Player Matchup

Nemesis
Nemesis
Aveshi98
Nemesis
Level 49
God Stats
3W - 2L
1,642 SR
Queue Stats
137W - 135L
1,458 Elo+
Solo
Ymir
Ymir
Bastibaden11
Ymir
Level 89
God Stats
14W - 19L
1,463 SR
Queue Stats
115W - 222L
1,369 Elo+
Party 2
Chaac
Chaac
ISM_Lopez_L9
Chaac
Level 89
God Stats
3W - 2L
1,705 SR
Queue Stats
38W - 52L
1,363 Elo+
Solo
Medusa
Medusa
Luhda
Medusa
Level 118
God Stats
26W - 33L
1,426 SR
Queue Stats
330W - 488L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
schlimm111
Baron Samedi
Level 121
God Stats
3W - 11L
1,469 SR
Queue Stats
281W - 392L
1,385 Elo+
Party 2
Team Averages
Level 93
1,541 SR
1,389 Elo+

VS

Team Averages
Level 79
1,553 SR
1,498 Elo+
Anubis
Anubis
Abexyz
Anubis
Level 25
God Stats
2W - 0L
1,807 SR
Queue Stats
9W - 4L
1,578 Elo+
Party 3
Kali
Kali
Cerfromain
Kali
Level 146
God Stats
1W - 2L
1,496 SR
Queue Stats
173W - 169L
1,573 Elo+
Party 3
Nox
Nox
OcramNaiG5754
Nox
Level 29
God Stats
1W - 3L
1,155 SR
Queue Stats
131W - 163L
1,359 Elo+
Party 1
Xbalanque
Xbalanque
tapionFIRE
Xbalanque
Level 68
God Stats
4W - 2L
1,588 SR
Queue Stats
209W - 233L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
xIvaleIx
Gilgamesh
Level 127
God Stats
8W - 3L
1,720 SR
Queue Stats
67W - 70L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aveshi98
Nemesis
20
8 / 8 / 5
14,324
531
17,502
29,480
15,586
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 7 / 7
11,659
432
8,000
28,384
39,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 8 / 5
13,359
495
17,211
33,803
31,118
Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa
Luhda
Medusa
20
2 / 4 / 3
12,900
478
13,250
20,480
10,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
schlimm111
Baron Samedi
18
3 / 8 / 7
12,076
447
17,572
25,132
14,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abexyz
Anubis
19
0 / 7 / 13
12,387
459
10,598
17,028
8,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
23 / 3 / 9
19,287
714
44,755
36,619
25,422
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 3 / 16
13,374
495
5,589
15,319
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
tapionFIRE
Xbalanque
20
4 / 2 / 10
14,957
554
13,447
16,040
7,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
xIvaleIx
Gilgamesh
20
6 / 4 / 11
16,342
605
24,452
31,311
26,385
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
19
Kills
35
35
Deaths
19
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Anubis
Abexyz
Anubis
0
7
13
0.93
L
Nemesis
Aveshi98
Nemesis
8
8
5
1.31
L
2
7
7
0.79
W
23
3
9
9.17
L
4
8
5
0.81
L
Medusa
Luhda
Medusa
2
4
3
0.88
W
2
3
16
3.33
L
Baron Samedi
schlimm111
Baron Samedi
3
8
7
0.81
W
Xbalanque
tapionFIRE
Xbalanque
4
2
10
4.5
W
Gilgamesh
xIvaleIx
Gilgamesh
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,535
Damage
98,841
137,279
Taken
116,317
111,951
Mitigated
82,215
33,491
Healing
45,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Abexyz
Anubis
10,598
378
0
6,061
17,028
8,894
672
5,737
11,291
92,570
0
L
Nemesis
Aveshi98
Nemesis
17,502
8,504
0
7,857
29,480
15,586
2,185
4,292
25,188
0
100,959
L
8,000
452
122
2,300
28,384
39,623
43
4,335
24,049
42,007
0
W
44,755
18,688
0
17,451
36,619
25,422
1,481
8,537
27,942
0
195,011
L
17,211
5,306
0
10,129
33,803
31,118
1,676
1,795
32,008
0
100,829
L
Medusa
Luhda
Medusa
13,250
5,463
0
6,214
20,480
10,906
3,847
1,440
19,040
0
129,628
W
5,589
619
74
4,734
15,319
14,333
707
5,500
9,819
44,599
0
L
Baron Samedi
schlimm111
Baron Samedi
17,572
2,417
1,864
5,005
25,132
14,718
541
4,401
20,731
98,739
0
W
Xbalanque
tapionFIRE
Xbalanque
13,447
10,080
0
7,213
16,040
7,181
2,060
1,848
14,122
76
137,246
W
Gilgamesh
xIvaleIx
Gilgamesh
24,452
7,709
0
10,182
31,311
26,385
3,404
6,757
24,554
0
128,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,318
Gold Earned
76,347
689
Minions Killed
746
0
Camps Cleared
0
2,351,103
Distance Traveled
2,511,240
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,387
459
113
4
0
445,961
0
L
Nemesis
14,324
531
152
6
0
530,776
4
L
Ymir
11,659
432
63
2
0
461,782
3
W
Kali
19,287
714
210
8
0
586,379
4
L
Chaac
13,359
495
160
6
0
483,800
3
L
Medusa
12,900
478
178
7
0
464,112
7
W
Nox
13,374
495
62
2
0
475,164
3
L
Baron Samedi
12,076
447
136
5
0
410,633
8
W
Xbalanque
14,957
554
192
7
0
520,922
3
W
Gilgamesh
16,342
605
169
6
0
482,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role