / 23
12,872
715
30,242
10,904
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 23
13,953
775
11,457
25,323
28,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
130
14
Kills
33
33
Deaths
14
30
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
7
2.75
L
Sun Wukong
 
Sun Wukong
4
6
3
0.92
W
Izanami
 
Izanami
9
3
16
5.67
W
5
5
15
2.5
W
Cliodhna
CrazyJoe321
Cliodhna
8
1
20
18
L
1
12
3
0.21
W
Janus
IintheSky
Janus
6
3
23
5.83
W
5
2
23
8.25
L
Bakasura
Slankzz
Bakasura
5
11
5
0.68
L
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,625
Damage
115,819
138,959
Taken
103,626
104,605
Mitigated
70,645
59,219
Healing
49,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
20,355
900
11,806
10,989
26,556
12,860
36
4,682
21,874
42,200
0
L
Sun Wukong
 
Sun Wukong
21,624
3,694
1,172
11,265
31,693
18,317
37
7,716
23,977
0
44,229
W
Izanami
 
Izanami
24,017
15,738
1,244
2,849
19,008
10,853
4,310
7,089
10,579
0
53,676
W
17,861
12,400
800
2,157
21,777
11,376
1,771
9,101
11,486
0
35,988
W
Cliodhna
CrazyJoe321
Cliodhna
32,242
3,617
2,451
12,350
26,614
15,198
1,274
12,178
13,811
0
59,385
L
6,214
111
209
6,485
27,310
20,570
0
6,019
21,291
0
14,380
W
Janus
IintheSky
Janus
30,242
1,808
2,205
566
10,904
5,154
1,199
3,770
6,076
59,098
0
W
11,457
4,045
13,942
10,900
25,323
28,064
302
10,360
13,079
0
17,768
L
Bakasura
Slankzz
Bakasura
20,641
11,056
1,898
3,458
27,820
17,251
0
7,794
20,026
783
18,032
L
21,791
1,581
5,712
6,225
25,580
35,607
0
4,031
21,549
40,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,396
Gold Earned
65,384
152
Minions Killed
212
0
Camps Cleared
0
1,458,163
Distance Traveled
1,747,351
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,795
655
40
2
0
389,562
0
L
Sun Wukong
10,915
606
43
2
0
222,078
0
W
Izanami
13,185
733
53
3
0
307,295
0
W
Anhur
11,790
655
30
2
0
277,931
1
W
Cliodhna
13,584
755
44
2
0
437,085
1
L
Tyr
10,204
567
18
1
0
245,429
0
W
Janus
12,872
715
73
4
0
363,055
2
W
Horus
13,953
775
12
1
0
361,985
4
L
Bakasura
11,242
625
33
2
0
261,385
0
L
Bacchus
11,240
624
18
1
0
339,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role