Player Matchup

Tiamat
Tiamat
JMG3X
Tiamat
Level 86
God Stats
24W - 29L
1,517 SR
Queue Stats
77W - 74L
1,506 Elo+
Party 1
Ishtar
Ishtar
Semmellaar
Ishtar
Level 106
God Stats
1W - 3L
1,366 SR
Queue Stats
4W - 5L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
stuyf75
Gilgamesh
Level 143
God Stats
4W - 2L
1,473 SR
Queue Stats
249W - 232L
1,536 Elo+
Party 1
Team Averages
Level 112
1,452 SR
1,473 Elo+

VS

Team Averages
Level 129
1,366 SR
1,381 Elo+
Gilgamesh
Gilgamesh
The_king-_69_-
Gilgamesh
Level 99
God Stats
6W - 9L
1,414 SR
Queue Stats
372W - 469L
1,337 Elo+
Solo
Erlang Shen
Erlang Shen
juzlakalbdn
Erlang Shen
Level 139
God Stats
2W - 7L
1,280 SR
Queue Stats
573W - 778L
1,369 Elo+
Solo
Ah Puch
Ah Puch
szuszta
Ah Puch
Level 148
God Stats
25W - 24L
1,403 SR
Queue Stats
170W - 219L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JMG3X
Tiamat
19
9 / 1 / 4
13,623
801
15,152
12,206
8,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Semmellaar
Ishtar
17
4 / 5 / 5
11,891
699
14,153
15,200
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
stuyf75
Gilgamesh
16
1 / 5 / 11
12,001
706
16,271
22,348
18,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
The_king-_69_-
Gilgamesh
14
7 / 6 / 3
11,970
704
15,004
22,591
21,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
juzlakalbdn
Erlang Shen
15
1 / 4 / 9
10,962
645
12,024
19,909
19,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
szuszta
Ah Puch
17
3 / 4 / 6
11,757
692
16,214
13,622
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
14
Kills
11
11
Deaths
14
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
JMG3X
Tiamat
9
1
4
11
W
Ishtar
Semmellaar
Ishtar
4
5
5
1.3
L
Gilgamesh
The_king-_69_-
Gilgamesh
7
6
3
1.42
L
Erlang Shen
juzlakalbdn
Erlang Shen
1
4
9
1.38
W
Gilgamesh
stuyf75
Gilgamesh
1
5
11
1.3
L
Ah Puch
szuszta
Ah Puch
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,576
Damage
43,242
49,754
Taken
56,122
32,794
Mitigated
47,683
13,190
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
JMG3X
Tiamat
15,152
1,016
0
3,548
12,206
8,758
363
4,795
7,411
49,515
0
W
Ishtar
Semmellaar
Ishtar
14,153
8,099
0
2,724
15,200
5,887
1,266
6,371
8,829
0
48,421
L
Gilgamesh
The_king-_69_-
Gilgamesh
15,004
4,613
548
959
22,591
21,601
51
8,119
14,472
0
35,417
L
Erlang Shen
juzlakalbdn
Erlang Shen
12,024
7,119
789
5,761
19,909
19,866
420
5,333
14,576
0
33,027
W
Gilgamesh
stuyf75
Gilgamesh
16,271
5,496
619
6,299
22,348
18,149
0
5,969
16,379
0
36,091
L
Ah Puch
szuszta
Ah Puch
16,214
383
0
3,080
13,622
6,216
222
2,202
11,420
58,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
34,689
181
Minions Killed
188
8
Camps Cleared
7
992,840
Distance Traveled
937,639
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,623
801
78
5
4
339,187
2
W
Ishtar
11,891
699
71
4
3
315,642
3
L
Gilgamesh
11,970
704
39
2
4
324,729
0
L
Erlang Shen
10,962
645
44
3
0
323,571
1
W
Gilgamesh
12,001
706
32
2
1
338,011
7
L
Ah Puch
11,757
692
105
6
3
289,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role