Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
IM_GoNna_CrYyYyY
Hera
Level 102
God Stats
1W - 2L
1,503 SR
Queue Stats
21W - 25L
1,485 Elo+
Solo
Atlas
Atlas
Kaibatron_
Atlas
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,523 Elo+
Party 1
Chaac
Chaac
XGodNillaX
Chaac
Level 139
God Stats
0W - 1L
1,435 SR
Queue Stats
38W - 53L
1,470 Elo+
Party 1
Ishtar
Ishtar
katevanny13
Ishtar
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 26L
1,540 Elo+
Party 1
Team Averages
Level 134
1,488 SR
1,504 Elo+

VS

Team Averages
Level 131
1,497 SR
1,486 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ClasslessGem35
Horus
Level 121
God Stats
2W - 1L
1,266 SR
Queue Stats
83W - 73L
1,524 Elo+
Solo
King Arthur
King Arthur
MFGROOVE
King Arthur
Level 108
God Stats
42W - 32L
1,619 SR
Queue Stats
214W - 191L
1,518 Elo+
Solo
Ra
Ra
dominicanoloko89
Ra
Level 143
God Stats
5W - 4L
1,548 SR
Queue Stats
55W - 59L
1,478 Elo+
Solo
Ymir
Ymir
psychodstHC
Ymir
Level 156
God Stats
76W - 80L
1,550 SR
Queue Stats
736W - 852L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 5 / 2
8,191
482
5,443
16,170
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 2
8,732
514
9,466
10,031
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
11
0 / 5 / 2
6,854
403
5,306
17,647
12,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
12
0 / 5 / 0
6,952
409
4,746
14,272
8,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
13
0 / 1 / 0
7,357
433
6,585
7,884
3,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 0 / 1
9,459
556
8,643
10,196
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 0 / 5
10,152
597
9,810
15,247
7,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MFGROOVE
King Arthur
16
6 / 1 / 1
10,218
601
12,272
14,379
15,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 8
9,234
543
6,970
8,783
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 3
8,859
521
7,017
14,057
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
20
20
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
2
0.6
W
Skadi
 
Skadi
3
0
1
3.5
W
5
0
5
7.5
L
3
4
2
1
L
Atlas
0
5
2
0.2
W
King Arthur
MFGROOVE
King Arthur
6
1
1
6.5
L
Chaac
0
5
0
0
W
1
3
8
1.67
L
Ishtar
0
1
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
44,712
66,004
Taken
62,662
34,844
Mitigated
41,779
15,856
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,443
2,357
0
5,297
16,170
6,373
0
2,542
13,628
0
56,637
W
Skadi
 
Skadi
8,643
3,830
0
2,563
10,196
4,415
570
1,560
8,636
0
92,360
W
9,810
5,740
696
1,839
15,247
7,983
1,980
3,241
12,006
0
87,030
L
9,466
4,039
0
1,890
10,031
4,028
597
4,033
5,998
72,709
0
L
Atlas
5,306
1,956
361
3,009
17,647
12,755
140
5,129
12,518
27,195
0
W
King Arthur
MFGROOVE
King Arthur
12,272
716
0
1,770
14,379
15,021
605
2,007
12,372
0
75,555
L
Chaac
4,746
552
0
3,604
14,272
8,552
0
1,183
13,089
0
48,049
W
6,970
339
1,128
1,789
8,783
3,971
893
3,673
5,110
76,713
0
L
Ishtar
6,585
2,775
0
1,695
7,884
3,136
0
1,100
6,784
0
62,659
W
7,017
2,354
411
3,415
14,057
10,389
82
5,200
8,857
34,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,086
Gold Earned
47,922
437
Minions Killed
587
0
Camps Cleared
0
1,512,092
Distance Traveled
1,630,403
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,191
482
103
6
0
364,742
1
W
Skadi
9,459
556
143
8
0
302,163
6
W
Horus
10,152
597
137
8
0
388,351
5
L
Hera
8,732
514
111
7
0
266,410
5
L
Atlas
6,854
403
32
2
0
296,006
6
W
King Arthur
10,218
601
127
7
0
327,961
4
L
Chaac
6,952
409
81
5
0
304,399
1
W
Ra
9,234
543
123
7
0
319,529
5
L
Ishtar
7,357
433
110
6
0
280,535
5
W
Ymir
8,859
521
57
3
0
292,399
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role